SOM :: Volume #4 Sword Art Online (1)

#279: Can't you accomplish?


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Probably after five minutes, Beta Testers formed the new team. 大概五分钟以后,封测玩家们就组成了新的队伍。 Altogether four squads, under the Rozen's adjustment, the member conducted the change of certain extent. 一共四支小队,在罗真的调整之下,成员进行了一定程度的变动。 first is Team 1, by me as Captain, Argo many headed by the Agility player who excel at the guerrilla warfare joins.” 首先是一队,由我作为队长,以阿尔戈为首的诸多擅长游击的敏捷型玩家加入进来。” followed by Team 2, is taken Captain by Kirito, one-hand sword wielder, two-handed sword wielder, one-handed axe wielder and two-handed axe wielder that is good at outputting join.” 其次是二队,由桐人作为队长,擅长输出的单手剑使双手剑使单手斧使双手斧使都加入进去。” then it's Team 3, is taken Captain by Agil, in the team the member is invariable, but needs collectively Equipment shield, best is the defensive power highest tower shield.” 然后是三队,由艾基尔作为队长,队内成员不变,但需要集体装备盾牌,最好是防御力最高的塔盾。” finally it's Team 4, that anyone, by you comes, when Captain, spear user equipped with a long weapon and hammer caused to join.” 最后是四队,那个谁,就由你来当队长了,装备长武器的枪使、锤使都加入进去。” Rozen's this reassignment, lets the composition of team has the change at the same time, let be good at playing games most players understanding. 罗真的这番调动,让队伍的组成产生变动的同时,也让擅长玩游戏的大部分玩家明白了。 Understands that Rozen this reason of mixing the team. 明白罗真这番调配队伍的理由。 One team obviously is guerrilla squad, responsible Quest is the support, provides the assistance to the player of vanguard. 一队明显是游击队,负责的任务是支援,给前锋的玩家提供协助。 Two teams obviously are damage dealing team, responsible Quest is the attack, is mainly reduces the monster the HP value. 二队明显是输出队,负责的任务是攻击,主要是削减怪物的HP值。 Three teams obviously are the tank groups, responsible Quest is the defense, is used to attract the hatred of attract the monsters thing, resists the attack. 三队明显是坦克队,负责的任务是防御,用来吸引怪物的仇恨,抵挡攻击。 Four teams are the equipped with long weapons players, their responsible Quest definitely hinder, because most Sword Skill of long weapon have the action delay effect, can, when one's own side falls into requires the time to restore the monster constrains. 四队则是装备长武器的玩家,他们负责的任务肯定是妨碍,因为长柄武器的大部分剑技都有行动延迟的效果,可以在己方陷入需要时间恢复的时候将怪物拖住。 This obviously common game hits Boss composition mode very much, very simple. 这很明显就是一般游戏打Boss的组成模式,非常的简单。 Wanted such then it will be alright?” “只要这样就行了吗?” Diavel displayed some being astonished to Rozen's approach. 迪亚贝尔罗真的做法表现出了些许的讶异。 This not because of Rozen's arrangement splendid, but too simple relations. 不是因为罗真的安排有多出色,而是太简单的关系。 Truly, as hitting Boss time consistent mode, this method is simple and effective, if trades to make Diavel, it is estimated that will also do that. 确实,作为打Boss的时候一贯的模式,这种方法即简单又有效,若是换做迪亚贝尔,估计也会这么做。 But, Diavel also thinks that the Rozen's words should make the arrangement of what accidental/surprised, so will just now be astonished. 可是,迪亚贝尔还以为罗真的话应该会做出什么更加意外的安排,方才会这般讶异而起。 However...... 然而...... Like Argo said that Floor Boss the product of information only closed beta period, after officially operation, Floor Boss may have some changes very much, even might is not Kobold Lord, but changed into other monster.” Rozen said: Since so many uncertainty , conduct the significance that the arrangement also has no in view of Floor Boss, might as well with the safest way, first constructs sufficiently momentarily the simple formation of change, when confirmed after Boss information, replaces is not late.” “就像阿尔戈所说的一样,守层Boss的情报只是封测时期的产物,正式运营以后,守层Boss很有可能会有些许的改变,甚至很有可能不是狗头人领主,而是换成了别的怪物。”罗真这么说道:“既然有这么多的不确定性,那么,针对守层Boss进行安排也没有任何的意义,还不如用最稳妥的方式,先构筑起足以随时更改的简单阵型,等到确认Boss的情报以后再替换也不迟。” Carries on the replace in the fight?” Diavel said somewhat hesitantly: „Can that be good?” “在战斗中进行替换吗?”迪亚贝尔有些犹豫的道:“那能行吗?” What's wrong? Can't you accomplish?” Rozen raised the brow, said with a faint smile: changing according to the situation as the commander most basic essential factor, if all fights can in pre-war arrange clearly, that will not have the suspense to appear.” “怎么?你办不到吗?”罗真眉头一挑,似笑非笑般的道:“随机应变可是作为指挥官最基本的要素,如果所有的战斗都能在战前就安排得清清楚楚的话,那就不会有悬念出现了。” For this reason, Rozen will be diligent at studying, tempering own mind, achieves transforms the tactic, countermeasure and policy momentarily. 正因如此,罗真才会勤于学习,不停的磨炼自己的头脑,做到随时变换战术、对策和方针。 Good.” Diavel has not had any obstruction to Rozen's view, but smiled naturally, said: I also give a try diligently.” “好吧。”迪亚贝尔没有对罗真的说法有任何的芥蒂,而是大方的笑了起来,道:“那我也努力试试看吧。” Saying, Diavel is also starting to adjust the team. 说着,迪亚贝尔也开始调整起队伍。 Looks at such Diavel, Rozen anything had not said, only is staring at his back. 看着这样的迪亚贝尔,罗真什么都没有说,只是凝视着他的背影而已。 In such a case, Diavel also army adjusting. 在这样的情况下,迪亚贝尔也将部队给调整完毕了。 Because has the relations of six squads, what the Diavel that side composes is tank groups, two damage dealing team, obstructing team and two guerrilla squad. 由于有着六支小队的关系,迪亚贝尔那边组成的是一支坦克队、两支输出队、一支妨碍队和两支游击队 After this formation composes, does not wait for Diavel to make noise, Rozen first an opens the mouth. 在这个阵型组成以后,不等迪亚贝尔出声,罗真就先一步开口。 „The attack of Floor Boss keeps off by the both sides tank group, but around needs to arrange the order, damage dealing team also basis each other rhythm outputs Boss, when obstructing team goes forward to give both sides to decide, the team that the item of this/should attention only then, that goes forward simultaneously may not over two, and one is a tank, one is the output.” 守层Boss的攻击就由双方的坦克队挡下来,但需要安排前后顺序,输出队也得根据彼此的节奏对Boss进行输出,妨碍队什么时候上前就交给双方自己决定,该注意的事项只有一个,那就是同时上前的队伍不可超过两支,且一支得是坦克,一支得是输出。” Like this goal of arrangement has three. 这样安排的目的有三个。 One is to control the hatred of Boss, if the excessive output, Boss will not aim at the tank again, but to damage dealer in the past, must therefore avoid. 一个是控制Boss的仇恨,如果过度输出的话,Boss就不会再针对坦克了,而是会冲着输出手过去,所以必须避免。 One is to prevent the mutual hindrance between players, because here is not the common online game, so long as aimed at Boss then it will be alright the mouse, if did not recognize certainly the target well, that not only will hinder to attack, will shoot wrongly the teammate, the population of therefore going forward cannot be too many. 一个是防止玩家之间的互相妨碍,因为这里不是一般的网络游戏,只要将鼠标对准Boss就行了,若是不好好认准攻击目标,那不但会妨碍攻击,甚至会误击队友,因此上前的人数不可太多。 there is still one to coordinate. 还有一个就是为了配合了。 After all, HP of players will reduce surely, but recover Potion like Sword Skill, there is respective cooldown time, is not immediate recover, but as certain time recover certain value, when HP reduces to the certain extent, including the tank, the player must replace mutually. 毕竟,玩家们的HP必定会有所削减,但回复药水却像剑技一样,有各自的冷却时间,还不是即时回复,而是随着一定的时间回复一定的数值,在HP削减到一定程度时,包括坦克在内,玩家就得互相替换了。 If two tank groups go forward together, when they need to draw back recover HP no one can for them, other players probably be attacked by the monster, lets the fight the rhythm upheaval, this affirms avoids. 若是两支坦克队一起上前,那等到他们需要退下去回复HP时就没有人能够替他们了,其余玩家就得遭受怪物的攻击,让战斗的节奏变乱,这肯定得避免。 This was so-called PoT takes turns on duty. 这就是所谓的PoT轮值了。 Rozen is saying to Diavel. 罗真就这么对着迪亚贝尔说着。 Fight rhythm starts by us, when our teams need PoT replaces that side you again, the output is also same, first starts by us, when the tank group turns by you on, obstructing team awaits orders in side together, when condition that appearing needs to hinder similarly by here first, then turned the past, finally who can strike to kill Boss look at the luck.” “战斗节奏就由我们这边开始,等到我们的队伍需要PoT时再替换到你们那边,输出也是一样,由我们这边先开始,在坦克队轮下来时就由你们上,妨碍队一起在旁边待命,出现需要妨碍的状况时同样由这边先,再轮过去,最后谁能击杀Boss就看运气吧。” Floor Boss strike to kill then means the harvest of spoils of war. 守层Boss击杀便意味着战利品的收获。 In SAO, strike to kill monster obtained experience points and Cor and fall Item to have the respective different processing mode. SAo里,击杀怪物所得的经验值珂尔和掉落物品有着各自不同的处理方式。 experience points is gains by the strike to kill squad, by the multiple player overthrows the monster, according to each player will give the time that the injury and hindrance effect of monster as well as stared at to work as the division benchmark, was quite transparent with the words that 『Contribution』 described, no matter tank, output or hindrance, so long as in has contributed to the war, will divide the monster according to the contribution experience points, added to all player's body, experience points that the high contributor obtained was high, the experience points nature comparison that the low contributor obtained were few. 经验值是由击杀的小队所获取,以复数玩家打倒怪物时,将会根据每一名玩家给予怪物的伤害、阻碍效果以及被盯上的时间来当划分基准,用「贡献」来形容的话就比较明了了,不管是坦克、输出还是妨碍,只要在对战中有所贡献,就会根据贡献分割怪物的经验值,加到所有玩家的身上,高贡献者得到的经验值高,低贡献者得到的经验值自然比较少。 The Cor words will divide equally automatically, all players who participate in the fight obtained, even if forms the joint forces is also same. 珂尔的话则是会自动平分,被所有参与战斗的玩家所得,哪怕是组成联合部队也是一样。 But the item words that falls actually meet the random assignment. 而掉落的道具的话却是会随机分配。 In other words , who can obtain Drop Item, others are unable to know that therefore, in the Boss wartime, the players therefore falls into various types of contradictions and conflicts frequently, even thinks the equal distributions, that must obtain the item player to hand over to be good. 换言之,谁能得到掉落道具,别人是无法得知的,因此,在Boss战时,玩家们常常因此陷入各种矛盾和冲突,就算想平均分配,那也得得到道具的玩家愿意自己交出来才行。 However, gives the monster last attack words, will have the quite high probability to obtain Drop Item, even if no, will give the monster last attack player still to obtain the Rare Item reward, the players will call it ———— 『LA』. 不过,给予怪物最后一击的话,将会有比较高的几率获得掉落道具,就算没有,给予怪物最后一击的玩家也会得到稀有道具奖励,玩家们将其称为————「LA」 As for the guerrilla squad words, just three teams, copes with Kobold Sentinel by them in any case respectively, after strike to kill, awaits orders, after gushing out, sends out.” “至于游击队的话,反正刚好有三支队伍,就由他们分别对付一名狗头人卫兵,击杀以后就待命,重新涌出以后再出动。” Rozen then looked to Diavel, showed a faint smile, so opened the mouth. 罗真便看向了迪亚贝尔,微微一笑,这般开口了。 May result to control under the behavior of squad team member, do not let the players appear for LA in competes finally mutually, causing the situation where a victim appears, eh?” “可得控制好麾下小队队员的行为,别让玩家们出现为了LA在最后互相争夺,导致牺牲者出现的状况哦?” These words, making the Diavel expression have some changes. 这句话,让迪亚贝尔的表情产生了些许的变化。 shortly afterwards, Diavel then stiff smiled. 紧接着,迪亚贝尔便僵硬的笑了起来。 I will remember.” “我会记住的。” Then, the policy decided. 就这样,方针定了下来了。 Good!” “好!” Diavel then high holding up weapon. 迪亚贝尔便高高的举起武器。 let's go!” 出发吧!” hearing this, players one after another holds up the weapon, exudes the resounding response sound. 闻言,玩家们纷纷举起武器,发出响亮的回应声。 1st Floor Floor Boss Raid, formally starts in this. 第1层守层Boss攻略战,于此正式开始。
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