„Wū jī!”
“呜叽!”In the somewhatfunnycry, Frenzy Boarstartsto get angry, close toRozen.
在有些滑稽的叫声当中,狂躁山猪开始红着眼,接近了罗真。Obviouslyis a wild pig, thiswild pigactuallymadejust like the cowgeneralmovement, was pedalledseveralbyownlatterhoof, raised the dust, thencharged intoRozen.
明明是一头山猪,这头山猪却做出了犹如牛一般的动作,让自己的后蹄蹬了几下,扬起尘土,然后才冲向了罗真。Thatspeed, namelyis not fast, is not also slow, evenplaces the real world, Rozencanleisurelyavoidance, let aloneisnow.
那速度,即不快,亦不慢,即使放在现实世界,罗真都能优哉游哉的避开,更别说是现在。only, facing the advance of Frenzy Boar, Rozenactuallydoes not wantto avoid, butiscalmreached the waist the hand.只是,面对狂躁山猪的突进,罗真却没有想躲避,而是冷静的将手伸向了腰间。Inthere, is having a materializedbelt-bag.
在那里,正有着一个实体化的腰包。Rozentook outsharpThrowing Pickfrom the belt-bag.罗真从腰包里取出了一根尖锐的飞针。ThiswasRozen's weapon.
这就是罗真的武器了。Inthis in the world that does not haveMagic, Sword Skillcan be said as the onlyfightmethod.
在这个没有魔法的世界中,剑技可以说是唯一的战斗手段。here refersSword Skillmaynot solelybe『using a sword to use skills』.这里指的剑技可不单单是「用剑使出的技巧」而已。Uses the blade, spear/gun, stickor the stone hammer, inthisinSAO that emphasized the bodyfeeling, so long asexhibitedwithsystem settingscorrespondingmovementconsistentPre-Motion, thatcantriggerSkill, let the movement and speed of systemtoCharacter conducts auxiliary, showedusually the Superhumanskill that was hardto achieve, buttheseskillswere calledSword Skillentirely.
无论是使用刀、枪、棍还是石锤,在这个强调体感的SAo中,只要摆出与系统设定的对应动作一致的准备动作,那就可以触发技能,让系统对角色的动作与速度进行辅助,施展平时难以做到的超人技巧,而这些技巧就通通都被称为剑技。only, so-calledSword Skilldid not say that startsthing that canstart.只是,所谓的剑技也不是说发动就能发动的东西。Although, inSAO, the Sword Skillquantityare it can be said that many and varied, butwantsto startSword Skill, besidesmustexhibitwithsystem settingsconsistentPre-Motion, but must satisfy the weapon and Skillconditionis good.
虽说,在SAo里,剑技的数量可以说是多种多样,可想发动剑技,除了得摆出和系统设定一致的准备动作以外,还得满足武器和技能的条件才行。For example, ifRozenonEquipmentOne-handed Sword, and《One-handed Sword》thisSkillput into the Skill Slot, exhibitsOne-handed Swordinitialbasic skill《Slant》Pre-Motion, then, named《Slant》theSword Skillcansuccessfullystart, completes the movementunder the assistance of system, causes the damageto the enemy.
例如,罗真若是装备上单手剑,并且也将〈单手剑〉这个技能放进技能格子里,摆出单手剑的初期基本技〈斜斩〉的准备动作的话,那么,名为〈斜斩〉的这个剑技就能成功发动,在系统的辅助下完成动作,给敌人造成伤害。Againfor example, Rozen, ifonEquipmentCurved Sword, and《Curved Sword》thisSkillput into the Skill Slot, exhibitsCurved Swordinitialbasic skill《Reaver》Pre-Motionagain, thatnamed《Reaver》Sword Skill can also successfullystart.
再例如,罗真若是装备上曲刀,并且也将〈曲刀〉这个技能放进技能格子里,再摆出曲刀的初期基本技〈掠夺者〉的准备动作,那名为〈掠夺者〉的剑技也能成功发动。IfonnotEquipmentspecificweapon, usesspecificSkill, even ifexhibitsqualifiedPre-Motion, Sword Skillwill not start.
而若是不装备上特定的武器,使用特定的技能的话,那就算摆出合格的准备动作,剑技也不会发动。Otherwise, even if the weaponandSkilltally, Pre-Motionactuallydoes not standard, thatSword Skillwill not startsimilarly.
反之,即使武器和技能都符合,准备动作却做得不标准,那剑技同样不会发动。Thisiscombat skill of thisworld.
这就是这个世界的战斗技巧。Naturally, even if notstartsSword Skill, that can also make the movementusing the body, uses the weaponto give the monsterto cause the damage.
当然,即使不发动剑技,那也能利用身体来做出动作,使用武器来给怪物造成伤害。But, without the system assistancewords, evenmakeswith the Sword Skillcompletelyconsistentattack, when the mightandspeedandare unable withstartingSword Skillplaces on a par.
可是,没有系统辅助的话,即使做出和剑技完全一致的攻击,威力、速度和准度都无法和发动剑技时相提并论。Moreover, Sword SkillandSkillare different, does not needto occupySkill Slot, so long asProficiencyunceasingpromotion of Weapon Skill, thenwhensatisfying the trigger condition, newSword Skillcan the unlocking.
另外,剑技与技能不同,不需要占据技能格子,只要武器技能的熟练度不断的提升上去,那在满足触发条件时,新的剑技就会解锁。With the present, Sword Skill that evenRozenEquipmentOne-handed Sword, and《One-handed Sword》Skillput into the Skill Slot, canuseat presentmerelyonly thenInitial Stage《Slant》, when《One-handed Sword》SkillProficiencypromotes, achieves the correspondingvalue, by the unlocking that one by onemight bigger and bigger Sword Skillcankeep.
拿现在来说,即使罗真装备了单手剑,并将〈单手剑〉的技能放进技能格子里,目前能够使用的剑技都仅仅只有最初期的〈斜斩〉而已,只有等到〈单手剑〉技能的熟练度提升上去,达到相应的数值,一个个威力越来越大的剑技才会不停的被解锁。As for the promotion of Proficiency, that when usesSkillto trigger, from 0 start, to1000places an upper limit onuntil the promotion, at the appointed timecanlearnthisSkillcompletely, unlockingallSword Skill.
至于熟练度的提升,那就只有在使用技能的时候才会触发,从0开始,直到提升至1000才封顶,届时就能将这个技能完全习得,解锁所有的剑技。Just, thisis a verydifficultmatter.
只不过,这是一件非常困难的事情。At least, in the closed betaperiod, Rozenhad not heardwholearnedwhichSkillcompletely.
至少,在封测时期,罗真就没有听说过有谁将哪一个技能完全习得了。
To achieve the words of degreelearnscompletelySkill, thatis minimumplays the one and a half yearsyearinSAO, evenis the topgameplayerhas the meansto accomplish?
想将一个技能达到完全习得的程度的话,那起码得在SAo中玩个一年半载,甚至得是顶级的游戏玩家才有办法办到吧?Raiseswhile convenient, except for《One-handed Sword》and《Curved Sword》wait/etc.outsideWeapon Skill, inthisworldalsoall kinds ofSkill.
顺带一提,除了〈单手剑〉与〈曲刀〉等等的武器技能以外,这个世界里还有着各种各样的技能。For examplehad previously mentionedCrafting Skill, dailyisSkillas well asotherSkill that is used to assist the fightwait/etc., inthisgamehasall kinds ofSkill, canplay all kinds ofeffects, words that itsProficiencypromotes, thatcangetting stronger and strongerinthisdomain.
比如先前提及过的生产系技能、日常系技能以及其余各种用来辅助战斗的技能等等,这个游戏中有着各种各样的技能,均都能够起到各种各样的效果,将其熟练度提升上去的话,那就可以在这个领域里越变越强。Naturally, premisethis/shouldSkillput into the Skill Slot.
理所当然,前提得是将该技能放进技能格子里。Only thenput into the Skill SlotSkill, thatcanbecome effective, Proficiencywill also be promoted, otherwise, even ifhasthis/shouldSkill, thatstillonlyornaments, ifwill establish the SkilldetachmentinSkill Slot, thatwill even letthis/shouldSkillProficiencyreturn to zero.
只有放进技能格子里的技能,那才能够生效,熟练度亦会得到提升,否则,即使拥有该技能,那也只是摆设,若是将原本设置在技能格子中的技能移除,那甚至会让该技能的熟练度归零。Therefore, howplayerCharacterassignsownSkill, this/shouldconstitutionwhat kind ofSkillmatching, tremendousimpactCharactercombat powerandfuturelocalization.
因此,玩家角色如何分配自己的技能,又该构成如何的技能搭配,将大大的影响角色的战斗力和将来的定位。ButSkill Slotquantitynaturesuch asabove-mentioned, was affectedbyLevel.
而技能格子的数量自然如上面所述,受到等级的影响。Level 1CharacteronlyhastwoSkill Slot.1级的角色仅有两个技能格子。
When Level 6canobtainthirdSkill Slot.6级时将能得到第三个技能格子。
When Level 12obtainsfourthSkill Slot.12级时得到第四个技能格子。
When Level 20obtainsfifthSkill Slot.20级时得到第五个技能格子。After that every time when promotesLevel 10, cangraduallyobtainSkill Slot.
此后,每提升10级时,将能逐渐获得一个技能格子。Rozennaturallyonly hastwoSkill Slotnow, canusetwoSkill.罗真现在自然只有两个技能格子,即可以使用两个技能而已。
To giveto fill upthesetwoSkill Slot, thatis very easymatter.
想将这两个技能格子给填满,那是很容易的事。Even ifonly hasLevel 1now, the playeralsohasall kinds ofWeapon Skillas well asotherCrafting SeriesSkill, can definitely establishSkill.
哪怕现在只有1级,玩家也拥有着各种各样的武器技能以及其余生产系列的技能,完全可以将技能设置上去。But, asBeta Tester, Rozenactuallyknows.
可是,作为封测玩家,罗真却是知道。„NowestablishesSkill, in the futurealsodetachment.”
“现在设置技能,将来也得移除。”After all, evenSkillare many and varied, butinitial period ofplayer the part that canuse is not rare.
毕竟,即使技能多种多样,但玩家初期可以使用的部分都不算稀有。TrulyrareSkillonly thencompletessomesecretQuestorachieves the harshcondition, thatmayobtain.
真正稀有的技能只有完成一些隐秘的任务或者达到苛刻的条件,那才有可能获得。Therefore, Rozenwill not wasteSkill Slot.
所以,罗真不会浪费技能格子。Now, inRozen'sSkill Slot, only hasSkill.
现在,在罗真的技能格子里,只有一个技能。————《Blade Throwing》.————〈飞剑〉。As the name suggests, thisisThrowing Skill.
顾名思义,这是一个投掷技能。Comparesthatmany and variedWeapon Skill, thisSkillquitecommon, does not attach great importance to the closed betaperiod.
相比较那多种多样的武器技能,这个技能可谓是相当的不起眼,在封测时期就已经不受到重视。
The reasonis very simple.
理由很简单。So long asalthoughisitem that in the systempermits, thatcanthrowwiththisSkill, startsthrowswithSword Skill, item that butone, throwsifLevelis too low, the injurytoowill be small, Levelis too highwastes, item that becausethrows is almost disposable, is unable the reuse.
虽说只要是系统上允许的道具,那就都可以用这个技能来进行投掷,发动投掷用的剑技,可一来,投掷出去的道具若是等级太低,伤害就会太小,等级太高又过于浪费,因为投掷出去的道具几乎都是一次性的,无法重复利用。ButthisSkillmakesRozenbe unable to put down.
但这个技能却让罗真爱不释手。
The reason is also very simple.
理由同样很简单。„Ilikespending moneyto pound the feeling of person!”
“我喜欢用钱砸人的感觉啊!”Rozenwill have the hand of Throwing Pickafter the shoulderdraws, madethrowingPre-Motion.罗真将持有飞针的手往肩后拉去,做出了投掷的准备动作。„Zheng!”
“铮!”
A dazzlingrayshoneonThrowing Pickimmediately, spread the greenit.
一阵炫目的光芒顿时在飞针上亮了起来,将其涂成了绿色。
The effectlight when thisisSword Skillstartsproduces.
这是剑技发动时所产生的效果光。Rozenthenstarteditsinitialbasic skill————《Single Shot》by《Blade Throwing》Skill.罗真便以〈飞剑〉的技能发动了它的初期基本技————〈单发射击〉。„Whoosh!”
“咻!”
The nextsecond, givensystem assistance, Rozenholds the hand that throws the weaponinin the airflashes, makingThrowing Pickchange to a laser, bybulletspeedviolently shoots, hit the neck of Frenzy Boar.
下一秒钟,在系统辅助的牵引下,罗真持投掷武器的手于空中一闪,让飞针化作一道激光,以子弹般的速度暴射而出,命中了狂躁山猪的脖子。„pū chī!”
“噗哧!”In the lifelikephysical bodytearingsound, Throwing Picksubmerged the neck of wild pig, left behind a as ifwoundeffectfissure above, making the bloodeffectlightresembleredsmallfragmentdispersing.
逼真的肉体撕裂声中,飞针没入了山猪的脖子,在上面留下了一个仿佛伤口般效果裂痕,让血液般的效果光都似红色小碎片般飞散。„Wū jī!”
“呜叽!”Frenzy Boarexudesoneto call out in grief, entirebodystiffon the ground.狂躁山猪发出一声悲鸣,整个身体都僵在了地上。At once...
旋即...„Bang!”
“砰!”Is stavelike the glass, the wild pigchanged to the fragments of polygon, entireexplodedto disperse.
有如玻璃破碎一样,山猪化作了多边形的碎片,整个爆散了开来。Thisinstance, Rozen's bodyhad/lefttwochanges.
这一个瞬间,罗真的身上出了两个变化。Onewas the frontpresenteda window, the material that abovedisplayRozenis overthrowingFrenzy Boarto obtainexperience pointsandCor that as well asfalls.
一个是面前出现了一个视窗,上面显示着罗真打倒狂躁山猪获得的经验值、珂尔以及掉落的素材。there is still oneonly hasRozen to discover.还有一个则只有罗真自己才能发现。Thatis the change of soul.
那就是灵魂的变化。
After feelingin the soulincreasedsome『Weight』, Rozenfinallysmiles.
感受到灵魂中增加了些许「重量」以后,罗真终于笑了。
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