GH :: Volume #1

#3: Replaces Class


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Chen Mo issues the suicide instruction. 陈默下达自杀指令。 System Prompt: Do you determine the suicide? After the suicide, character Level, Skill, Experience, Reputation and other series of data will empty! 系统提示:你确定自杀?自杀后角色等级技能经验声望等一系列数据将会清空! Determination!” “确定!” In Genesis Game, eliminates the character information to have two means. First, to delete character ; first, suicide. 创世纪游戏里,清除角色信息有两种办法。一是删除角色,一是自杀。 Deletes character, the player is newly-built character can only inherit original character may trade Equipment and money, is almost complete starting over from the beginning. 删除角色,玩家再新建角色就只能继承原角色的可交易装备和钱币,几乎是完全的从头再来。 But the degree of suicide is light, the player previously obtained binds Equipment mostly, even is achievement Title, can be inherited, what deletion is only character Level Skill and other information, character promotes to save many times. 而自杀的程度则是轻许多,玩家此前获得的大部分绑定装备,甚至是成就称号,都能得到继承,删除的只是角色等级技能等信息,角色重新升级会省下很多功夫。 However the suicide also has insufficient, for example in process that in Level promotes, had previously obtained Equipment Quest, will complete will again not obtain corresponding Equipment and achievement again, new character after suicide, if chose and original different Class, some Restriction Class Equipment item that obtained are unable to use, inherits achievement Title that will obtain, before achieving will obtain achievement Title Level, is unable the Equipment use, not to appear first-level on having to go against heaven's will the possibility of Attributes. 不过自杀也有不足,例如在等级重新提升的过程中,此前获得过了装备任务,再度完成不会再获得相应的装备和成就,自杀后的新角色要是选择了和原来不同的职业,原本获得的一些限定职业装备物品就无法使用,继承得到的成就称号,在达到之前获得成就称号等级之前,也是无法装备使用,不会出现一级就拥有逆天属性的可能。 Returns establishes character interface, Chen Mo has not made any adjustment to existing character, chooses Assassin Class, directly entered Game. 重新回到建立角色界面,陈默没有对现有角色进行任何调整,还是选择刺客职业,直接进入了游戏 The ray sparkle, Chen Mo discovered, he appears in previous mountain valley, it seems like thinks that the suicide left here is invalid. 光芒闪耀,陈默发现,他还是出现在此前的山谷内,看来想以自杀来离开这里是行不通了。 Perhaps with deletes the character means to be feasible thoroughly, but Chen Mo this. 或许用彻底删除角色的办法可行,不过陈默并没有这样做。 After deleting character thoroughly, Light Speed Death Title that he obtains will vanish. Although Light Speed Death Title Attributes is not much, rises several levels, above Attributes became dispensable, but that Luck Value, Chen Mo felt not simple, the intuition told him should better to remain, later was perhaps useful. 彻底删除角色后,他获得的光速死亡称号就会消失。虽然光速死亡称号属性不怎么样,多升几级,上边的属性就变得可有可无了,不过那一点幸运值,陈默却是感到不怎么简单,直觉告诉他最好留着,以后或许有什么用。 Chen Mo plans to replace Class, trades Hunter Class to break through in mountain valley the blockade of Goblin. 陈默打算更换职业,换猎人职业来突破山谷哥布林的封锁。 He does not choose Hunter Class from the beginning , because Hunter Class can only setting trap wait for the enemy to swallow the bait in the initial period, to him limits too in a big way. Chen Mo planned Game, assassinates various important NPC in Novice Village on the attempt, looks whether accepted, if Ok, now player person so many, Game will have the large-scale confusion surely, when the time comes Holographic Virtual Network, might have any unusual circumstance very much. 他一开始不选猎人职业,是因为猎人职业在初期只能布置陷阱等待敌人上钩,对他来说限制太大。陈默本来打算进到游戏,在新手村就尝试刺杀各种重要npc,看是否行得通的,要是可以,现在玩家人这么多,游戏必定会产生大规模的混乱,到时候全息虚拟网络,很有可能会出现什么异常情况。 This matter Hunter is not certainly good, only then Assassin can achieve. 这种事猎人当然不行,只有刺客才做得到。 But Chen Mo if now can start out Skill Book from Treasure Chest in mountain valley cavern and so on thing, making Hunter have more attack methods, assassinates NPC this matter, Hunter can also achieve, and there is a coordination of trap, but can also do well. 陈默现在若是能从山谷洞穴内的宝箱中开出技能书之类的东西,让猎人拥有更多的攻击手段,刺杀npc这种事情,猎人就也能做到,并且有陷阱的配合,还能做得更好。 In Treasure Chest has anything, Chen Mo is unascertainable, but on the present condition, wants to leave here, the thing in Treasure Chest is very likely Skill Book, otherwise is powerful Equipment, even if otherwise the player does everything possible to kill six white Goblin in cavern, obtained item(s) in Treasure Chest, is unable to live is leaving this mountain valley. 宝箱内到底有什么东西,陈默不能确定,但就眼下的状况来看,想离开这里,宝箱内的东西就很有可能是技能书,不然就是强力装备,否则就算玩家想尽办法杀死洞穴内的六只白哥布林,得到了宝箱里的道具,也是无法活着离开这个山谷 It is not Skill Book is powerful Equipment, which type regardless, to Chen Mo is the good deeds. 不是技能书就是强力装备,无论哪一种,对陈默来说都是好事。 Suicide!” “自杀!” Chen Mo commits suicide again, returns to establish character interface, this time he chose Hunter Class. 陈默再次自杀,回到建立角色界面,这次他选择了猎人职业 Returns to Game again, still also in that mountain valley. 再次回到游戏,依然还在那个山谷内。 In the backpack has «Basic Trap Technique», foundation Physical Attack 1-2 shabby crossbow, with casing of 100 base physical attack power are 1 crossbow bolt. 背包里有一本《基础陷阱术》,一把基础物理攻击1-2的破旧的手弩,和一筒一百支基础物理攻击力为一的弩箭。 Unexpectedly is the hand crossbow weapon, right now wants to kill white Goblin to be much simpler!” “竟是手弩武器,这下子想杀死白哥布林就简单得多了!” Chen Mo sees, cannot bear in the heart one happy. 陈默一见,忍不住心中一喜。 In his hand this hand crossbow attack range ten meters far, compared with throwing stone far three meters, must escape from the cavern should not be too simple! 他手上这把手弩攻击范围足足有十米之远,足足比投掷石头远了三米之多,要逃出洞穴不要太简单! And there is a long-range weapon in the hand, he can also fly a kite killing monster(s). 并且有远程武器在手,他还可以放风筝杀怪 However Chen Mo he was happy too soon, when he entered in the cavern again, he also discovered, although seemed like that was the same mountain valley, when obviously the cavern of this entry, compared with former Assassin Class entered wanted the deep twenty meters! 不过陈默他高兴得太早了,当他再次进入洞穴内时,他随之发现,虽然看似是同一个山谷,但显然这次进入的洞穴,要比之前刺客职业时进入的要深二十几米! Chen Mo one startled, deeply how many meter he can understand, but deep twenty meters, what the hell is this meaning? This place simply did not plan that made one go out? 陈默一惊,深几米他可以理解,但深二十几米,这是什么意思?难道这地方根本就不打算让人出去了? Cannot! 不会! The Chen Mo vision falls on Skill that oneself had only, Basic Trap Technique. 陈默目光落在了自己唯一拥有的技能,基础陷阱术 Basic Trap Technique( Basic Level): Arranges a trap on the ground, when the enemy steps The Skill cooldown time 10 seconds, each trap lasting time 60 seconds, the trap number are most presently may have 3 simultaneously. 基础陷阱术(入门级):在地上布置一个陷阱,当敌人踩在陷阱上时,陷阱会爆炸,对敌人造成130%的伤害,并且有10%的几率让敌人陷进残疾状态,残疾状态效果持续三秒,残疾状态下敌人移动速度减少30%。技能冷却时间十秒,每个陷阱存续时间60秒,当前陷阱数最多可同时存在三个。 Most may last simultaneously three traps, it seems like issue on this.” “最多可同时存续三个陷阱,看来问题就在这上边。” Chen Mo understood, the Hunter Skill characteristics and Assassin are completely different, if only on the deep several meters, with these three traps, wants to escape from the cavern to be very simple. 陈默明白了过来,猎人技能特性和刺客完全不同,要是只是深上几米,凭着这三个陷阱,想逃出洞穴很简单。 But deeply more than ten meters, want successfully to escape, not only need look at the luck, what is more important is must choose the good setting trap position. 而深了十几米,想成功逃出,不仅要看运气,更重要的是要选择好布置陷阱的位置。 When 1 level of player movement speed 5-10,5 are walks the speed, when 10 are to jog the movement when the hable accessible maximum velocity, is similar to the person jogs the speed, about 3 meters per second, but Chen Mo estimated slightly, when white Goblin pursues speed, is about 14, is about more than 4 meters points of per second. 一级玩家移动速度5-10,5是走路时的速度,十是跑步移动时可达到的最大速度,和人慢跑时的速度差不多,大约三米每秒,而陈默稍微估算了一下,白哥布林追赶时的速度,大约是14,也就是大约四米多点每秒。 White Goblin steps on the trap, and when enters disabled status, the speed will become approximately will remain unchanged with the player. Therefore the disabled status three seconds , the player is safe, here he can a safe escaping probably ten meters distance. 哥布林踩中陷阱,并且进入残疾状态时,速度会变得大约和玩家持平。所以残疾状态的三秒时间内,玩家是安全的,这里他就能安全的逃出大概十米的距离。 According to this logic, three traps, each trap is separated by ten meters, so long as there are two traps to present disabled status, he basically can escape from the cavern safely. 这样说来,三个陷阱,每个陷阱相隔十米,只要有两个陷阱出现了残疾状态,他基本就能安全逃出洞穴了。 As if only a luck issue. 似乎只是一个运气的问题。 After wants to understand probably how to do it, Chen Mo chooses three positions immediately, the trap under each position arrangement, then waits for the time, with hand crossbow shoots towards white Goblin. 想明白大概要怎么做后,陈默马上选好三个位置,在每个位置处布置下陷阱,然后等待时机,用手弩射向白哥布林 Two white Goblin pursue, Chen Mo retrocedes fast. 两只白哥布林追来,陈默飞快后退。 Bang! 砰! The first trap was stepped on, 30 many damage hikes up from Goblin, Goblin speed as before. 第一个陷阱被踩中,一个三十多的伤害哥布林头上飘起,哥布林速度依旧。 The disabled effect of trap has not appeared! 陷阱的残疾效果没出现! Other two traps, as if opportunity! 余下两个陷阱,似乎还有机会! But the Chen Mo footsteps actually stopped fiercely, he knows, even if other traps even if presented the disabled effect, he cannot escape. 陈默的脚步却是猛的停了下来,他知道就算余下陷阱就算都出现了残疾效果,他也是逃不掉。 He calculates that leaked a very important matter. 他算漏了一件很重要的事。 The cavern two body sizes, the trap is actually single damage, can only prevent white Goblin, do not say that two traps present the disabled effect, even if three traps all present the disabled effect, he same cannot escape! 洞穴两个身位大小,陷阱却是单人伤害的,只能阻挡一个白哥布林,不要说有两个陷阱出现残疾效果,就算三个陷阱全出现残疾效果,他一样是逃不掉! What to do? 怎么办? Reactivates in mountain valley, Chen Mo ponder. 山谷内复活,陈默沉思。 Trap arrangement in cavern channel among? 把陷阱布置在洞穴通道正中间? To pull out the cavern white Goblin, the trap must become effective to two white Goblin simultaneously has the possibility, wants to achieve this, the only means that the trap arrangement in the paths, such trap explode, two white Goblin will be affected, subsequently receives damage. 要想把白哥布林拉出洞穴,陷阱必须同时对两个白哥布林生效才有可能,想做到这样,唯一办法,就是把陷阱布置在道路中间,这样陷阱爆炸,两个白哥布林都会被波及,继而受到伤害 Probably...... invalid.” “好像……行不通啊。” Chen Mo attempted immediately, but he discovered, although he wants the trap arrangement in the cavern channel middle position, when but he uses Skill, the system will determine the position automatically, two cavern channels of body bit wides, the trap does not fall on the left, falls on the right. 陈默当即尝试了一下,但他发现,尽管他是想把陷阱布置在洞穴通道中间位置,但当他使用技能时,系统就会自动对位置进行判定,两个身位宽的洞穴通道,陷阱不是落在左边,就是落在右边。 Chen Mo has to play Game, is not strange to this phenomenon. In traditional Game, the Game map divides by the Coordinate, deducts the surrounding scenery, the map is one by one tile general existence, tile is a Coordinate, how regardless of the player takes a walk, will appear on tile, will not stand in two tile middle intersection points. 陈默不是没玩过游戏,对这个现象并不陌生。在传统游戏里,游戏的地图都是以坐标来划分,扣除周围的景物,地图就是一个个格子一般的存在,一个格子就是一个坐标,玩家无论怎么走动,都会出现在一个格子上,绝不会站在两个格子的中间交界处。 《Genesis》 this epoch-making total information Game, has not as if been separated from the traditional Game category, in the map setting, and traditional Game is almost same. 《创世纪》这个划时代的全息游戏,似乎也没有脱离传统游戏的范畴,在地图设定上,和传统游戏几乎一样。 If is really this, Hunter this Class, seems to be more impossible to live is leaving this mountain valley. 而如果真是这样,猎人这个职业,似乎更不可能活着离开这个山谷 But Chen Mo pinched own arm, closed the eye to feel around one again. 陈默捏了捏自己的手臂,再闭上眼睛感受了一下周围。 He suspected very much. 他很怀疑。 Like black technical general Holographic Virtual Network, Game achieved almost and reality is almost the same, all like the revolutionary common thing, couldn't the map design such simple thing, even be separated from the traditional Game category? 有如黑科技一般的全息虚拟网络,游戏做到了几乎和现实相差无几,一切有如革命性一般的东西,会连地图设计这么简单的东西,都脱离不了传统游戏的范畴? If he, has achieved this situation Game, is impossible to permit in the map design, copies the setting of traditional Game the use! 如果是他,已把游戏做到这地步,绝不可能允许在地图设计上,照搬传统游戏的设定过来使用! If this setting exposed, the entire Holographic Virtual Network impression must reduce a level. 这个设定要是曝光了出去,整个全息虚拟网络的观感都要降低一个层次。 It is not right! 不对! Thinks of here, Chen Mo felt suddenly is not right! 想到这里,陈默蓦然感到了不对劲! Traditional Game, character of player, takes a walk each time, will appear in tile surely, will not appear in two tile intersection points. The present cavern, according to the traditional Game setting, was divides two to set upright row of tile, Chen Mo takes a walk in inside, should only be able to arrive at the left, or arrived at the right position to be right. 传统游戏,玩家的角色,每次走动,必定会出现在一个格子中,不会出现在两个格子交界处。眼下的洞穴,按照传统游戏设定,是划分成了两竖排的格子,陈默在里边走动,理应只能走到左边,或者走到右边位置才对。 But in fact, Chen Mo can actually stand in the middle position of cavern, is the left and right tile intersection point! 但实际上,陈默却是可以站在洞穴的中间位置,也就是左右两边格子的交界处! Before or Assassin Class, Chen Mo had not felt completely, the Game map setting and traditional Game had slight resembling, but traded Hunter Class, he had discovered. 之前还是刺客职业时,陈默就完全没感到,游戏地图设定和传统游戏有丝毫的相像,只是换了猎人职业,他才有所发现。 Since the person can stand in two tile intersection points, have no reason a trap not to put! 既然人都能站在两个格子的交界处,没有理由一个陷阱就放不了! Intentionally! 故意的! Chen Mo affirmed, this is the Game designer intentionally this! 陈默肯定,这是游戏设计者故意这样做! Stands in the cavern channels, Chen Mo bends the waist to put down a trap again. 站在洞穴通道中间,陈默再次弯腰放下一个陷阱。 But was the same previously, the trap fell on the left position. 但就和先前一样,陷阱还是落在了左边的位置。 Obviously, under the Game setting, such setting trap, cannot in any event the trap arrangement in the channel middle position. 很显然,在游戏设定下,这样布置陷阱,是无论如何都不能把陷阱布置在通道中间位置。 But......, if doesn't use the system instruction to come setting trap? 但……如果不使用系统指令来布置陷阱呢? Chen Mo thinks suddenly. 陈默蓦然想到。 - -- Thank the support of fellow book friends, the new book established provisionally for day two chapters, at noon evening respectively one chapter. 感谢各位书友的支持,新书暂定一天两章,中午晚上各一章。
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