Chen Moissues the suicideinstruction.陈默下达自杀指令。System Prompt: Do youdetermine the suicide? After the suicide, characterLevel, Skill, Experience, Reputationand other series ofdatawill empty!系统提示:你确定自杀?自杀后角色等级、技能、经验、声望等一系列数据将会清空!„Determination!”
“确定!”InGenesisGame, eliminates the characterinformationto havetwomeans. First, to deletecharacter;first, suicide.创世纪游戏里,清除角色信息有两种办法。一是删除角色,一是自杀。Deletescharacter, the playeris newly-builtcharacter can only inheritoriginalcharactermaytradeEquipmentandmoney, is almost completestarting over from the beginning.
删除角色,玩家再新建角色就只能继承原角色的可交易装备和钱币,几乎是完全的从头再来。But the degree of suicideislight, the playerpreviouslyobtainedbindsEquipmentmostly, evenisachievementTitle, canbe inherited, whatdeletionis onlycharacterLevelSkilland otherinformation, characterpromotes to savemanytimes.
而自杀的程度则是轻许多,玩家此前获得的大部分绑定装备,甚至是成就称号,都能得到继承,删除的只是角色的等级技能等信息,角色重新升级会省下很多功夫。However the suicidealsohasinsufficient, for exampleinprocess that inLevelpromotes, had previously obtainedEquipmentQuest, will complete will again not obtaincorrespondingEquipment and achievementagain, newcharacter after suicide, ifchoseandoriginaldifferentClass, someRestrictionClassEquipmentitem that obtainedare unable to use, inheritsachievementTitle that will obtain, beforeachievingwill obtainachievementTitleLevel, is unable the Equipmentuse, not to appearfirst-levelonhavingto go against heaven's will the possibility of Attributes.
不过自杀也有不足,例如在等级重新提升的过程中,此前获得过了装备的任务,再度完成不会再获得相应的装备和成就,自杀后的新角色要是选择了和原来不同的职业,原本获得的一些限定职业的装备物品就无法使用,继承得到的成就称号,在达到之前获得成就称号的等级之前,也是无法装备使用,不会出现一级就拥有逆天属性的可能。Returnsestablishescharacterinterface, Chen Mohas not madeanyadjustmenttoexistingcharacter, choosesAssassin Class, directlyenteredGame.
重新回到建立角色界面,陈默没有对现有角色进行任何调整,还是选择刺客职业,直接进入了游戏。
The raysparkle, Chen Modiscovered,heappearsinprevious mountain valley, it seems likethinks that the suicidelefthereisinvalid.
光芒闪耀,陈默发现,他还是出现在此前的山谷内,看来想以自杀来离开这里是行不通了。Perhapswithdeletes the charactermeansto be feasiblethoroughly, butChen Mothis.
或许用彻底删除角色的办法可行,不过陈默并没有这样做。
After deletingcharacterthoroughly, Light Speed DeathTitle that heobtainswill vanish. AlthoughLight Speed DeathTitleAttributesis not much, risesseverallevels, aboveAttributesbecamedispensable, butthatLuck Value, Chen Mo felt not simple, the intuitiontoldhim should betterto remain, laterwas perhaps useful.
彻底删除角色后,他获得的光速死亡称号就会消失。虽然光速死亡称号属性不怎么样,多升几级,上边的属性就变得可有可无了,不过那一点幸运值,陈默却是感到不怎么简单,直觉告诉他最好留着,以后或许有什么用。Chen Moplansto replaceClass, tradesHunter Classto break throughin mountain valley the blockade of Goblin.陈默打算更换职业,换猎人职业来突破山谷内哥布林的封锁。Hedoes not chooseHunter Classfrom the beginning , because Hunter Class can only setting trapwait for the enemyto swallow the baitin the initial period, to himlimitstooin a big way. Chen MoplannedGame, assassinatesvariousimportantNPCinNovice Villageon the attempt, lookswhetheraccepted, ifOk, nowplayerpersonso many, Gamewill have the large-scaleconfusionsurely, when the time comesHolographic Virtual Network, mighthave any unusual circumstancevery much.
他一开始不选猎人职业,是因为猎人职业在初期只能布置陷阱等待敌人上钩,对他来说限制太大。陈默本来打算进到游戏,在新手村就尝试刺杀各种重要npc,看是否行得通的,要是可以,现在玩家人这么多,游戏必定会产生大规模的混乱,到时候全息虚拟网络,很有可能会出现什么异常情况。ThismatterHunteris not certainly good, only thenAssassincan achieve.
这种事猎人当然不行,只有刺客才做得到。ButChen Moifnowcanstart outSkill BookfromTreasure Chest in mountain valleycavernand so on thing, makingHunterhavemoreattackmethods, assassinatesNPCthismatter, Hunter can also achieve, andthere is a coordination of trap, but can also dowell.
但陈默现在若是能从山谷洞穴内的宝箱中开出技能书之类的东西,让猎人拥有更多的攻击手段,刺杀npc这种事情,猎人就也能做到,并且有陷阱的配合,还能做得更好。InTreasure Chesthas anything, Chen Mois unascertainable, buton the presentcondition, wantsto leavehere, the thing in Treasure Chestis very likelySkill Book, otherwiseispowerfulEquipment, even ifotherwise the playerdoes everything possibleto killsixwhiteGoblin in cavern, obtaineditem(s) in Treasure Chest, is unable to liveis leavingthis mountain valley.宝箱内到底有什么东西,陈默不能确定,但就眼下的状况来看,想离开这里,宝箱内的东西就很有可能是技能书,不然就是强力装备,否则就算玩家想尽办法杀死洞穴内的六只白哥布林,得到了宝箱里的道具,也是无法活着离开这个山谷。
It is not Skill BookispowerfulEquipment, whichtyperegardless, toChen Mois the good deeds.
不是技能书就是强力装备,无论哪一种,对陈默来说都是好事。„Suicide!”
“自杀!”Chen Mocommits suicideagain, returnsto establishcharacterinterface, thistimehechoseHunter Class.陈默再次自杀,回到建立角色界面,这次他选择了猎人职业。Returns toGameagain, stillalsointhat mountain valley.
再次回到游戏,依然还在那个山谷内。In the backpackhas«Basic Trap Technique», foundationPhysical Attack1-2shabby crossbow, withcasing of 100base physical attack powerare1crossbow bolt.
背包里有一本《基础陷阱术》,一把基础物理攻击1-2的破旧的手弩,和一筒一百支基础物理攻击力为一的弩箭。„Unexpectedlyis the handcrossbowweapon, right nowwantsto killwhiteGoblinto be much simpler!”
“竟是手弩武器,这下子想杀死白哥布林就简单得多了!”Chen Mosees, cannot bearin the heartonehappy.陈默一见,忍不住心中一喜。Inhishandthishandcrossbowattack rangetenmetersfar, compared withthrowingstonefarthreemeters, mustescape from the cavern should not be too simple!
他手上这把手弩攻击范围足足有十米之远,足足比投掷石头远了三米之多,要逃出洞穴不要太简单!Andthere is a long-range weaponin the hand, he can also fly a kitekilling monster(s).
并且有远程武器在手,他还可以放风筝杀怪。HoweverChen Mohewas happy too soon, whenheenteredin the cavernagain, healsodiscovered, althoughseemed like that was the same mountain valley, whenobviously the cavern of thisentry, compared withformerAssassin Classenteredwanted the deeptwentymeters!
不过陈默他高兴得太早了,当他再次进入洞穴内时,他随之发现,虽然看似是同一个山谷,但显然这次进入的洞穴,要比之前刺客职业时进入的要深二十几米!Chen Moonestartled, deeplyhow manymeterhecanunderstand, butdeeptwentymeters, what the hell is thismeaning? Thisplace simplydid not plan that made one go out?陈默一惊,深几米他可以理解,但深二十几米,这是什么意思?难道这地方根本就不打算让人出去了?Cannot!
不会!
The Chen MovisionfallsonSkill that oneselfhadonly, Basic Trap Technique.陈默目光落在了自己唯一拥有的技能,基础陷阱术。Basic Trap Technique( Basic Level): Arranges a trapon the ground, when the enemysteps The Skillcooldown time10seconds, eachtraplastingtime60seconds, the trapnumberare mostpresentlymayhave3simultaneously.基础陷阱术(入门级):在地上布置一个陷阱,当敌人踩在陷阱上时,陷阱会爆炸,对敌人造成130%的伤害,并且有10%的几率让敌人陷进残疾状态,残疾状态效果持续三秒,残疾状态下敌人移动速度减少30%。技能冷却时间十秒,每个陷阱存续时间60秒,当前陷阱数最多可同时存在三个。„Mostmaylastsimultaneouslythreetraps, it seems likeissueonthis.”
“最多可同时存续三个陷阱,看来问题就在这上边。”Chen Mounderstood, the HunterSkillcharacteristicsandAssassinare completely different, if onlyon the deepseveralmeters, withthesethreetraps, wantsto escape from the cavernto be very simple.陈默明白了过来,猎人技能特性和刺客完全不同,要是只是深上几米,凭着这三个陷阱,想逃出洞穴很简单。Butdeeplymore than tenmeters, wantsuccessfullyto escape, not only need look at the luck, whatis more importantismustchoose the goodsetting trapposition.
而深了十几米,想成功逃出,不仅要看运气,更重要的是要选择好布置陷阱的位置。
When 1level of playermovement speed5-10,5arewalks the speed, when 10areto jog the movement when the hable accessiblemaximum velocity, is similar to the personjogs the speed, about3meterspersecond, butChen Moestimatedslightly, when whiteGoblinpursuesspeed, is about 14, is about more than 4meterspoints of persecond.
一级玩家移动速度5-10,5是走路时的速度,十是跑步移动时可达到的最大速度,和人慢跑时的速度差不多,大约三米每秒,而陈默稍微估算了一下,白哥布林追赶时的速度,大约是14,也就是大约四米多点每秒。WhiteGoblinsteps on the trap, and when entersdisabledstatus, the speedwill becomeapproximatelywill remain unchangedwith the player. Therefore the disabledstatusthreeseconds , the playeris safe, herehecan a safeescapingprobablytenmetersdistance.
白哥布林踩中陷阱,并且进入残疾状态时,速度会变得大约和玩家持平。所以残疾状态的三秒时间内,玩家是安全的,这里他就能安全的逃出大概十米的距离。According to this logic, threetraps, eachtrapis separated bytenmeters, so long asthere aretwotrapsto presentdisabledstatus, hebasicallycanescape from the cavernsafely.
这样说来,三个陷阱,每个陷阱相隔十米,只要有两个陷阱出现了残疾状态,他基本就能安全逃出洞穴了。As if only a luckissue.
似乎只是一个运气的问题。
After wantsto understandprobablyhow to do it, Chen Mochoosesthreepositionsimmediately, the trapundereachpositionarrangement, thenwaits for the time, withhandcrossbowshoots towardswhiteGoblin.
想明白大概要怎么做后,陈默马上选好三个位置,在每个位置处布置下陷阱,然后等待时机,用手弩射向白哥布林。TwowhiteGoblinpursue, Chen Moretrocedesfast.
两只白哥布林追来,陈默飞快后退。Bang!
砰!
The firsttrapwas stepped on, 30manydamagehikes upfromGoblin, Goblinspeedas before.
第一个陷阱被踩中,一个三十多的伤害从哥布林头上飘起,哥布林速度依旧。
The disabledeffect of traphas not appeared!
陷阱的残疾效果没出现!Othertwotraps, as ifopportunity!
余下两个陷阱,似乎还有机会!But the Chen Mofootstepsactuallystoppedfiercely, heknows, even ifothertrapseven ifpresented the disabledeffect, hecannot escape.
但陈默的脚步却是猛的停了下来,他知道就算余下陷阱就算都出现了残疾效果,他也是逃不掉。Hecalculates that leaked a veryimportantmatter.
他算漏了一件很重要的事。
The caverntwobodysizes, the trap is actually singledamage, can only preventwhiteGoblin, do not say that twotrapspresent the disabledeffect, even ifthreetrapsallpresent the disabledeffect, hesamecannot escape!
洞穴两个身位大小,陷阱却是单人伤害的,只能阻挡一个白哥布林,不要说有两个陷阱出现残疾效果,就算三个陷阱全出现残疾效果,他一样是逃不掉!What to do?
怎么办?Reactivatesin mountain valley, Chen Moponder.
在山谷内复活,陈默沉思。Traparrangementincavernchannelamong?
把陷阱布置在洞穴通道正中间?
To pull out the cavernwhiteGoblin, the trapmustbecome effectivetotwowhiteGoblinsimultaneouslyhas the possibility, wantsto achievethis, the only means that the traparrangementin the paths, suchtrapexplode, twowhiteGoblinwill be affected, subsequentlyreceivesdamage.
要想把白哥布林拉出洞穴,陷阱必须同时对两个白哥布林生效才有可能,想做到这样,唯一办法,就是把陷阱布置在道路中间,这样陷阱爆炸,两个白哥布林都会被波及,继而受到伤害。„Probably...... invalid.”
“好像……行不通啊。”Chen Moattemptedimmediately, buthediscovered, althoughhewants the traparrangementin the cavernchannelmiddle position, when butheusesSkill, the systemwill determine the positionautomatically, two cavernchannels of bodybit wides, the trapdoes not fallon the left, fallson the right.陈默当即尝试了一下,但他发现,尽管他是想把陷阱布置在洞穴通道中间位置,但当他使用技能时,系统就会自动对位置进行判定,两个身位宽的洞穴通道,陷阱不是落在左边,就是落在右边。Chen Mohasto playGame, is not strangetothisphenomenon. IntraditionalGame, the Gamemapdividesby the Coordinate, deducts the surroundingscenery, the mapisone by onetilegeneralexistence, tileis a Coordinate, howregardless of the playertakes a walk, will appearontile, will not standintwotilemiddleintersection points.陈默不是没玩过游戏,对这个现象并不陌生。在传统游戏里,游戏的地图都是以坐标来划分,扣除周围的景物,地图就是一个个格子一般的存在,一个格子就是一个坐标,玩家无论怎么走动,都会出现在一个格子上,绝不会站在两个格子的中间交界处。《Genesis》thisepoch-makingtotal informationGame, has not as if been separated from the traditionalGamecategory, in the mapsetting, andtraditionalGame is almost same.《创世纪》这个划时代的全息游戏,似乎也没有脱离传统游戏的范畴,在地图设定上,和传统游戏几乎一样。If is really this, HunterthisClass, seems to be more impossibleto liveis leavingthis mountain valley.
而如果真是这样,猎人这个职业,似乎更不可能活着离开这个山谷。ButChen Mopinchedownarm, closed the eyeto feelaroundoneagain.
但陈默捏了捏自己的手臂,再闭上眼睛感受了一下周围。Hesuspectedvery much.
他很怀疑。LikeblacktechnicalgeneralHolographic Virtual Network, Gameachievedalmost and realityis almost the same, alllike the revolutionarycommonthing, couldn't the map designsuchsimplething, even be separated from the traditionalGamecategory?
有如黑科技一般的全息虚拟网络,游戏做到了几乎和现实相差无几,一切有如革命性一般的东西,会连地图设计这么简单的东西,都脱离不了传统游戏的范畴?
If he, has achievedthissituationGame, is impossibleto permitin the map design, copies the setting of traditionalGame the use!
如果是他,已把游戏做到这地步,绝不可能允许在地图设计上,照搬传统游戏的设定过来使用!Ifthissettingexposed, the entireHolographic Virtual Networkimpressionmustreduce a level.
这个设定要是曝光了出去,整个全息虚拟网络的观感都要降低一个层次。
It is not right!
不对!Thinks ofhere, Chen Mofeltsuddenlyis not right!
想到这里,陈默蓦然感到了不对劲!TraditionalGame, character of player, takes a walkeach time, will appearintilesurely, will not appearintwotileintersection points. The presentcavern, according to the traditionalGamesetting, wasdividestwoto set uprightrow of tile, Chen Motakes a walkininside, shouldonlybe ableto arrive at the left, orarrived at the rightpositionto be right.
传统游戏,玩家的角色,每次走动,必定会出现在一个格子中,不会出现在两个格子交界处。眼下的洞穴,按照传统游戏设定,是划分成了两竖排的格子,陈默在里边走动,理应只能走到左边,或者走到右边位置才对。Butin fact, Chen Mo can actually standin the middle position of cavern, is the left and righttileintersection point!
但实际上,陈默却是可以站在洞穴的中间位置,也就是左右两边格子的交界处!
Before orAssassin Class, Chen Mohad not feltcompletely, the GamemapsettingandtraditionalGamehadslightresembling, buttradedHunter Class, hehad discovered.
之前还是刺客职业时,陈默就完全没感到,游戏地图设定和传统游戏有丝毫的相像,只是换了猎人职业,他才有所发现。Since the personcanstandintwotileintersection points, have no reason a trapnot to put!
既然人都能站在两个格子的交界处,没有理由一个陷阱就放不了!Intentionally!
故意的!Chen Moaffirmed,thisis the Gamedesignerintentionallythis!陈默肯定,这是游戏设计者故意这样做!Standsin the cavernchannels, Chen Mobends the waistto put down a trapagain.
站在洞穴通道中间,陈默再次弯腰放下一个陷阱。
But was the same previously, the trapfellon the leftposition.
但就和先前一样,陷阱还是落在了左边的位置。
Obviously, under the Gamesetting, suchsetting trap, cannot in any event the traparrangementin the channelmiddle position.
很显然,在游戏设定下,这样布置陷阱,是无论如何都不能把陷阱布置在通道中间位置。But......, ifdoesn't use the systeminstructionto comesetting trap?
但……如果不使用系统指令来布置陷阱呢?Chen Mothinkssuddenly.陈默蓦然想到。
-
--Thank the support of fellowbookfriends, the new bookestablished provisionally for daytwochapters, at nooneveningrespectivelyonechapter.
感谢各位书友的支持,新书暂定一天两章,中午晚上各一章。
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