【Scenario completed, calculating rewards.】
【剧本已完成,正在结算奖励。】【Experience Gained: 10000, Game coins: 100000】
【获得经验值:10000,游戏币:100000】【Obtained Items/Equipment: Does not have】
【获得物品/装备:无】【Completes/Accepted Quests: 6 / 6】
【完成/接受任务:6/6】【Special, Hidden Missions Completed: 1, Explaining the World View: Does not have】
【特殊、隐藏任务完成:一,破解世界观:无】【Number of Terror Value Increase: 0 times, Highest Terror Value: 0%, Average Terror Value: 0%】
【惊吓值激增:0次,最高惊吓值:0%,平均惊吓值:0%】【Your Terror Rating isFearless, mayobtainadditional reward, pleaseselectlater.】
【您的恐惧评级为浑身是胆,可获得一项额外奖励,请稍后选取。】【Received Skill Points: 450】
【获得技巧值:450】【Skill Points Converted to Experience: 4500, Game coins: 45000】
【技巧值加成经验:4500,游戏币:45000】【ScenarioLevel clearedreward: Puzzle Card * 1】
【剧本通关奖励:拼图牌】【Hidden Questreward: Starts the SummonSpecialization Questchain】
【隐藏任务奖励:开始召唤专精任务链】【Calculation Completed, pleasecontinue.】
【结算已完成,请继续。】„Un...... thisfinalresult......”Feng Bujuestillwhentastinga moment agoScenarioconclusionone: „Unexpectedlywas the encouragingatmosphere, the have gutshugeadventurous storyjustpulled open the feeling of prologue......”he, „, buttwoleadsdid not seem likewhatgood person!”
“嗯……这最后的结局……”封不觉还在回味着刚才剧本结束时的一幕:“居然是励志的气氛,有种庞大的冒险故事刚刚拉开序幕的感觉……”他顿了一下,“但两个主角好像不是什么好人吧!”【Youhave increasedCharacter Quest】StrangeSystem Notificationresoundsinhisearsuddenly.
【您已新增一条角色任务】陌生的系统提示忽在他耳边响起。Feng BujuestillremembersinScenariohas heard【YourSummonSpecialization unlocking, Login Spacehas the Questrenewal】Suchwords, referred tothis.封不觉还记得在剧本里听到过【您的召唤专精已解锁,登陆空间有任务更新】这么句话,想必就是指这个了。Detailedread the gameto explainasone, moreoveroftenat the meeting the person of forumgather information, Feng Bujueknew„Character Quest”obviouslythissetting.
作为一个详读过游戏说明,而且时常会上论坛收集信息的人,封不觉显然是知道“角色任务”这个设定的。In the in-gameperiod, the playerhas the probability( not necessarilyto needto place in someparticular casesScenario), triggers„Character Quest”, thiskind of Questis unable to give uporshare, cannot seeinQuest Log, only thenmayinquire the progressonLogin Spacetouchscreen.
在游戏中期,玩家有几率在一些特定情况下(未必需要身处剧本中),触发“角色任务”,这类任务是无法放弃或共享的,在任务栏里也看不见,只有在登陆空间的触摸屏上才可查询进度。Character Quest, canbe regarded as a rewardmechanismin disguised form, thisQuestis impossibleto be defeated, does not have the timeto limit. For example that Feng Bujuereceivesnow: 【UsesSummonisskill, andsuccessfullycallsSummonthing50times, presentlyprogress0 / 50】角色任务,可以被视为一种变相的奖励机制,这种任务不可能失败,也没有时间限制。比如封不觉现在接到的这一条:【使用召唤系技能,并成功唤出召唤物五十次,当前进度0/50】„PitifullyinLogin Spacecannotwith the skill......, otherwisein1-2 days canbrush.”Feng Bujuelooks that the Questwhispersaid.
“可惜在登陆空间里不能用技能……否则1-2内就能刷完了。”封不觉看着任务嘀咕道。Everyonemayfeel strange,hejustopenedSummonSpecialization , simplydoes not haveSummonto be the skill, whycansaythiswords.
各位或许会奇怪,他只是刚刚开启了召唤专精,根本没有召唤系技能,为何能说出这种话来。Actually the answeris very simple...... 【watch out】
其实答案很简单……【看招】
The skillshowed that writes: The playersmaychooseopenedanySpecialization , andrandomstartsthis/shouldSpecialization Active Skill.
技能说明写着:玩家可选择已开启的任何一项专精,并随机发动一个该专精的主动技能。Had not said that cannotchoose the Summondepartment......
没有说不能选召唤系……Moreover the Feng Bujuealsoadvantage, the studySummonis the people of skillunderstands, many Summonneeds the condition, orHealthdid not discussregardlessStaminaandSpirit Power, manySummoning Skill, but alsomeetsthing that demandsomedo not make sensevery much.
而且封不觉还有一个优势,正经学过召唤系技能的人都明白,有很多召唤是需要条件的,撇开体能值、灵力值、或者生存值不谈,不少召唤技能,还会需求一些很无厘头的东西。Gives an examplecasually, for examplethis......
随便举个例子,比如这个……【Name: Summontechnique- sailor】
【名称:召唤术-水手】【Skill Card Attribute: Active Skill, Permanent】
【技能卡属性:主动技能,永久掌握】【Skill Category: Summon】
【技能类别:召唤】【Effect: A Summonstrongsailorforyoubattles( cooling time60minutes, havetime10minutes, at the same timehave1sailor most)】
【效果:召唤一名强壮的水手为你作战(冷却时间60分钟,存在时间十分钟,同一时间最多存在一名水手)】【Consumption: 10%Stamina, 20%Spirit Power, onecan of spinaches】
【消耗:10%体能值,20%灵力值,一罐菠菜】【Learning Prerequisite: SummonSpecialization F】
【学习条件:召唤专精F】【Note: Thisis the contourstrangesailor, hehasownoneset of philosophy of life. Heis stubbornandchildish, buthas the sense of justicevery much, is courageousto bravely step forward, hewill bethattypewill go to the heroto save the beautifulfellowin the way of mostsimple and crude, when will fightmost trustworthypartner.】
【备注:这是个外形古怪的水手,他有属于自己的一套人生哲学。他顽固、孩子气,但很有正义感,敢于挺身而出,他就是那种会以最简单粗暴的方式去英雄救美的家伙,打架时最值得信赖的伙伴。】Inthisexamplehastwopoints to raise, firstis„the same timemosthas” the concept.
这个例子中有两点要提一下,首先是“同一时间最多存在”的概念。Although the cooling timecompared withhaving the timelongSummonthing, seeminglyhadone most, butthisisThriller Paradise, in the innumerableskillsandItem, naturallyalsohas„reducedcooling time”thing, so long asis coordinatingusing, can definitely achievemultipleSummon.
虽然冷却时间比存在时间长的召唤物,貌似本来就最多存在一个,但这可是惊悚乐园,在无数的技能和物品中,自然也有着“减少冷却时间”的东西,只要配合着用,完全可以做到多重召唤。Therefore, in the skillwill write plainly,theseSummonthingmayhaveseveralat the same time. Naturally, if twodifferentplayers, the Summonsametype of Summonthing, thatcantwocoexist.
因此,技能上会写明,这些召唤物在同一时间可存在几个。当然,如果是两名不同的玩家,召唤同一种召唤物,那就可以两只并存了。Next, the secondpoint that mustraise, wasconsumedinthat„onecan of spinaches”.
其次,要提的第二点,就是消耗那项中的“一罐菠菜”了。Thisgadget, is notthing that playercandeliver, if not buyanddoes not look, the playercannot start the skillforever......
这玩意儿,可不是玩家自身能产出的东西,如果不去买、不去找,那玩家永远发动不了技能……
The skill of thisSummonsailor, because the cannedspinachsellsinSystem Store. The material that manySummontechniquesneed, simplyhas not locatedto buy, can only lookbyplayer.
这个召唤水手的技能还算好,因为罐装菠菜在系统商店有售。还有许多召唤技所需的材料,根本没处买去,只能靠玩家自己去找。
, Has the holeindicator in sock and clock, to blow the paper goods, the mildewybread of nasal mucuslikewhatrustynail and spatialmineral springthermowait/etc...... variousbucketlarge bowlsmalljunks, has the possibility.
像什么生锈的铁钉、空的矿泉水瓶、有洞的袜子、时钟里的指针、擤过鼻涕的纸巾、发霉的面包等等……各种勺大碗小的杂物,都有可能。Thissettinglets the depth of personegghurting, has encounteredmanyplayer'scomplaints. Naturally, complainedturns over to the complaint, manypeoplewere the painare being joyful, complained, whileis collectingtheseconsumptionecstatically.
这个设定让人蛋疼之深,已经遭到不少玩家的抱怨了。当然,抱怨归抱怨,很多人都是痛并快乐着,一边抱怨,一边乐此不疲地收集着那些消耗物。This can only explain a point...... thissetting, althoughwas full of the evil intention, but is also very interesting......
这只能说明一点……这个设定虽然充满了恶意,但也很有趣……Naturally, there aremanySummonthing, does not needto consumespecificItem, so long asconsumedon the playerthreevaluesto be OK.
当然了,也有很多的召唤物,是不需要消耗特定物品的,只要消耗玩家身上的三种数值就可以了。ButFeng Bujueuses【watch out】StartedSummontechnique, without doubtcanbethiskind. Becauseonhimabsolutelydoes not havespecificconsumption, 【watch out】Is impossibleto startto exceeditsability the skill.
而封不觉用【看招】发动的召唤术,无疑都会是这一类的。因为他身上根本就没有特定消耗物,【看招】又不可能发动超出其能力的技能来。Only if...... hisrandomstartsthattype„to consumeSuperior GradeEquipment”, „consumesHealth supplements(Middle Part)”, and even„consumesGame coins”and„consumesSkill Points” the Summontechnique......
除非……他随机发动出那种“消耗一件精良级装备”,“消耗生存值补充剂(中)”,乃至“消耗游戏币”、“消耗技巧值”的召唤术……Thathehas bad luckeven.
那就算他倒霉吧。„SacrificedSummonSpecialization that sixPuzzle Cardopened, simultaneously the unlocking the Questchain, after mustpractice the linewell......, oneentersScenario, so long as the conditionis appropriate, firstput the skill of Summondepartmentto be goodcasually.”Feng Bujueis talking over, whileopened the doortoStorage room: „Althoughdoes not know that will summonwhatthingto come......, but the gameshowed that writes the Summonthingto dismissat any time, shouldmight as well.”
“牺牲了六张拼图牌才开启的召唤专精,同时又解锁了任务链,得好好练练才行……以后一进剧本,只要条件合适,就先随便放个召唤系的技能好了。”封不觉一边念叨着,一边打开了通往储藏室的门:“虽然不知道会召出什么东西来……但游戏说明写着召唤物是可以随时解散的,应该无妨。”Hearrived under the firstglasscolumn, choseadditional reward of 40%experiencesdecisively, added108000Experience Pointonetime.
他来到了第一根玻璃柱下,果断选择了40%经验的额外奖励,一次加了108000的经验值。【Youhave risen28levels, the Staminaupper limitincreased, presentis2800 / 2800】System Notificationresoundsimmediately.
【您已经升到了28级,体能值上限增加,当前为2800/2800】系统提示随即响起。„These40%experiences are really moreeatmoresatisfy a craving.”Hesighed with emotionone, thenmoves toward the secondglasscolumn.
“这40%经验真是越吃越过瘾啊。”他感慨了一句,然后走向第二根玻璃柱。Puzzle Card that thisFeng Bujuepulls outis【Puzzle Card- leather jacket】, Hetakesanotherthreesigns in Storage Chestaccording to the convention, chose„combination”in the menuoption, finally【Cannotretrievereasonablesequence】.
这次封不觉抽到的拼图牌是【拼图牌-皮夹克】,他依照惯例将储物箱中的另外三张牌拿出来,在菜单中选了“组合”选项,结果还是【未能检索到合理序列】。Heallputs in the boxPuzzle Card, returned to the elevator: „Un...... today'sdinner the quiteeatsearly, realistictime around 7 : 00, tradedsleep modetooearly, the remainingseveralhours......”hisline of sightis pacing back and forthinseveralpatterns: „Otherwise...... tries the Slaughter Game nodifferencetangled warfarepattern?”
他将拼图牌全都放入箱子,回到了电梯里:“嗯……今天晚饭吃得比较早,现实时间才七点多,换到睡眠模式太早了,剩下几个小时……”他的视线在几个模式间徘徊着:“要不然……去试试杀戮游戏的无差别混战模式?”
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