The timebacks upslightly, makinguslook atthreedays ago......
时间稍稍倒退,让我们将目光放到三天前……August 300 : 00, Struggle For Power to SummitS2„teampersonnelchangedapplication”functionclosure.
八月30日零点,巅峰争霸S2的“队伍人员变更申请”功能关闭。At the same time, S2„preliminary contestpattern”specificopening instantandrule, issuedon timein the Dream Corporationofficial site.
同一时刻,S2“预赛模式”的具体开启时间和规则,也准时地发布在了梦公司的官网上。Thisevening, being doomedis a sleepless night......
这晚,注定是个不眠之夜……
When close tomidnight, thenhaslots ofplayersto remainin front of the computer, is operating the forum and homepage, raises the headto long for the first-handconsultation.
临近午夜之时,便已有大量的玩家留守在电脑前,开着论坛和网页,翘首企盼着第一手的咨询。When the midnightdingsounds, after the relatedinformationwas announced that the forumwelcomed for aboutthreeminutesquiet...... later, is a wave of bigeruptionwithout parallel in history.
而当午夜的钟声敲响,相关的信息被公布后,论坛迎来了大约三分钟的沉寂……随后,就是一波空前绝后的大爆发。Even ifprepared the exclusivediscussionarea, evenOptical Brainstillparticipatedtoscreeningandmanagement of post, butinthathourafter midnight, the forumfell intoonetypeby„exploded” the condition.
即便准备好了专属讨论区,即便光脑也参与到了对帖子的筛选、管理中来,但在午夜过后的那一个小时,论坛还是陷入了一种被“爆掉”般的状态。
Obviously, the playersare excitedandare excited, everyone toannouncing the detailed ruleshaveoneto think the originalview, andwantsto publishimmediately.
很显然,玩家们非常激动、非常兴奋,每个人都对公布出来的详细规则有着一番自以为独到的看法,并想要在第一时间发表出来。However, Jue Brothisdoes not haveto pay attention to the matter in thisaspectlate. Hewas onlyleads the Hell Frontpartnersto brushtwoScenariocalm, thensleptonoffline.
不过,觉哥这晚却是没去关注这方面的事情。他只是淡定地带领着地狱前线的伙伴们去刷了两个剧本,然后就下线睡觉了。Because...... hehad expectedsituation that at the forumcanhave, thereforechosedisregardingsimply. Announcedin any caseonswayedinofficial site, tomorrowwill lookagainalsowith enough time, did not gonot to havelate, whyto collectlivelythat.
因为……他早已预料到了论坛上将会出现的情况,所以就干脆选择了无视。反正公告就摆在官网上,明天再看也来得及,又不是去晚了就没了,何必凑那热闹。Therefore, until the next daymorning, the Feng Bujuemorning exercisecame backandfinish eating the breakfast, thisturns on the computerat a moderate pace, read the rule......
因此,直到第二天的早上,封不觉晨练回来、吃完了早饭,这才不紧不慢地打开电脑,阅读了规则……............
…………ThisStruggle For Power to SummitS2competition scheduleis divided intothreestages, namely„preliminary contest”and„semi-finals”and„finals”. Preliminary contestofficialnamed【Great Hero's Get Together】, The competitionformadopts„completelyrandom” the teamwar, the overallrule and practicepatternare similar- conducts the fight of 4 V 4bytwofivepeople of teams.
这次巅峰争霸S2的赛程分为三个阶段,即“预赛”、“复赛”和“决赛”。预赛正式名为【英杰聚首】,比赛形式采取“完全随机”的团队战,整体规则与练习模式相仿-由两支五人队伍进行4V4的战斗。
The athletic competition system of preliminary contestwill adopt the pointssystem, the cycleisin50daysplays36competitions. pointsrulesimilarsoccerleague tournament, namely: Wins3points, is even1point, lost/carrying 0 points.
预赛的赛制将采取积分制,周期为五十天内打完三十六场比赛。积分规则类似足球联赛,即:胜得三分,平得一分,负得0分。Seesheredefinitelypeople might ask, whatsituation„is draw”? Herefirstexplained how „tie”appears......
看到此处肯定有人会问,“平”是什么情况?这里就先来解释一下“平局”是如何出现的……As a rule, threesituationswill cause the tie.
通常来讲,有三种情况会导致平局。First, the twoteams of members'( < =tenseconds) indifference„perishing together”or„simultaneouslyDeath”inextremelyshorttime, no mattercauses the cause of thisresultisanything, no matteralso the team member of whichsidefacilitatedthisresult, thiscompetitionwill be regarded as„tie”.
其一,两队成员在极短的时间(小于等于十秒)差内“同归于尽”或“同时死亡”,那不管导致这种结果的诱因是什么,也不管是哪一方的队员促成了这一结果,这场比赛都将被视为“平局”。Example: Insomecompetition, Aonlyremainsoneperson, Balsoremainsthreepeople;At this time, thatperson of Acrashed among the Bthreepeoplefromexploding, the resultfourpeopleDeath, thisresultcanregard as the tiein a short timeone after another.
举个例子:某场比赛中,甲队只剩一人,乙队还剩三人;这时,甲队的那人冲进乙队三人中间自爆,结果四人在短时间内相继死亡,这种结果就可以视为平局了。But ifafterexplosion, some member of someside...... afterenemyteamallmemberswere determinedas„Death”completelyalsolived for over tenseconds, then, no matterhein the 11 th secondwhetheris also living, histeamis„victory”side.
但如果在爆炸过后,某一方的某个成员……在敌队所有成员全部被判定为“死亡”后还活了十秒以上,那么,不管他在第十一秒是否还活着,他的队伍都算是“胜”方。Second, twoteamstreated very longtimeinScenario, butcannotkill the people of enemy sidecompletely, andfalls intoonetypewas similarin the Chinese chess„threecirculations”aspect, is„whofirstchangeswhosuffers a loss”deadlocksituation......
其二,两支队伍在剧本中待了非常长的时间,可都没能将敌方的人全部杀死,并且陷入了一种类似中国象棋中的“三步循环”局面,也就是“谁先变招谁就吃亏”的僵持情况……Underconforming to the premises of abovetheseconditions, the systemwill then propose„tieagreement”totwoteams of teams leader, iftwoteams of teams leaderagreed,thisgamewill endby the tie. Butif the sidesdid not agree, thatside that does not agree withmustbe driving„changing”to break the deadlock, will otherwise be determinedas the negativegame. Iflikewise, both sidesdid not agree, both sidesmust„changing”.
在符合上述这些条件的前提下,系统便会向两队的队长提出“平局协议”,如果两队的队长都同意,这局就将以平局收场。但要是有一方不同意,那不同意的那一方就得主动“变招”来打破僵持局面,否则就会被判定为消极游戏。同理,若是双方都不同意,那双方都得“变招”。Third, although the probabilityis extremely low, but a possibility of tie...... is the atomic bomband so onsituation. Namely„bothplayersin the large-scaledestructiveattack of third partybyScenariowere all extinguishedsimultaneously”, thatalsocalculates the tie.
其三,虽然概率极低,但还有一种平局的可能性……就是原子弹之类的情况。即“双方玩家同时被剧本中第三方的大规模杀伤性攻击全灭”,那也算平局。Butto be honest, wantsto playthataspect, possibly the ratiowinsalsodifficultly......
但说句实话,想玩出那种局面,可能比赢还难……............
…………Then...... abouttiefirstat this point, thensaid the athletic competition system.
那么……关于平局就先说到这里,还是接着说赛制。As a game, ifmakes the playerdo something...... to create the pressureandrepugnanceto a certain extentin50days of thatlongcyclesdailyon timewithout doubt. Therefore when Dream Corporationused and S1preliminary contestsimilarstrategy, with„inNdaysplayfootNcompetitions” the rule, making the playersassign the timerelativelyfreely.
作为一个游戏,若是让玩家在五十天那么长的周期内天天按时去做某件事……无疑会造成心理压力和一定程度上的反感。所以梦公司采用了和S1预赛时类似的策略,用“N天内打足N场比赛”的规则,让玩家们相对自由地去分配时间。In the S2preliminary contest, „has not endedmatch” the team can only play a competitioninonenaturalday. Beforezerostarts, and conducts the next daycompetition, will be regarded as„the day before”hit.
在S2的预赛中,“未完赛”的队伍在一个自然日内只能打一场比赛。于零点前开始、并进行到次日的比赛,将被视为“前一天”所打。Buthas fired off36„to endmatch”team, no longerwas suitable for the abovethisrule. Theseteams in a day wantto hitmanygood, butthey, regardless of the victory and losswill not obtainpoints. However, iftheywon, thencanobtainwith„Nightmare Difficultyteampattern” the equalLevel clearedreward.
而已经打完三十六场的“完赛”队伍,就不再适用以上这条规则了。这些队伍一天内想打多少场都行,只是他们无论输赢都不会得到积分。不过,如果他们赢了,便可以得到与“噩梦难度团队模式”相等的通关奖励。Dream Corporationwill jointhissetting, mainlytopreventteambefore the preliminary contestcyclecuts offbecause of„cannot searchopponent”, butis unable to end the match. For example...... someteamsalsomissonenot to hitin the lastday of evening, butat this timein the queuing systemare not manywiththeirsimilarteams, waitsfor a long time unable to arrangevery much...... toavoidthissituationemergence, Dream Corporationthenencouragesthese„endsmatch” the teamto continueto keep in the rewardrule the formation, acts asthese„not to endmatch” the opponent of team.梦公司会加入这个设定,主要是为了防止有队伍在预赛周期截止前因“搜索不到对手”而无法完赛。比方说……有些队伍在最后一天的晚上还差一场没打,而这时排队系统里和他们类似的队伍已经不多了,等很久也排不进去……为了避免这种情况出现,梦公司便用奖励规则去鼓励那些“已经完赛”的队伍继续留在队列里,充当那些“尚未完赛”队伍的对手。To the former, thisisgainssteadilydoes not compensate. Wins...... canobtain the richreward, but can also makeonepossiblyconstitute the team of threat unable to attainpointstooneselfin the future;Losing...... nothing butwaslosessomegametime, using temporarily asis playing the practice match.
对前者来说,这是稳赚不赔的。赢……既可以获得丰厚的奖励,还能让一支可能在未来对自己构成威胁的队伍拿不到积分;输了呢……无非就是损失些游戏时间,权当是在打练习赛好了。Butto the latter, the team that no mattermeetswhetherends the matchteam, theymustvie for supremacy, thereforenodifference.
而对后者来说,不管遇上的队伍是否是完赛队,他们都得争胜,故而没什么区别。Naturally...... evenso, will havesometeams unable to end the matchinevitablyfor various reasonsin 50 days. Regarding this, Dream Corporationhas also thought the counter measures. After50days of cycles, theywill choosetime, has hitfull35teamopportunitiestothese, theseteamsputs togetherfences-offoneround. If the quantities of theseteamsare the odd numbers, thatsends a GMteamto serve as a stopgap( afterwardactual situationwaseven number, therefore the GMteamhas not entered the stage).
当然了……就算如此,还是不可避免地会有一些队伍会因为种种原因无法在50天内完赛。对此,梦公司也早已想好了应对措施。在五十天的周期过后,他们会选一个时间,给那些已经打满三十五场的队伍一次机会,将这些队伍放在一起加赛一轮。如果这些队伍的数量是单数,那就派一支GM队伍来充数(后来的实际情况是双数,所以GM队伍没出场)。Butifincluding35not to project on 50 days, thatsorry, the seems likeexpensive/nobleteamlacks the matchability, cannot entersemi-finals unable to complain aboutothers.
但假如在50天内连三十五场都没打到,那就对不起了,看来贵队缺乏完赛能力,进不了复赛怨不得别人。............
…………Then, said the rankingway of competitionagain.
接着,再来说说比赛的排名方式。After all competitions of preliminary contestcompletelyended, the systemin„endsmatchteam”to pick uppointsmost256near the topto entersemi-finals.
在预赛的所有比赛彻底结束后,系统将在“完赛队伍”中挑出积分最靠前的256名进入复赛。Ifthere is a pointssamesituation, the systemlooks„smallminute/share”, whose is also „winsfield” is quite many;Ifwinning streak a numberequallyto be many, the computationin the effective36competitions, the Deathpopulation and enemy sideis bad;Ifeventhisdatasame...... the systemcalculatesHealthpercentage that eachplaceloses.
如果有积分相同的情况,系统就看“小分”,也就是谁的“胜场”比较多;要是连胜场数都一样多,就计算在有效的三十六场比赛中,己方和敌方的死亡人数差;而要是连这项数据都一样……系统就会去算每一场所损失的生存值百分比了。In brief, ranking is certainly well-founded, wantsto avoidinbeing eliminatedwith the minute/sharesituation , the meansplayeachcompetition, to completeeachdetailearnestly. Perhapsthesedetailsaccumulate...... to makeyourteamcast asideothersto be promoted.
总之,排名一定是有理有据的,想避免在同分情况下被淘汰,办法就是认真地打好每一场比赛、做好每一个细节。没准这些细节累积起来……就能让你的队伍挤掉别人晋级。............
…………Then, looks at the prizeagain.
接下来,再看奖品。Throughteam256 of preliminary contest, butcanattain the prize, only thenfirst100teams.
通过预赛的队伍共256支,但能够拿到奖品的只有前100名的队伍。As for the content of prize, in the preamblehas also mentioned, respectivelyis:
至于奖品的内容,前文中也已提到过,分别为:First100- inteameachmemberallmayobtainGame coins1000000andlimited editionT-shirt.
前一百名-队伍中每一名成员皆可获得游戏币1000000及限量版T恤一件。First50- inteameachmemberallmayobtainwithitsLevelcorrespondingrandomSuperior GradeEquipment * 2, as well as48hours of «Thriller Paradise»neweditions„Ragnarök”time limitexperienceopportunity.
前五十名-队伍中每一名成员皆可获得与其等级相应的随机精良级装备,以及四十八小时的《惊悚乐园》新版本“诸神黄昏”限时体验机会。Firstten- inteam the Levelfullteam memberwill not have been promotedtoMax Levelimmediately, eachteam memberallmaygainPerfect LevelEquipment.
前十名-队伍中等级未满的队员将被立即提升至满级,每名队员皆可获取一件完美级装备。What is worth mentioning is, August 30announcementespeciallypointed out...... the prize of thispreliminary contestto be able„overlay”.
值得一提的是,八月30日的公告特别指出了……本次预赛的奖品是可以“叠加”的。In other words, the first50teams, besidesoneselfthisgrade of prize, canattain„first100”similarlythatgrade of prize. But the firsttenteams, canattain all rewards of abovethird gear.
也就是说,前五十名的队伍,除了自己这一档的奖品外,同样可以拿到“前一百名”那档的奖品。而前十名的队伍,可以拿到上述三档的所有奖励。Thisarrangement...... will make the competition of preliminary contestrisetoonewithout doubtmay be called the frigiddegree, butthis...... alsoDream Corporationmostdesiredaspect.
这种安排……无疑会让预赛的竞争上升到一个堪称惨烈的程度,而这……也正是梦公司最希望看到的局面。Game Companyishopes the players every whole-heartedly, even if theseendsafter the game a row of team, tosuppressotherhas not endedpoints of matchteamto try hard.游戏公司就是希望玩家们每一场都全力以赴,哪怕是那些完赛后再排的队伍,也会为了打压其他未完赛队伍的积分而努力。............
…………Finallymustsay...... was the playing time.
最后要说的……就是比赛时间了。According tonews that August 30published, 【Great Hero's Get Together】 The matching systeminSeptember 5zeroopening, will closetoOctober 250 : 00. Inthis period50naturaldays, the playerscanjoin the formationin the randomtime.
根据八月30日公布的消息,【英杰聚首】的匹配系统将于九月 5 日的零点开启,至十月25日零点关闭。在这期间的五十个自然日中,玩家们可以在任意时间加入队列。Naturally, infirst36days, allteamsisevery dayare most can only arrangeone. To linkis hittingtwo, canconsider that arrangesin the near midnighttimepoint, like thisfired offfirstbasicallyto the next day.
当然了,在前三十六天里,所有队伍都是每天最多只能排一场的。想要连着打两场,可以考虑在接近午夜的时间点上排,这样打完第一场基本就到第二天了。............
…………Overall, theserulesarefair, is basically expectedinFeng Bujue's.
总体而言,这些规则都属合情合理,基本也都在封不觉的预料之中。In a short time, thing that alsotoomanydoes not needto plan. According to the estimate of Jue Bro, theirHell Front, so long ashitsaccording to the rhythm of practicepattern, enteringsemi-finalsninety percent sure.
短期内,也并没有太多需要谋划的东西。根据觉哥的估计,他们地狱前线只要按照练习模式的节奏去打,进复赛是十拿九稳的。As for the semi-finalsrule, Dream Corporationhas not announcedat present, butis promoted the quantity of teamfrom the preliminary contest, whatis not difficultto guess correctlysemi-finalsto useis the elimination series.
至于复赛的规则,目前梦公司还没公布,但从预赛晋级队伍的数量来看,不难猜出复赛采用的是淘汰制。Feng Bujuespeculated that...... if as expected, semi-finalsshouldbefour( comes out16tofive( to come outeightstrongly) strongly) wheel. Threeroundspossibilities have, but32teamsenter the finals, the populationa littlewere probably many.封不觉推测……不出意外的话,复赛应该就是四(决出十六强)到五(决出八强)轮。三轮的可能性也有,不过三十二支队伍进决赛,人数好像有点多了。ButactuallyHell FrontcanwalkfarinS2, the keymustlie in that thissemi-finals...... this is also Feng Bujuedisplayshimto analyzeandplan the ability the key stage.
而地狱前线究竟能在S2中走多远,关键就得看这复赛……这也是封不觉发挥其分析、谋划本领的主要阶段。Under the athletic competition system of pointssystem, cankeep the semi-finalsteamis not the ordinary person, the possibility that thereforemeetsis enormous. Ifsemi-finals is really thattype of noescape route„an elimination series”, thattheseroundscompetitions...... maycompared with the finalsbad risk and difficulty......
在积分制的赛制下,能留到复赛的队伍绝非等闲之辈,所以强强相遇的可能性是极大的。若复赛真是那种毫无退路的“一场淘汰制”,那这几轮的比赛……或许会比决赛更为凶险和困难……
To display comments and comment, click at the button
Comments for Chapter #833: Preliminary contest rule