TP :: Volume #1 Volume 1

#100: Chapter 104


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Game Menu appears in Feng Bujue at present automatically, an arrow is pointing at the clothing column, the voice prompt of system coordinates saying: After you adjust the satisfactory condition Item in clothing column, can choose replacement in Login Space option, the system will renew your persona immediately.】 游戏菜单封不觉眼前自动浮现,一个箭头指着服装栏,系统的语音提示配合着说道:【当您将服装栏中的物品调整到满意的状态后,可以在登陆空间中选择“换装”选项,系统将即时更新您的人物形象。】 If you or establish all clothing detachments after the hidden replaces, the character will restore to wear tacitly approves the image of clothing.】 【如果您将所有服装移除或设置为隐藏后换装,人物将会恢复为身穿默认服装的形象。】 Prompt: The players are not all able to move in or the emigration clothing column in any Scenario the clothing. When places other public spaces may conduct to move in the operation, but the role image will not change. Only in Login Space, you can conduct the replacement operation,】 【提示:玩家于任何剧本中皆无法将服装移入或移出服装栏。身处其他公用空间时可进行移入操作,但角色形象不会发生改变。仅在登陆空间中,您才能进行换装操作,】 The Feng Bujue hear the prompt, pops up the float window that needs to confirm at present: Please first confirm that you originally on Equipment clothing whether has loaded other Item, if there is this situation, when completes the replacement operates, loaded Item is moved to your Traveling Bag or Storage room. If no enough space, this kind of Item will transform as the system mail enters your mailbox, the mail retention time for the realistic time 24 hours.】 封不觉听完提示,眼前又弹出了需要确认的悬浮窗口:【请先确认您原先所装备的服装上是否已装载了其他物品,如有此情况,当完成换装操作时,被装载的物品将被移至您的行囊储藏室中。如无足够空间,此类物品将转化为系统邮件进入您的邮箱,邮件保存时间为现实时间二十四小时。】 This reminder is actually very thorough.” Feng Bujue discussed one, what he put on is the novice default clothing, the design of that pocket, it is estimated that also can only decorate the sand to go. “这提醒倒是挺周到的。”封不觉念道了一句,不过他原本穿的是新手默认的衣裤,那口袋的设计,估计也就只能装点沙子进去了。 He is set at display the clothing completely, the mask of face maintains the hidden, on the foot continues display Jazz Dance, Clicks to determine again. Then, the Feng Bujue whole person changes into the white light, seems like automatically move instantaneous the appearance in Scenario, but flashed, the replacement has then been completed. 他将服装全部设定为显示,面部的面具保持隐藏,脚上则继续显示爵士之舞】,再次点击确定。接着,封不觉整个人都化为白光,看上去像是在剧本传送瞬间的样子,只是闪了一下,换装便已完成。 In own new image regarding the mirror, Feng Bujue is very satisfied. In the condition of display clothing, conducted the arm to be hidden slantingly in chest front Traveling Bag , his back does not have in sense of touch. When the players want to take Item, will put out a hand the position that was at from Traveling Bag to take on the line directly, thing will come out from a dimension crevice. 对于镜中自己的新形象,封不觉还是挺满意的。在显示服装的状态下,原本斜挎在胸前的行囊已被隐藏起来,就连其背在身上的触觉也没有。玩家想要取物品时,直接伸手从原本行囊所在的位置那儿拿就行,东西会从一个次元裂隙中出来。 Before purchased the military supplies to spend Feng Bujue more than 30,000 Game coins, now his also 104600 points, the side leaves this money is very necessary, if the flower resulted in the single cent not to remain, attained can curry favor with the price Equipment, when the time comes hung the handling charge of auction not to be awkward continually. 之前购买补给品花掉了封不觉三万多游戏币,现在他还有104600点,身边留这点钱还是很有必要的,要是花得分文不剩,就是拿到了能卖好价钱的装备,到时候连挂拍卖的手续费都没有就尴尬了。 As for that 1080 Skill Points, Feng Bujue decides to remain temporarily, he does not lack Equipment now, lacks is actually the fight experience. That Echo Armor Lay down in his Traveling Bag three Scenario, has not installed by the present, every time was counting on can promote Specialization in Scenario to the range of Equipment condition, every time has not succeeded. At present looks like, 15 levels practice Level C is not obviously realistic General Proficiency, he can only expect Mechanic Specialization can promote in next game of Slaughter Game . 至于那1080点技巧值,封不觉决定还是暂时留着,他现在不缺装备,缺的其实是战斗经验。那件【回音盔甲】都在他行囊里躺了三个剧本了,到现在还没装上呢,回回指望着在剧本中能把专精提升到装备条件的范围内,回回都没成功。眼下看来,才十五级就把通用专精练到C级显然不现实,他只能期望着器械专精可以在下一局杀戮游戏中有所提升了。 Some books are long , without the book is short, in fact Feng Bujue this from all sides shop and fits out, spent more than 20 minutes of virtual time. However on the time of this while, the Society badge of Like the Rain design has completed actually. 有书则长,无书则短,实际上封不觉这前前后后连购物带整备,也就花了二十多分钟的虚拟时间而已。不过就这一会儿的功夫,似雨设计的社团徽章倒是已经完成了。 Actually when Feng Bujue returns to Login Space, the sleeve emblem on his novice clothing/taking left sleeve has changed, but he had not paid attention at that time, after the replacement ended, looks to the mirror, he discovered the change. 其实封不觉回到登陆空间时,他那新手服左袖上的袖章已经变更过了,只是当时他没留意,待换装结束后看向镜子里,他才发现了变化。 He then looked at Society column in a social option, Wang Tanzhi, Soulfully Sorrowful Smiling Skeleton and Like the Rain after Parting three name display already in in-game, How long but they have not in fact arranged. Buddies that column, except this redundant three people, Long Aomin name gray off-line condition, it is estimated that Brother Long tonight also not on, the additional Society matter or the next time saw said again. 他接着去看了眼社交选项中的社团一栏,枉叹之,悲灵笑骨似雨若离三个名字都显示已在【游戏中】,不过实际上他们也没排进去多久。好友那一栏,除去这重复的三人,龙傲旻的名字还是灰色的离线状态,估计龙哥今晚也是不会上的了,加社团的事情还是下回见了再说吧。 Feng Bujue took out the two magazines in Traveling Bag , placed in the suit inside pocket, deep breath, the attention will return to touchscreen on, opened the Scenario menu. When to 15 levels, the player was completely finished the novice stage and initial period enters the step stage, entered the content richer in-game period. 封不觉行囊里的两个弹匣取出,放在了西装内侧的口袋里,深呼吸一下,将注意力放回到触摸屏上,打开了剧本选单。到十五级时,玩家算是彻底结束了新手阶段和初期进阶阶段,进入了内容更为丰富的游戏中期。 When five to 14 levels, the only two game modes, increase now are four, respectively is: Single Player Survival Mode( ordinary), Single Player Survival Mode( nightmare), Team Survival Mode( ordinary), as well as Slaughter Game . 在五到十四级时,仅有的两个游戏模式,现在也增加为四个,分别为:单人生存模式(普通)、单人生存模式(噩梦),团队生存模式(普通),以及杀戮游戏 And, Slaughter Game play style has four types: 1 V 1,2 V 2,3 V 3, with random 3-6 people of no difference tangled warfare. 其中,杀戮游戏玩法就有四种:1V1,2V2,3V3,和随机3-6人无差别混战。 First three play style, usually can choose lining up to join, random encounters the enemy. Also can choose to form a team to enter, but formed must join the same camp, therefore most three players go to the platoon together, four people of teams cannot play Slaughter Game , moreover three people of teams also can only hit 3 V 3, could not arrange 2 V 2, in brief, placed spy in opposite idea is impossible. 前三种玩法,通常可以选择排队加入,随机遇敌。也可以选择组队进入,但组队者必须加入同一阵营,所以最多三名玩家一起去排,四人队就不能玩杀戮游戏了,而且三人队也只能打3V3,排不了2V2,总之,安插一个卧底在对面的想法是不可能的。 In addition a mode of entry, is challenge. Invited other players to enter the enemy opposite party and you fights, this function can have, must have, but must set some conditions. 另外还有一种进入方式,就是“挑战”。邀请其他玩家进入敌对方与你战斗,这个功能可以有,也必须有,不过也得设定一些条件。 First, challenges side and to be challenged the side, at least must exist in each other social list. That is Buddies Blacklist Recent Players With Society. Blacklist in Thriller Paradise is the option of passive increase, therefore......, if you had heard ID of some player, has actually never met in the game with him, the only means first add his Buddies, after opposite party agreement, can present the challenge. 首先,挑战方和被挑战方,至少得存在于彼此的社交名单内。也就是【好友】【黑名单】【最近一起游戏的玩家】和【社团】中的一项。黑名单惊悚乐园里是个被动添加的选项,所以……如果你只是听说过某个玩家的ID,却从未与他在游戏里见过面,唯一的办法就是先加他好友,当对方同意后,才能提出挑战。 This avoided the player in ranking receiving the situations of massive blind challenge very well every day, most was they returned to Login Space each time the time, resulted in the batch to decline some Buddies to apply, deleted some mails...... to become the celebrity again in batches, this pressure naturally must withstand. When they do not need to be worried about the batch operation resisted truly to be the Buddies person by mistake, because in Recent Players Can look. 这就很好地避免了排行榜上的玩家每天都受到大量盲目挑战的情况,最多就是他们每次回到登陆空间里的时候,得批量拒绝一些好友申请,再批量删除一些邮件……成了名人,这点压力自然还是得承受的。他们也不用担心批量操作时误拒了确实想要加为好友的人,因为在【最近一起游戏的玩家】中可以找回来。 Challenge the second condition, besides 1 V 1 duel, the challenge tournaments of other population, both sides must be at the formed condition to make war, this also to prevent spy phenomenon. For example under the 3 V 3 pattern, three people challenges a person, but that person actually with them is one group, when the preparation the spy pit the teammate who will go to two to line up...... this matter will not happen. Challenge that because three people of teams issue, the opposite must also be three people of teams can accept. “挑战”的第二项条件,就是除了1V1单挑以外,其他人数的挑战赛,双方必须都处于组队状态才能开战,这同样是为了防止“卧底”现象。比如在3V3模式下,三个人挑战一个人,而那个人其实和他们是一伙儿的,准备当卧底坑去两个排队进来的队友……这种事是不会发生的。因为三人队发出的挑战,对面必须也是三人队才能接受。 Naturally, the words of random lining up, in the two sides camp really may have the person of mutual understanding......, although this situation is few, but if happened, system negative game concept also is applicable to Slaughter Game , moreover its function was increases incessantly sells teammate the Terror Value baseline is so simple. 当然,随机排队的话,两边阵营里确实有可能会有互相认识的人……虽然这种情况很少,但万一发生了,系统的“消极游戏”概念同样也适用于杀戮游戏中,而且其作用就不止是增加卖队友者的惊吓值基线那么简单了。 Slaughters under the pattern to be determined to help the opposite party team or intentionally the player of pit teammate, will reduce Skill Points...... to reduce in current Scenario to obtain, then starts to reduce had, if were not many, but can also reduce the negative value......, therefore, if there is a player to disturb in Slaughter Game maliciously, its loss will be very huge, will be topped up to force the broken line except for Terror Value to some time, the loss of Skill Points also was very in this period astonishing. Was examined this kind of behavior repeatedly, has the player of abandoning something as beyond redemption tendency, title processing. 杀戮模式下被判定为帮助对方队伍或故意坑队友的玩家,会减技巧值……减完当前剧本中获得的,便开始减本来就有的,如果本来就不多,还能减成负值……所以,假如有玩家在杀戮游戏中恶意捣乱,其损失会很巨大,除了惊吓值到了一定的时间会被加满而强制断线,期间技巧值的损失也很惊人。被多次检测到这类行为,有破罐子破摔倾向的玩家,将会封号处理。 As for final one play style, random 3-6 people of no difference tangled warfare, as is well-known. But only the single line, slaughters to only saves one person, finally living that is a winner. 至于最后的一种玩法,随机3-6人无差别混战,很好理解。只可单排,厮杀至仅存一人,最后活着的那个就是赢家。 When measures, Heaven Swallowing Daring Devil met under this/should pattern with is the Order Studio three teammates, be relentless got rid of them. This matter also only then measures will happen, at that time the player who because Level high, can play this pattern is very limited, therefore their four talents will meet by chance. Perhaps now this beta period, wants to bump unable to bump. 在内测时,吞天鬼骁就是在该模式下遇到了同为秩序工作室的三名队友,毫不留情地把他们都干掉了。这种事也只有在内测才会发生,因为当时等级高、能玩上这个模式的玩家还很有限,所以他们四个才会碰巧相遇。现在这公测时期,恐怕是想碰都碰不着了。 Feng Bujue has thought that must try Slaughter Game to 15 levels, but this little while, since is first entry, to winning he does not have the too big expectation, for mainly familiar new pattern, therefore that population quite many fights he does not prepare to mix. First, to fear to implicate others ; second, how to fear has not ravelled to play falls by the second. 封不觉早已想好了到十五级要试试杀戮游戏的,不过这会儿既然是第一次进入,对获胜他也不抱太大的期望,主要还是为了熟悉一下新的模式,因此那种人数比较多的战斗他是不准备掺合进去的。一是怕拖累别人,二是怕还没弄明白怎么玩就被秒掉。 Therefore, Feng Bujue then designates Slaughter Game , clicked on the 1 V 1 fight, entered the random formation......( to be continued. If you like this work, welcome you to come beginning ( qidian.com ) to cast the recommendation ticket and monthly ticket, your support, is I biggest power.) 于是,封不觉便选定杀戮游戏,点击了1V1战斗,进入了随机队列……(未完待续。如果您喜欢这部作品,欢迎您来起点(qidian.com)投推荐票、月票,您的支持,就是我最大的动力。)
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