Thinks ofhere, Brandoopensstat displayagain, a elementcolumnhas completely changed, there at this momentfloat a cube, just like the silverRubik's cubegeneral, is revolvingslowly. *%,
想到这里,布兰多再一次打开面板,要素一栏已经彻底改变,在那里此刻悬浮着一个正六面体,犹如银色的魔方一般,在缓慢地旋转着。※%,
The followingwriting, made the followingannotation:
下面的文字,作出了如下的注释:【The type of Laws】Spaceandtime.
【法则之种】空间、时间。【Secondarydomain】Senile, clock and watchandindicator, travelandbarrier.
【次级领域】衰老、钟表与指针、旅行、结界。OriginalSpacecontrolsis movedto the traveldomain, andwere many long-distance rangedirection detectiontransmission capacity, thisability requirementdisplayinghad beenbefore the transmission, orhas seen the transmissionplace, from withplane, cannotspanplane, is unable to pass through the Lawsforbidden area. When displaysneedsto consumemassiveorderpoints, at the Brandopresentstrengthlevel, a dayalso can only displayonetime.
原本的空间掌控被移动到旅行领域之下,并且多了远距离定向传送能力,这个能力要求施展者在传送之前曾经到过、或者看到过传送地,距离在同位面之内,不可跨越位面,无法穿越法则禁区。施展时需要消耗大量的秩序点,以布兰多现在的力量层次来说,一天也就只能施展一次而已。Butpassing of timewas belonged to the seniledomain, the recollectionwas belonged to the domain of clock and watchandinindicator, at the same time, Brando can also operateallwith the time, clock and watchandindicatorrelatedmagicandspellcasting, immunityrelatedspell, andmakesownsimilarspellmightdouble.
而时间的流逝则被归属到衰老领域之中,回溯则被归属到钟表与指针的领域之中,与此同时,布兰多还可以操纵所有与时间、钟表与指针有关的魔法与咒术,免疫相关法术,并且使自身的类似法术威力加倍。Butoriginalconsolidatingdividesin the barrierdomainwithCertain-Hit, andstableAttributesnownot onlyachieves the effect on the weapon and equipment, enhancesoneselfalldefenserelatedability100%effects, but alsowhendisplayingrelatedDefensedescriptionspell, the effectpromotesonetimesimilarly.
而原本的稳固与必中则划分到结界领域之中,并且稳固属性现在不仅仅对武器与装备发挥效果,同时也提高自身一切防御相关能力百分之一百的效果,而且在施展有关防护描述的法术时,效果同样提升一倍。Meanwhile, under the barrierdomainwere manyimprisonedAttributes, can, insomefor a momentsectioninterlocksto decidesomeregionevolvedAttributes in allthings, letsallwith the movement and motionrelateddescriptioncompletelystatic, thisabilityevolvesto the originalstationary characterwithout a doubt, butobviouslywas much stronger than before, after alldepended uponthisability, basicallycanmakeallthings in regionstagnate——incessantlyiscreature, canbespell. Incantation, Energyandelement.
同时,结界领域之下还多了一个禁锢的属性,可以在某一时间段内锁定某一区域内的一切事物的演化属性,让一切与运动、移动相关的描述完全静止,这个能力毫无疑问演化至原本的静止性,但是显然比之前要强得多,毕竟依靠这个能力,最基本可以让一个区域内的所有事物停滞下来——不止是生物,也可以是法术。咒语,能量与元素。Evencanbe usedto kill the opponentdirectly, so long asfreezes the cellactiveness of opposite party, the stagnantheartbeatoris the blood flow, canbe usedto kill the living creature. So long as the staticmolecular motion, canmakemostmaterialschange into the flying ash. Naturally, whatis powerful correspondingwiththisability, isitregarding the displayingburden.
甚至可以直接用来杀死对手,只要冻结对方的细胞活性,停滞心跳或者是血液流动,就能用来杀死活物。而只要静止分子运动,就能让大部分物质化为飞灰。当然,与这一能力强大相应的是,是它对于施展者的负担。
Like the Time Rewindability, the consumption of thisabilitydepends on displayingregardingitsusage-style, at the Brandocurrentlevel, is the bigmove of category, moreoveris almost impossibletosurpassing the opponent of strengthlevelhas the function.
就和时间回溯能力一样,这个能力的消耗依托于施展者对于它的使用方式,以布兰多目前的水平来说,同样属于大招范畴,而且几乎无法对超过自身力量水平的对手产生作用。Thenis the bodyandsoulAttributes.
然后是身体与灵魂属性。Just like the previous generation is the same, original the behindstrength, Constitution, Agility, Intellect, Will, spiritandbloodlinesand otherAttributesspecific data, turned into the Perfect Bodylaterdescriptionway.
正如前世一样,原本的力量、体质、灵巧、知性、意志、精神与血脉等属性后面的具体数据,变成了完美躯体之后的描述方式。For examplehad been close to700pointsstrengths. Became the strength( Black Iron7), ConstitutionandAgilityrespectivelyare( Black Iron9) and( Black Iron4), Intellect( Black Iron2), Will( Black Iron10), Perception( Black Iron6), bloodlines( Black Iron1).
比如原本已经接近七百点的力量。变成了力量(黑铁七),体质与灵巧则分别是(黑铁九)与(黑铁四),知性(黑铁二),意志(黑铁十),感知(黑铁六),血脉(黑铁一)。ThisAttributesmakesBrandofeelslightlysomewhatsurprised, previous lifehehas not experiencedSage Domain, simulatesperfectbodylevelthroughWar Slatedirectly. When the playerarrives atPerfect BodyafterWar Slatequest / mission. BeforeachievingBronze Body, AttributesBlack Ironfirst-level. In other wordsis just consistentwithhispresentSage Domainlevel.
这个属性让布兰多略微感到有些吃惊,前一世他没有经历过圣贤领域,是直接通过战争石板模拟到完善躯体等级。而当玩家通过战争石板任务到达完美躯体之后。在达到青铜之躯之前,属性正是黑铁一级。也就是说与他现在圣贤领域的层次刚好一致。However when previous lifehejustachievedPerfect Body, Attributesmaynot havethisexaggerating, afterPerfect Body, Attributeseachlevelis highest10points, after10 : 00, Attributeswill demonstrate that 10 +or10 + +thisexpressed the way. But after enteringtoPerfect Body of nextstage, the Attributesprefixwill changecorrespondingly.
不过前一世他刚刚达到完美躯体时,属性可没有这个夸张,在完美躯体之后,属性每一层次最高都只有十点,在十点之后,属性会显示成10+或者10++这个表示方式。而直到进入到下一个阶段的完美躯体之后,属性的前缀才会相应变化。As a rule, Attributes of Black Ironlevel, eachpoint is about equivalent to about 150times before Perfect Body. In other wordssevenBlack Ironstrengths, are about equivalent tohisoriginally1050strengths. Naturallyevenhad the playerto pile1050pointsbeforePerfect Body the strength. Whenwithhavingsevenstrengths the player of Black-Iron Bodyresists, similarlymustfallonsteadilyleeward.
通常来说,黑铁层次的属性,每一点大约都相当于完美躯体之前的一百五十倍左右。也就是说七点黑铁力量,大约相当于他原本一千零五十点力量。当然就算是有玩家在完美躯体之前将力量堆到了一千零五十点。在与拥有七点力量的黑铁躯体的玩家对抗时,同样要稳稳落在下风。After allPerfect Bodyalsohasdivine powerAttributes, thisis similartolevelsuppresses, the mortalplayerwhenfacingto improve the player of body, includinghit, highestwith the lowestexemption of attackandspell, lucky, critical strikeprobability, allrandomvalueswill favorlowly, butperfectbodylaterplayer, thenhappen to turn.
毕竟完美躯体还有神力属性,这个类似于等级压制,凡人玩家在面对完善躯体的玩家时,包括命中、最高与最低攻击、法术的豁免、幸运、致命一击的几率,一切的随机值都会倾向于最低,而完善躯体之后的玩家,则正好反过来。In other words, mortalregarding the improvementbodylaterplayer, even ifAttack Poweris similar, butwhenmutually the resistance, the possibility that has almost not won.
也就是说,凡人对于完善躯体之后的玩家,哪怕攻击力类似,但在互相对抗时,几乎没有获胜的可能性。OnBrandofirstwhen the perfectbody, basicsuperiorAttributesinBlack Ironthreeand about fourlevels, disadvantagedAttributesovertwo, has usually not comparedwithhimat present, has no way to comparesimply.布兰多上一世在完善躯体时,基本优势属性都在黑铁三、四级左右,劣势属性通常都没超过二,和他眼下一比,简直没法可比。ButwhileAttributeschanges, heequippedAttributesalsoto changecompletely, above the equipmentincreased the Attributesvaluedirectly the clause, turned the percentagescope of increasingAttributes.
而在属性变化的同时,他原本的装备属性也全部发生了变化,装备之上原本直接增加属性数值的条目,变成了增加属性的百分比幅度。Originallyequipment of thesesilverandGold rank, increasedAttributesbasicallynotover0.1to0.2percentage points, but the Ancient Legacy rankequipment can also staystrong, almostin1%high and low, outstandingevenarrived at about 3%.
原本那些白银、黄金阶的装备,增加的属性基本都没有超过零点一到零点二个百分点,而传古级装备还能保持坚挺,几乎都在百分之一上下,优秀的甚至到了百分之三左右。Actuallydivine artifactandlegendary that equipmentfromMissThattathereobtains, generallysurpassed5%, for example the waistband of strength of thatthunder, increased10%strengths, according tooriginaldata, isalmost more than 100points of strengthadditions, compared withitsoriginalAttributes must strongerseveralpoints.
倒是从塔塔小姐那里得到的神器与传奇装备,普遍都超过了百分之五,比如那条雷霆之力的腰带,更是增加了百分之十的力量,按照原本的数据来说,也就是几乎一百多点的力量加成,比它原本的属性还要更强几分。However the changeis biggest, but must beHoly SwordOrdefeiss.
不过变化最大的,还要属圣剑奥德菲斯。BrandodiscoveredoneselfafterenteringSage Domain, handAttributes in Holy Sword of flamechanged an appearancecompletely. NowOrdefeiss'Attributesisthis:布兰多发现自己在进入圣贤领域之后,手中的炎之圣剑的属性完全变化了一个样子。现在奥德菲斯的属性是这样的:Blade of Golden Flame, Ordefeiss金炎之刃,奥德菲斯【wake up】
【苏醒】Attack Power( gold9)攻击力(黄金九)‚Holdsthissword, controlsfire of ——myriad things’
‘持此剑者,主宰万物之火——’OrdefeissoriginalAttributes was almost replacedcompletely, moreoverunder the name of swordwere many a wake upcondition, BrandofeltfaintlypossiblyentersSage Domainto be relatedwithoneself. Becausehas a legendinprevious life, only then the god can only play the divine artifactmighttruly, but on the firstplayerdoes not havetrulyto becomeGodexistence, someare onlyonegroup of falsegods.奥德菲斯原本的属性几乎全部被替换,而且剑的名字之下还多了一个苏醒状态,布兰多隐隐感到可能与自己进入圣贤领域有关。因为在前一世有一个传说,只有神祇才能真正发挥神器的威力,不过上一世玩家中没有真正成神的存在,有的只是一群伪神而已。Not to mentionhehas not traceddivine artifact, thereforealso can only guessregarding this. Henoticed that on the swordsegmentDaduandivine artifactSkillhad vanishedgreatlydoes not see, the description of flameimmunityalsono longerappearson the sword, is only left over a simplewriting: ‚Holdsthissword, controlsfire of ——myriad things’
更不用说他连神器都没有摸过,因此对此也只能猜测而已。他看到剑上原本大段大段的神器技能已经消失不见,火焰免疫的描述也不再出现在剑上,只剩下一句简单的文字:‘持此剑者,主宰万物之火——’HeThorn of Clear Light that attainsfromGeraldtombalsohassimilardescriptionwritingin fact, those wordsare the elfwriting, translating the Kirrlutzlanguageis: thy sword shall burst forth from light, coldenemy'sguts. Howeverthatalsomerelyis a description, butBrandofeltfaintlyHoly SwordOrdefeiss'thiswritingdescription is not only the writingdescription is so possibly simple, heexperimentallylostfireElemental Magictohimself, reallysawin the fightrecordto spring an immunityinscription.
他从吉让德墓穴之中拿到的湛光之刺上事实上也有类似的描述文字,那句话是精灵的文字,翻译成克鲁兹语是:剑从光中生,寒众敌之胆。不过那也仅仅就是一句描述而已,但布兰多隐隐感到圣剑奥德菲斯的这句文字描述可能不仅仅是文字描述那么简单,他尝试性地向自己丢了一个火元素魔法,果然看到战斗记录中弹出了一个免疫的字样。Thisdiscoveryletshimsuddenly, in other words, OrdefeissbeforehandAttributeswas possibly retainedcompletely, summarizedduringthissimplewritingdescription. ButthiswritingdescriptionclearlyhasflameimmunityAttributesincessantly, so-called‚the fire of controlmyriad things’, BrandofeltfaintlyperhapsthisAttributes can also controlFire typemagicandSkill that others display.
这个发现让他恍然,也就是说,奥德菲斯之前的属性可能被完全地保留下来,总结进了这句简单的文字描述之中。但这段文字描述显然不止有火焰免疫这个属性,所谓‘主宰万物之火’,布兰多隐隐感到说不定这个属性还能掌控他人所施展的火系魔法与技能。Howeverat once, hehas not madeFeng HuotrytohimselfwithSword of Lesser Fire Red Lotus, butreadothermenus on characterstat displayagain.
不过一时之间,他倒没让凰火用业火红莲之剑对自己试一试,而是再看了看角色面板上的其他菜单。BesidescharacterAttributes, the talentalsohascertainmodification, alltalentsadded on the saints and sagesprefix, thismeans that histalentfirstwill have the functionbeforeallnon-saints and sagesSkill, magic and talent. HoweverwhatmakesBrandoa littledepressedis, one's ownalltalents are almost the passivetalents , has almost not resistedAttributes, thereforethischangesignificanceis not to him big.
除了人物属性之外,天赋也有一定的改动,其中所有天赋都加上了圣贤前缀,这意味着他的天赋会优先于所有非圣贤技能、魔法与天赋之前产生作用。不过让布兰多有点郁闷的是,自己的所有天赋几乎都是被动天赋,也几乎没有对抗属性,因此这个变化对他来说意义不大。However the stubborntalentturnedactuallyimmortally, AttributesturnedbesidesoriginalpassiveAttributes, the talentowner can also displayon own initiative, resistsalldamagein five minutes. Howeverdisplaysinlaterday of Cooldowntimeon own initiative, originalpassiveAttributeswill also expire.
不过死硬天赋倒是变成了不朽,属性变成了除了原本的被动属性之外,天赋拥有者还可以主动施展,在五分钟之内抵抗一切伤害。不过主动施展之后一天的冷却时间内,原本的被动属性也会失效。Thisdrivingeffect and passiveeffect have poorsuperiorly, the advantagecanavoidafter the effectendedenters the dyingcondition, does not needto think the meansto pull back the bloodlineagain, after alloriginalstubborn, althoughalsoabsorbsdamage, damage that butabsorbsis avoidless . Moreover the heart and headand other importantspotshave not been ableDefense.
这个主动效果与被动效果有优有劣,好处是可以避免在效果结束后进入濒死状态,不用再想办法把血线拉回来,毕竟原本的死硬虽然也是吸收伤害,但吸收的伤害是无法避免的,而且心脏与头颅等重要部位还不能防护。But the disadvantageisdrivingeffectdurationis too short, will undo the passiveeffect, maintaining lifeto be without doubt weaker.
但劣势是主动效果持续时间太短,而且会抵消被动效果,保命上无疑弱了很多。Thisinitiativeandpassivebetweenchoice, healsoneedsto consider the use, in the differentenvironment, the effect of displayis also critically differentobviously.
这主动与被动之间的选择,他还需要斟酌使用,在不同的环境下,发挥的效果显然也大为不同。
The immortalfollowingself-recovery, tenaciousandUnyielding Talentcombined into one, turned intoPerfect Body, the effectwas the resiliencyenhancestentimesin the originalfoundationagain . Moreover, will crippledamageto produce the resultsto the mortal wound, so long as the heart and headdid not receivefataldamage, even if the bodycollapsedcompletely, with the restoration of lifebutrecoveredthoroughly.
不朽下面的自愈、坚韧与不屈天赋合而为一,变成了完美躯体,效果是恢复力在原本的基础上再提高十倍,而且会对致命伤、致残伤害产生效果,只要心脏与头颅不受到致命伤害,哪怕躯体完全崩溃,也会随着生命的恢复而彻底复原。ThissecondarytalentmakesBrandoa littlepleasantly surprised, becauseitbasicallyis equal toprevious lifea +leveltalentUndying Body, althoughUndying Bodyalsohasresurrectingand otherabilities, butthatafter all is a maintalent, butthisis only a derivationtalent of immortaltalent.
这个次级天赋让布兰多有点惊喜,因为它基本上等同于前一世一个a+级天赋不死之躯,虽然不死之躯还有复活等能力,但那毕竟是个主天赋,而这只是一个不朽天赋的衍生天赋而已。
The Destiny TalentFoolFanaticismeffectturnedupgraded the bodyrankwhendurationfirst-level, in other wordsinheopened the Fanaticismeffect, Black IronLevel 7strengthAttributeswill turn intobronzeLevel 7, basicallywas equal todouble, was actually not bigwith the difference, stillevery daycandisplaytwice.命运天赋愚者的狂热效果变成了在持续时间内提高躯体级别一级,也就是说在他开启狂热效果时,原本黑铁七级的力量属性会变成青铜七级,基本等于翻倍,和原本差别倒是不大,仍旧每天可以施展两次。Fourth MarkandAncient Peoplehave not changed, Chosenincreasedfirst-levellevel, were many a instituteto lead the armyto obtain‚heroic’ the clause of talentsas well as0%tenAttributesadditions, was similarto a haloability.第四印记与远古之民并没有发生改变,天选之人增加了一级等级,多了一条所率领军队获得‘英勇’天赋以及百分之十属性加成的条目,类似于一个光环的能力。But the changes of remainingSkillare not big, similarlywere of many prefixsaints and sages, EliteSkillwere manynamed‚deification’Skill, enhancesentireAttributes20%, in additionElite Templateoriginal30%, extraAttributeshas enhanced50%.
而剩下的技能的变化不大,同样只是多了圣贤的前缀,精英技能多了一个名为‘神化’的技能,提高全属性百分之二十,加上精英模板原本的百分之三十,额外属性已经提高到了百分之五十之多。Brandoseesthisclause, whyone's ownPerfect BodyAttributeswill surpassso manycompared with the imaginationinsuddenly.布兰多看到这一条目,才恍然自己的完美躯体属性为什么会比想象中超出那么多。
......( To be continued.)
……(未完待续。)
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