Actually, ifonlyby the OSSsystem, itsregisteringprocedure/programactuallyquitesimple.
其实,如果只论oSS系统本身的话,它的登录程序其实相当的简单。Firstopenswindow, thenmovesto the OSSlabel, thenentersSword Skillrecordmodeandpresses down the key that startsto record, so long asthento do as one pleaseswieldingweapon, aftermoveconclusionpressed down the key of end record, thiscancompleteOriginal Sword Skill.
首先打开视窗,然后移动到oSS的标签之下,接着进入剑技的记录模式并按下开始记录的按键,然后就只要随心所欲的挥动武器,当招数结束以后再按下结束记录的按键,这样就能完成原创剑技了。But, mustbySword Skill that oneselfform in one's mindby the systems certificationbeSword Skill, mustovercometwoquitestrictconditions to succeed.
可是,要让自己构思的剑技被系统认证为剑技,必须克服两个相当严格的条件才能成功。One: Cannotbein the systemexistingSword Skill.
一:不能是系统中已经存在的剑技。
This firstconditionmademanyplayershave a headache, ifbecausedividedto cut and allchanges of thrustsuchsingle shottechnique is almost registered to haveSword Skill, therefore, wantsto createOSSonly to try the continualtechnique, had no other alternative.
这第一个条件就让不少的玩家为之头疼了,因为如劈砍以及突刺这样的单发技的所有变化已经几乎都已被登录为既有剑技,因此,想创出oSS只能尝试连续技,别无他法。Two: Wholecompletion of Sword SkillmustwithhaveSword Skill that in the systemrecordsto be similar.
二:剑技的整体完成度必须和系统中记录的既有剑技差不多。
When in other words, recordsSword Skill, mustput forthlets the systemapprovalfor the effectivestylesufficiently, otherwisealsohas no other alternative.也就是说,记录剑技时,必须使出足以让系统认可为有效的招式,否则也别无他法。Thesetwoconditionsadd, whatfinallymeans?
这两个条件加起来,结果意味着什么呢?Means that the player can only create the continualtechnique, moreoverrecordsin the Sword Skillprocess, when puts forthSword Skill, ina series ofmovements, besides the center of gravitymovement and attacktrack, other detailscannothaveanyissue.
意味着玩家只能创造连续技,而且记录剑技的过程中,使出剑技时,一连串的动作里,除了重心移动和攻击轨道以外,连其他的各种细节都不能有任何的问题。in a nutshell, thissystemisto let the playershowsto haveSword Skill of degreesystem assistancecanput forthwithoutsystem assistance, andmustbe the continualtechnique, otherwiseis unable to createsuccessfully.一言蔽之,这个系统就是让玩家在没有系统辅助的情况下展现出得有系统辅助才能使出的程度的剑技,且还必须是连续技,不然就无法创造成功。Howdifficulty, looks atRozenonunderstood, in the real world, before had not obtained the Foreign Magic Powertransformation, Rozenwantsto useSword Skill, mustmatchMysteryto usetogether, otherwisealmostcannot cause.
这其中的难度如何,看罗真就知道了,在现实世界里,还没得到域外魔力蜕变以前,罗真想使用剑技,必须搭配神秘一起使用,否则几乎使不出来。But the playersno doubthave the ability parametergoodvirtualbodyin the game, don't need to worryPhysical Abilityare being not enoughto put forth the Sword Skillissue, butwantssuccessfullyto put forthSword Skill, absolutely impossibleis so easyto succeed, not onlythistestsreflex nerves of player, but alsotestsplayer'stoSword SkillProficiency that oneselfcreate, the relapsepractice that only iftakes great pains, till the cranial nervesynapsecanrememberSword Skilla series ofmovementscompletely, otherwiseno onewantto succeed.
而玩家们固然在游戏里拥有着能力参数不俗的虚拟身体,不需要担心身体能力不足以使出剑技的问题,但想成功使出剑技,绝对不可能那么容易就成功,这不仅考验玩家的反射神经,还考验玩家对自己创造的剑技的熟练度,除非不厌其烦的反覆练习,直到脑神经突触能够完全记住剑技的一连串动作为止,否则谁也别想成功。XaXathatfellowpracticed for nearlyoneyearin the Black Iron Palaceprison, just nowcannot depend onsystem assistance, easyputting forthSword Skill, thus it can be seen, difficultyhow.沙萨那个家伙就在黑铁宫的监狱里练了近一年,方才可以不靠系统辅助,轻而易举的使出剑技,由此可见,这其中的难度如何。Overwhelming majorityplayersare unable to endurethisextremelymonotonouswork, thengave up the dream of homemadeSword Skillquickly.
绝大部分的玩家就无法忍受这种极为单调的作业,很快便放弃了自创剑技的梦想。Thisis the OSSdifficulty.
这就是oSS的难度。Naturally, where, does not lack the capable person who caninsisteventually.
当然,无论是在哪里,终究都不缺少能够坚持下去的能人。Part of veryplayersdiligentlyare the successfuldevelopmentOriginal Sword Skill, ultimatelyobtained the resemblesin the ancient times the Sword Techniqueschoolfounderhonor, evenalsoreallysomepeopleestablish the crownto haveGuild of name of school, opensdoujouon the street.
一部分非常努力的玩家还是成功的开发出原创剑技,最终得到了像古代剑术门派开山祖师般的荣誉,甚至还真的有人建立起冠有流派之名的公会,在街上开设道场。Butthesepeoplecando that isbecauseattachesSword Skillinheritancesystem the reason in OSSsystem.
而这些人之所以能这么做,都是因为附加在oSS系统当中的剑技传承系统的缘故。Successfullylogs inOSSplayeroneself to makethis/shouldSword Skillsecretsalsoto teachtootherplayers, making the playerinheritownSword Skill, hasownSword Skill.
成功登录oSS的玩家本人就能够制造出该剑技的秘笈并且传授给其他玩家,让玩家继承自己的剑技,拥有自己的剑技。Taking this into consideration, manypeoplewantto obtain the Original Sword Skillsecrets, obtains the inheritance of powerfulSword Skill, ifsometopplayersare willingto betrayOSS, thatcangainto a quiteastonishingincomeimmediately.
有鉴于此,许多人想要获得原创剑技的秘笈,得到强力剑技的传承,一些顶尖玩家若是愿意出卖oSS的话,那立即就可以赚到一笔相当惊人的收入。Naturally, regards the OSScontinuous strikesnumber of times, the Sword Skillmight, performance and effectare entirely different, causing the Original Sword Skillvalue is also different.
理所当然,视oSS的连击次数,剑技的威力、性能和效果就大不相同,导致原创剑技的价值也不同。At present, the 5 continuous strikesaboveSword Skillsecretshave becomein the ALOworlditem of highestprice, the continuous strikesnumberare more, the Sword Skillmightis more astonishing, the valueis more fearful, the difficulty of onlycreationis higher, can therefore create the highcontinuous strikesnumber the Sword Skillplayersis the topplayerswithout a doubt, the firstservercanarrangeexistence on given name.
目前,五连击以上的剑技秘笈就已然成为了ALo世界中最高价的道具,连击数越多,剑技威力越惊人,价值越可怕,只是创造的难度就越高,所以能够创造高连击数的剑技的玩家都是毋庸置疑的顶尖玩家,前服务器都能排的上名号的存在。For example, oncehadGeneralSalamander of name of strongestplayerEugeneto create8 continuous strikesOriginal Sword Skill————《Volcanic Blazer》.
例如,曾经拥有最强玩家之名的火精灵将军尤金就创造出了八连击的原创剑技————《火山喷射》。For example, inKiritothis《Scarlet Wing》was next toRozen'sBlack Swordsmanalsoto create7 continuous strikesOriginal Sword Skill————《Deadly Sins》.
例如,桐人这位《红翼》中仅次于罗真的黑色剑士也创造出了七连击的原创剑技————《七大罪》。For example, Leafais also relying on the swordsmanship/kendoexperienceagaininreal world, creates4 continuous strikesOriginal Sword Skill————《Hanatori》.
再例如,莉法也凭借着自己在现实世界中的剑道经验,创造出四连击的原创剑技————《花鸟》。EvenAsunaafterworked hardseveralmonthsunceasinglypracticesandforms in one's mind, finallysuccesslogged in5 continuous strikesOriginal Sword Skill————《Starry Tear》.
连亚丝娜都在辛苦了好几个月的时间不断练习和构思以后,终于成功的登录了五连击的原创剑技————《星屑泪光》。Then, includingKirito, Leafaas well asAsuna, allplayers who hadOriginal Sword Skillbecausedifficultlyandgave upcreatingsecondOriginal Sword Skilldifficultly, otherplayers were also so, only ifwerespendsto buy, otherwisefew peoplewill persist increatingsecondSword Skill.
然后,包括桐人、莉法以及亚丝娜在内,所有拥有了原创剑技的玩家就因为其中的艰苦和困难放弃创造第二种原创剑技了,其余玩家也是如此,除非是花钱购入,否则很少有人会坚持创造第二种剑技。In summary, has the OSSplayerto lose face/show offcompared with the commonplayer, andwas hounded.
综上所述,拥有oSS的玩家就一直比一般玩家出彩,且更受追捧。
The expert who thisKirito and Leafais not even ableto defeat, properly speaking, has the OSSprobably not extraordinaryappearance, do not forget, the opposite partywasjustin the transfer to ALO, the considering everything is just oneweek, unexpectedlycreatedOSSto come, this was could it be thatinsufficiently surprised?
这位连桐人和莉法都无法战胜的高手,照理来说,拥有oSS好像不出奇的样子,可别忘了,对方是刚转移到ALo里的,满打满算都只不过是一个星期,居然就创出了oSS来,这难道不足以惊讶吗?Let alone...
更别说...„OSS that it is said that hehasisterrifyingextremely11 continuous strikes.”
“据说,他拥有的oSS是恐怖到不行的十一连击喔。”Lisexclaimed in surprise, but.莉兹惊叹而起了。„Ten... 11 continuous strikes...!?”
“十...十一连击...!?”Asunais unable to be calmfinally.亚丝娜终于无法淡定了。„11 continuous strikes?”
“十一连击?”Rozensamenarrowed the eyes.罗真同样眯起了眼眸。„ThisshouldbeOriginal Sword Skill that inALOcanconfirmat presentand evenhasinSword SkillSword Skill of highestcontinuous strikesnumber, cancreatesuchSword Skill, thispersonis not simple.”
“这应该是ALo中目前能够确认的原创剑技乃至既有剑技里最高连击数的剑技了,能够创出这样的剑技,这个人不简单啊。”Rozenis out of controlto acclaim.罗真禁不住赞叹了起来。However, histhese words, are actually change the peoplespeechless the helplessexpression.
然而,他的这番话,却是换来众人无语又无奈的表情。„Do youhave the qualifications of saying? Elder Brother!”
“你有这么说的资格吗?哥哥!”Leafaonill-humoredrolled the eyes.莉法就没好气般的翻了一个白眼。ThismadeRozensmileresentfully.
这让罗真悻悻的笑了。Without the means.
没办法。„Youdetermined that thisisinALOOriginal Sword Skillas well ashasinSword Skillcontinuous strikesto counthighest?”
“你确定这是ALo中原创剑技以及既有剑技中连击数最高的吗?”Kiritospokedirectly.桐人直接发话。„EntireALOknows,inyourhomemadesevenSword Skill, maycomparethisterrifyingSword Skillvery much.”
“全ALo都知道,你自创的七种剑技里,很有可能比这更恐怖的剑技啊。”Yes.
是的。Inotherplayersdo not dareto createunder the secondSword Skillconditionagain, RozenactuallycreatesentiresevenOriginal Sword Skill.
在其余的玩家都不敢再创造第二种剑技的状况下,罗真却是创造出了整整七种原创剑技。Has《Eye of the Mind》suchBugSkillRozennot to know that has seenmanytrulyswordsmen, includingAltera, Edelweiss, Kurogane Ikkias well asKanata Agethisone by oneexpert, evenhas also seenEisenach Stylesuchnodual swordstechnique, in additionhas been ableto realize the use of Sword Skillin the reality, is been also getting more and more developedby the nerve that Foreign Magic Powersublimates, finally, RozencreatedsevenSword Skillon the one breath.
拥有《心眼》这样的Bug技能的罗真就不知见过多少真真正正的剑士,其中包括阿蒂拉、爱德怀斯、黑铁一辉以及英司彼方这一个个的高手,甚至还见过艾森纳赫流那样的无双剑术,加上早已在现实中都能实现剑技的使用,被域外魔力升华的神经也越来越发达,最终,罗真就一口气创出了七种剑技。ThesesevenSword Skill, were namedbyBig Dipper (Hokuto)byRozen, respectivelyis————
这七种剑技,被罗真以北斗七星进行命名,分别为————————《Dubhe》.————《天枢》。————《Merak》.————《天璇》。————《Phecda》.————《天玑》。————《Megrez》.————《天权》。————《Alioth》.————《玉衡》。————《Mizar》.————《开阳》。————《Alkaid》.————《摇光》。ThesesevenSword Skill, Rozen had once shown the first five in front of players————《Dubhe》, 《Merak》, 《Phecda》, 《Megrez》as well as《Alioth》.
这七种剑技,罗真曾在玩家们的面前展现过前五种————《天枢》、《天璇》、《天玑》、《天权》以及《玉衡》。ButthesefiveSword Skill, respectivelyare2 continuous strikes, 4 continuous strikes, 6 continuous strikes, 8 continuous strikesas well as10 continuous strikes.
而这五种剑技,分别为二连击、四连击、六连击、八连击以及十连击。As forlattertwoSword Skill, Rozenhas never demonstrated.
至于后两种剑技,罗真从未展示过。Even so, before then, Rozen's《Alioth》isinALOcontinuous strikescountshighestOriginal Sword Skill.
即使如此,在此之前,罗真的《玉衡》都已经是ALo中连击数最高的原创剑技了。ButalsotwoSword Skill, Rozenhas not demonstrated.
可还有两种剑技,罗真未曾展示过。Therefore, manypeoplehad been discussing, 10 continuous strikes, absolutelyis notRozen's limit.
因而,早已很多人都在讨论,十连击,绝对不是罗真的极限。
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