ROD :: Volume #4

#315 Part 2: Endures compared with artifact dark gold staff


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I...... I have not misread, this should be artifact is right, should call it artifact to do right by its value!!! At this time, my brain chaos, but keeping is calculating a stick. 我……我没看错吧,这应该是神器才对吧,应该称之为神器才对得起它的价值吧!!!此时,我的大脑一片混沌,只是在不停的算着一笔杖。 Assuming that one bottle of medium mana potion, 40 minutes reply 150 mana, if calculate by the Sorcerer skill attribute addition, level 30 Sorcerer can shorten the absorption time to about 10 minutes, good, was counted the overlay to drink the law line again, drank the next five bottles, then 30 levels of Sorcerer digested the limit time that one bottle of medium mana potion required is about two minutes. 假设有一瓶中型法力药剂,40分钟回复150点法力,如果以巫师技能属性加成来算,30级巫师能将吸收时间缩短到十分钟左右,好吧,再算上叠加喝法行了吧,一口气喝下五瓶,那么一个三十级巫师消化一瓶中型法力药剂所需要的极限时间是两分钟左右。 Two minutes are equal to 120 seconds, in other words average one second can only restore around 1 : 00 mana, if Sorcerer had this dark gold staff, facing the same level enemy, how even the striking power can still make 4~5 to select damage again lowly, supposed that the Sorcerer attack frequency is 1 second, attacks the same level monster hit probability is 50( this acts according to the monster attribute different fluctuation is quite big, only averaging value), is counted 50 stealing probabilities again, these put together, how regardless to calculate, can guarantee the owner can absorb at least one mana every second on average. 两分钟等于一百二十秒,也就是说平均一秒的时间只能恢复一点多的法力,而如果巫师有了这根暗金法杖,面对同等级的敌人,即使攻击力再怎么低也能打出四五伤害吧,假设巫师的攻击频率是一次秒,攻击同等级怪物的命中率是50(这个根据怪物属性的不同浮动比较大,只取平均值),再算上50的偷取几率,这些加在一起,无论怎么算,都能保证拥有者平均每秒钟能吸取至少一点法力 In other words, has this staff mage, is equal to mana growth that had 30 levels of Sorcerer overlay five bottles of medium mana potion continuously to supplement, moreover no side effect( drank potion were too many have side effect), by Sorcerer physical attack, in addition so, if placed in this staff other class? 也就是说,拥有这根法杖法师,等于拥有了一个三十级的巫师连续不断的叠加五瓶中型法力药剂补充的法力增长速度,而且没有一点副作用(喝药水太多是有副作用的),以巫师物理攻击尚且如此,若是将这根法杖放在其他职业手里呢? In brief, had this staff adventurer, does not need to worry potion to be insufficient absolutely again, regarding the potion drop rate low real world, what this isn't artifact is? 总之,有了这根法杖冒险者,绝对不用再愁药水不够,对于药水爆率低下的现实世界来说,这不是神器是什么? Sees my body to petrify and saliva crossflow the appearance, the Cain good intention reminds me, this dark gold staff puts is indeed more materially beneficial than artifact earlier, but after high-level, by monster physical defense, the staff meager striking power was unable broken to guard, naturally also on absorption mana, therefore can only use in the earlier period, why this also has such NB attribute actually to degenerate into the dark gold equipment reason. 见我身体石化兼口水横流的模样,凯恩好心提醒我,这根暗金法杖放到前期的确是比神器还要实惠,但是到高级以后,以怪物的物理防御,法杖微薄的攻击力已经无法破防了,自然也就吸取不了法力,所以只能在前期使用,这也是为什么拥有如此NB的属性却沦为暗金装备的原因。 Scratches the saliva, my incomparable regret receives dark gold staff, if this striking power can grow ten times of eight times again, that should good. 擦擦口水,我无比遗憾的将暗金法杖收好,要是这攻击力能再增长十倍八倍,那该有多好啊。 Cain gives my second items is the mage robe. 凯恩递给我的第二件物品法师袍。 Vortex of master method robe dark gold 暗金之漩涡大师法袍 defense: 38 防御:38 durability: 35-35 耐久:35-35 Needs the energy points: 60 需要精力点数:60 minimum level: 25 需要等级:25 ( Limits the Sorcerer use) (限巫师使用) +5 2 enhanced defense +5防御强化 +1 lightning skill level( limits Sorcerer) +1闪电技能等级(限巫师) +3 Warmth( limits Sorcerer) +3暖气(限巫师) +2 to ice sludge armor( limits Sorcerer) +2至碎冰甲(限巫师) +15 energy +15精力 +20 life +20生命 resist cold +21 抗寒+21 resist lightning +12 抗闪电+12 +1 illuminates the range +1照亮范围 The attribute good mage robe, oneself just can use, but started newly infinite mana potion dark gold staff, the function of that +3 Warmth appeared somewhat tiny, +1 lightning skill could not use, why was gold equipment must add on the dark gold name obviously, was really puzzled enough. 属性不错的法师袍,自己刚好可以用上,只是新入手了无限蓝瓶暗金法杖,那+3暖气的作用就显得有些渺小了,+1闪电技能也用不上,还有明明是黄金装备为什么非得加上暗金称呼啊,真有够纠结的。 What remaining is the atrophy head of Necromancer, Cain in the Identify process brow that is a tight wrinkle, I receive is also fearful and apprehensive, it seems like to and continues I alone who Necromancer the interest does not catch cold, has the time really to study the Necromancer psychology, actually when having a look at them to take the withered head feelings is being how. 剩下的是死灵法师的萎缩头颅,凯恩辨识过程中眉头那是一个紧皱,我接过来的时候也是心惊胆战,看来对死灵法师的兴趣不感冒的并不止我一个人,有时间真想研究一下死灵法师的心理,看看它们拿着干枯头颅时的感想究竟是怎么样的。 Eyeball of exposition solidification head 凝固之眼球揭露者之首 defense: 18 防御:18 durability: 20 of 20 耐久:20-20 minimum strength: 18 需要力量点数:18 minimum level: 12 需要等级:12 ( Limits the Necromancer use) (限死灵法师使用) +3 0 enhanced defense +30防御强化 +1 Skeleton recovers( limits Necromancer) +1骷髅复苏(限死灵法师) +2 controls Skeleton( limits Necromancer) +2支配骷髅(限死灵法师) +20 life +20生命 resist poison +3 0 抗毒+30 ......, Rare trash equipment, attribute few did not say, although said that has +1 Skeleton to recover, matched on the +2 control Skeleton addition again, Skeleton that summon came out can also be separated from the cannon fodder rank reluctantly, but generally speaking, these two attributes put together, might as well +1 Clay Golem was so useful . Moreover the corpse that I most hoped for exploded skill not to have, the trash, was really the shame to this special items. 呃……,少有的垃圾装备啊,属性少不说,虽然说有+1骷髅复苏,再搭配上+2的支配骷髅加成,召唤出来的骷髅也勉强能脱离炮灰级别了,但是总体来说,这两条属性加在一起,还不如一个+1粘土石魔那么有用,而且我最期盼的尸爆技能也没有,垃圾,真是愧对这件特殊物品 * * Yesterday related in wrote feelings in the work, hopes that everyone had the time to look, forgives slightly seven, pounded a bill and subscription support while convenient, quite made small seven have the power to continue the character. 昨天在作品相关里面写了篇感想,希望大家有时间能看一看,体谅一下小七,顺便多砸点票票和订阅支持,也好让小七有动力继续加更加字。
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