In early April, " Plants vs Zombies Online » offlinepromotionalsospread the goodnews.
四月初,《植物大战僵尸online》的线下推广也传来了好消息。Coca-Colachose15most popularGameimagesfrom«Plants vs Zombies Online» , helping the newbottlebodydecorateitsdesign, printsonCoca-Cola that inmostfreshmanproduced.
可口可乐从《植物大战僵尸online》中挑选了十五个最受欢迎的游戏形象,将其设计成全新的瓶体装潢,印制在了最新生产的可口可乐上。BecauseCoca-Colais the entire worldputs up a factory, thereforetheystartto promote " Plants vs Zombies » special editionCoca-Colaproducttime, is the hot initialization of unusualpowerful, the corporationdetermines the packingdirectly, after the production materialwill giveallcannedfactories, allCoca-Colaproduction linesstartto produce the newpackingat the same time the product, a productproduction line, is transported tomarket within the coverage scopeimmediately, is extremely quickin the speed of offlineshopgoods.
由于可口可乐本身就是全世界建厂,所以他们开始推广《植物大战僵尸》特别版可口可乐产品的时候,直接就是非常强力的热启动,总公司确定包装,将生产资料给到所有灌装厂之后,所有的可口可乐生产线都在同一时间开始生产新包装的产品,产品一下生产线,就被立刻运往覆盖范围内的市场,在线下铺货的速度极快。China, isUS (America) and various European countries, evenSoutheast AsiaandAfrica, so long asthere is a market of Coca-Colaproduction line, immediatelyon the shelfCoca-Cola of brand-newpacking.
无论是华夏,还是美国、欧洲各国,甚至东南亚与非洲,只要有可口可乐生产线的市场,都在第一时间上架了全新包装的可口可乐。Coca-Cola of newpackingfrom the can the bottleddrink of variouscapacities, usedtheiruniqueredas before, on360degreesring-likepacking, about 50%areais usedto showCoca-Colagiganticlogo, 20%areaare usedto demonstrateproductburden sheetas well asnutrient contenttableand otherinformation, remaining30%thengave the Plants vs Zombiescartoonmaterialcompletely.
新包装的可口可乐从易拉罐到各种容量的瓶装饮料,都依旧采用了他们独特的红色,在360度的环形包装上,有50%左右的面积用来展现可口可乐硕大的logo,有20%的面积用来展示产品的配料表以及营养成分表等信息,剩下的30%便全部给了植物大战僵尸的卡通素材。Moreover, what is worth mentioning is, that30%are usedto demonstrate that the cartoonimage the position, left15differentcartoonimages, butoccupiesunderhalf ofareaCoca-Colalogo, " Plants vs Zombies Online » inmost classicaltwofixedimages, oneis the peashooter, oneisordinaryZombie(s), thesetwoimagesunderlogo of Coca-Cola, therefore, thisbasicallyguaranteedhow the non-phialbodyplaces, can see " Plants vs Zombies Online » visual element.
而且,值得一提的是,那30%用来展示卡通形象的位置,留给了十五个不同的卡通形象,而占据一半面积的可口可乐logo下方,还有《植物大战僵尸online》里面最经典的两个固定形象,一个是豌豆射手,一个是普通僵尸,这两个形象就在可口可乐的logo下方,所以,这就基本确保了不管瓶身怎么摆放,都能够看得到《植物大战僵尸online》的视觉元素。Nowadays, the person who allhas contacted the computer, has almost contacted«Plants vs Zombies Online», thereforetheyinvariousimagestoGamewere familiar, but, theyin the network, saw the two-dimensionalimages of theseplanesthrough the computerscreenbefore, butnow, theseimagesappearintheirlifesuddenly, moreoverisentityproduct that the three-dimensional solidmaytouch, thereforeall of a suddeninofflinedranknumerouslysoftlyemerges.
现如今,所有接触过电脑的人,几乎都接触过《植物大战僵尸online》,所以他们对游戏中的各种形象再熟悉不过了,不过,之前他们都是在网络上,通过电脑屏幕看到这些平面的二维形象,但是现在,这些形象忽然出现在了他们的生活中,而且是三维立体可触摸到的实体产品,所以一下子就在线下众多软饮中脱颖而出。
The cooperation of «Plants vs Zombies Online»imageandCoca-Cola, is obviousto the promotion of offlineconsumer, has not likedornot heardthisGameCoca-Colaconsumer, notbecauseCoca-Colatraded the newpacking, gives upspending, but, theseusuallyrarelydrinkCoca-Cola, ordrinks the consumer of Coca-Colaoccasionally, becausesaw the familiar«Plants vs Zombies Online»cartoonimage, the extremelyeasilybeen familiarelementaffects, thusgerminationbuying urge.
《植物大战僵尸online》的形象和可口可乐的合作,对线下消费者的促进非常明显,不喜欢或者没听说过这款游戏的可口可乐消费者,不会因为可口可乐换了新的包装,就放弃消费,但是,那些平时很少喝可口可乐,或者偶尔喝可口可乐的消费者,因为看到了熟悉的《植物大战僵尸online》卡通形象,极容易被熟悉的元素所影响,从而萌生购买欲。Manyactual data supportedthis point.
很多实际数据佐证了这一点。BecauseCoca-Colapackedto use15differentcartoonimages, therefore a listing, triggered a collectionheat!
由于可口可乐包装采用了十五个不同的卡通形象,所以一上市,就引发了一种收集热!Around the worldhasmanyconsumersinunconsciousto startto collectCoca-Cola, somepeoplepurchase the bottleddrink, then the packingstrip of bottleddrinkcarefulopens, to flatten the collection, somepeoplebuy the cannot to drinkdirectly, place in the display window in home, is collecting the cartoonimages.
全世界各地都有大量的消费者在不自觉中开始收集可口可乐,有人购买瓶装饮料,然后把瓶装饮料的包装条小心的拆下来、铺平收藏,有人直接买易拉罐不喝,摆放在在家中的橱窗里,收集着一个又一个的卡通形象。Whatis most interesting, Muye Science and TechnologygaveCoca-Colato teach a smallskill, althoughdecideswith15cartoonimages, but the usefrequencies of these15cartoonimagescannot certainly the equal distributions, unable produce1.5 billionbottles, eachcartoonimagehas100 millionbottles, like thiswas commonon the peace, on the contrary, mustincreasesomepartvividly the mirrorrate/lead, thenreducespartvividlymirrorrate/lead.
最有趣的是,牧野科技曾经给可口可乐传授过一个小技巧,虽说决定用十五个卡通形象,但是这十五个卡通形象的使用频次一定不能平均分配,不能是生产十五亿瓶,每一个卡通形象都有一亿瓶,这样就太平庸了,相反,必须要加大某一部分形象的出镜率,然后再降低一部分形象的出镜率。In other words, 15vividstrength, at leastneedto guaranteetwovividstocksarerelativelyscarce, only by doing so, canpromote the collectiondesire of user.
也就是说,十五个形象力,至少要保证两个形象的存量是相对稀少的,只有这样,才能够促进用户的收集欲。ThisisLi Mu the inspiration of childhoodperiodbetween-meal snackobtaining, inthatbetween-meal snackhas a All Men Are Brothers108randomly the cartoonvividcard of character, butseveralcartoonimagesare extremely rare, in the Li Muimpressionis most difficultto lookisLin Chong, 50 centsonepackage of between-meal snack, ifstarts out a Zhang Linto clash, light/only the cardat leastcansell for over 50Yuan, and even higher, reasons for this include, isinmanysubconscioushas an obsession, the obsessionforceshimto seethisserial products, will wantto collect, so long asnotundervolume of completepremise, volume. Moremoreis bewitched, 108 the collection10, insteadfelt likeindifferent, butcollectionsimultaneous/uniform107time, will fall into the hugeanxiety and anticipation.
这是李牧从幼年时期一款零食中得到的灵感,那款零食里面随机带有一张水浒108将人物的卡通形象卡片,但是有几个卡通形象极其罕见,李牧印象中最难找的就是林冲,五毛钱一包的零食,如果开出一张林冲,光卡片就至少能卖五十元以上,甚至更高,究其原因,就是许多人本身潜意识里有一种强迫症,强迫症迫使他看到这种系列产品,就会想要收集,而只要没有集齐全部的前提下,集的越多越着魔,108将集了十个,心里反而觉得无所谓,但集齐107个的时候,会陷入巨大的焦虑和期待。Therefore, Coca-Colaalsodeliberatelycontrolledtwocartoonimagesmirrorrate/lead, their mirrorrate/leadbigdrop.
所以,可口可乐也刻意控制了两个卡通形象的出镜率,把它们的出镜率大大下降。
The proportionare least, is the nutwall.
这其中,占比最少的,就是坚果墙。
The simple and honestlovablenutwallisinPlants vs Zombies a popularityveryhighimage, especiallyis deep the femaleaffection, thereforemanyfemalestocollectCoca-Cola of nutwallpacking, evenbuysin the onlinelarge sum of money.
憨厚可爱的坚果墙一直是植物大战僵尸里面人气非常高的一款形象,尤其深得女性喜爱,所以许多女性为了收集到坚果墙包装的可口可乐,甚至在网上重金求购。WhenCoca-Cola of «Plants vs Zombies Online»seriesbecomes popular in the world, canCoca-Cola of Taobaonetonebottle of nutwallpackinghas cooked up80Yuan.
当《植物大战僵尸online》系列的可口可乐风靡全球的时候,淘宝网一瓶坚果墙包装的易拉罐可口可乐已经炒到了八十元。
The European and USmarketis more fearful, takesUS (America)as.
欧美市场更加可怕,其中以美国为最。Whydoes not know, US (America)possiblyisinthisworldcollectionhobbypatientmostcountries, somepeoplecollectdozenstonsvariousrocks, somepeoplecollect the entire worldseveral thousand over ten thousand the beer bottle, somepeoplecollect the labels on varioustypes of glass jars, thisstrangethingsomepeopleare going all outto collect, Coca-ColathisalmosteveryUS (America)personloves the explodingfundsdrink of suffering extreme distresslet alone.
不知道为什么,美国可能是这个世界上收集癖患者最多的国家,有人收集几十吨的各种岩石,有人收集全世界几千上万中啤酒瓶,有人收集各种玻璃瓶上的贴纸,这种稀奇古怪的东西都有人在拼命收集,更何况可口可乐这种几乎每一个美国人都爱到死去活来的爆款饮料。Therefore, inebay, nutwallCoca-Colacan of onebottle of US (America)native placeversions, cansellto60USD, almost500YuanRMB, other countries'version, from40USDto20USD, besidesnativeversion, whatis most expensiveis the Canadianedition, becauseusesEnglish, onpackingbasicallynottoowide difference.
于是,在ebay,一瓶美国本土版的坚果墙可口可乐易拉罐,能卖到60美元,差不多五百元人民币,他国版的,从40美元到20美元不等,除了本土版之外,最贵的是加拿大版本,因为都采用英语,包装上基本上没太大差别。«Plants vs Zombies»versionCoca-Colagoes on the marketseveraldayslater, the data of globalfinal consumptionstatistics, Coca-Colainthese dayssales volume, compared withgrew23%in the past!
《植物大战僵尸》版可口可乐上市几天之后,全球终端消费统计的数据,可口可乐在这几天的销量,较往常增长了23%!ThisisonemakesCoca-Colabe wild with joy, lets the data that Pepsispecific usehits the wall.
这是一个让可口可乐欣喜若狂,让百事可乐用头撞墙的数据。GlobalpopularcartoonGame, can actually burst outsuchstrongvitalityin the entitydomain, reallyshocked each person of entityindustry.
一款全球热门的卡通游戏,竟然能够在实体领域迸发出这么强大的生命力,实在是惊呆了实体行业的每一个人。Meanwhile, the custom-madepuppet of McDonald'shas also startedto deliver goodsfrom the ChinaOEM (original equipment manufacturer) suppliermanufacturerone after another, fine„the Plants vs Zombies&McDonald's”themepuppetalsousedwith the Coca-Colasame15cartoonimages, moreover used the similarhungrymarketing approach.
与此同时,麦当劳的定制玩偶也已经开始从华夏的代工厂商陆续发货,精美的“植物大战僵尸&麦当劳”题材玩偶也采用了与可口可乐相同的十五个卡通形象,而且也采用了同样的饥饿营销模式。Thesehave custom-made the puppetto leave the plantafter the examinationis qualified, directlysends outMcDonald'sin the subsidiary company in the world, becauseallpuppethave custom-madefrom the Chinamanufacturer, therefore the speed of McDonald'sShopgoodswantsonslowmanycompared withCoca-Cola.
这些定制玩偶出厂经过检验合格之后,直接发往麦当劳在世界各地的分公司,由于所有的玩偶都从华夏厂商定制,所以麦当劳铺货的速度比可口可乐要慢上许多。However, according toMcDonald'sto the situation that Muye Science and Technologyfeeds back, McDonald'sin the subsidiary companies in various countrieshasownraw material and materialcooperative enterprise, fromTudouto the ketchup, from the chickento the Hamburgerbread, basicallyis the local areasupplies, in addition, theirdemonstrationmaterials and packingmaterials are also the local areasupply, therefore, the althoughpuppetcould notinallshopgoods, howeveralldemonstrationmaterialsarrive.
不过,据麦当劳给牧野科技反馈的情况,麦当劳在各国的分公司都有自己的原材料以及物料合作企业,从土豆到番茄酱,从鸡肉到汉堡面包,基本上都是本地供应,除此之外,他们的展示物料以及包装物料也都是本地供应,所以,虽然玩偶还没能在所有门店铺货,但是所有的展示物料都已经到位。McDonald'sthisstandardizationextremelyhighenterprise, has realized the local area of allraw materialsto supply, gives an examplewith the Chinamarket, light/onlyShopsupplies the breadtoMcDonald's, and enterprise of coldfreshfoodhasmanyfamilies/home, is found in the nation, theiralthoughenterpriseis different, butstrictlyis implementing the supplystandard that McDonald'sformulatescompletely, can therefore guarantee that globalproductcontrolis basically almost the same.
麦当劳这种标准化极高的企业,早就已经实现了所有原材料的本地供应,就拿华夏市场举例,光是给麦当劳门店供应面包,以及冷鲜食材的企业就有很多家,遍布全国,他们虽然企业不同,但全部都在严格执行麦当劳制定的供应标准,所以才能够确保全球品控基本上相差无几。Undersuchprerequisite, McDonald'sin all demonstrationmaterialsandpackingmaterials of Chinamarket, is responsible forprovidingby the local enterprise, for exampleinstalls the Hamburger, fries, chickennuggetand othervideo of the boxes and packing papers, as well asmaterial of lamphousedemonstration, menudemonstrationas well asshopdemonstration.
在这样的前提条件下,麦当劳在华夏市场的所有展示物料、包装物料,也都由本土企业来负责提供,例如装汉堡、薯条、鸡块等视频的盒子、包装纸,以及灯箱展示、菜单展示以及门店展示的物料。Thislocalmaterials supply -based the standardizedchain, McDonald'shas completed the brand-newactivityto demonstratein the shop front of the world, the activitypostersas well asothermaterials of «Plants vs Zombies Online»seriesmealandseriespuppethave gotten onlinein the majorshops, the consumershave also receivedthismessage, andunderstoodthrough the demonstrationmaterialahead of timethistime the visual effect of moving the product.
基于这种本土物料供应的标准化链条,麦当劳在全球的店面都已经完成了全新的活动展示,《植物大战僵尸online》系列套餐、系列玩偶的活动海报以及其他物料早就已经在各大门店上线,消费者们也早就已经接收到这个消息,并且通过展示物料提前了解了这次活动产品的视觉效果。At present, the globalshopsomemassusersinquired when every day " Plants vs Zombies Online » subjectversionmealwill go on the market, the hardcorepowders of manyMcDonald's, or " Plants vs Zombies Online » hardcorepowder, is waiting«Plants vs Zombies Online»seriespuppet that collectsMcDonald's.
目前,全球门店每天都有大量用户询问《植物大战僵尸online》主题版套餐到底什么时候才会上市,很多麦当劳的铁杆粉,或者《植物大战僵尸online》的铁杆粉,都在等着收集麦当劳的《植物大战僵尸online》系列玩偶。
The «Plants vs Zombies»primaryofflineexpansion, yielded the hugeresult, the personnel who alsolet the entire worldcommercial sectorexperienced the influence of Chinacartoon, suddenly, even the personnel of Chinaanimationindustry, deeplyby " Plants vs Zombies Online » inspiration, although«Plants vs Zombies Online»were onlyGame, without the cartoon, did not have the animation.
《植物大战僵尸》的初次线下扩张,取得了巨大的成果,也让全世界商业领域的人员见识到了华夏卡通的影响力,一时间,甚至连华夏动画行业的人员,都深受《植物大战僵尸online》的鼓舞,虽然《植物大战僵尸online》只是一款游戏,没有漫画,更没有动画。However, becausejust«Plants vs Zombies Online»globallyhas the hugeinfluence, therefore the companies of manycartoonindustriesstartto communicatewithMuye Science and Technology, the almosteveryChinaanimationcompany, hopes that canbuy " Plants vs Zombies Online » animationcopyright, is based on«Plants vs Zombies Online»produces the cartoon and animationof the same name, Li Muwithout exception, completerejection.
不过,正因为《植物大战僵尸online》已经在全球范围内拥有了巨大的影响力,所以许多卡通行业的公司开始跟牧野科技沟通,几乎每一个华夏的动画公司,都希望能够买下《植物大战僵尸online》的动漫版权,以《植物大战僵尸online》为基础来制作同名漫画以及动画,李牧无一例外,全部拒绝了。
The root of Chinacartoon, is rottenin the Li Mueye, at leastinimmediatelyrotten, manyanimationcompaniesare not making the animationattentively, butinattentivedeceitgovernment subsidy, therefore the domesticcartoonmarketemergedplenty oftrashcontents, not onlydoes not have anyinnovation, insteadwas much weaker than several years ago cartoons.华夏卡通的根,在李牧眼里是烂的,最起码在当下还是烂的,许多动画公司不是在用心做动画,而是在用心欺骗国家补贴,所以国内卡通市场涌现出了大量的垃圾内容,不但没有任何创新,反而比十几年前的卡通还要弱得多。Rejected the domesticanimationcompany, Japan and US (America)animationcompanyalsolooked, theyalsohope that canattain " Plants vs Zombies Online » copyright, thendevelops a brand-newstoryinthisfoundation.
拒绝了国内的动漫公司,日本和美国的动漫公司也都纷纷找了上来,他们也都希望能够拿到《植物大战僵尸online》的版权,然后在这个基础上开发出一个全新的故事。ThisLi Muhas not rejected.
这一次李牧没有拒绝。Japan and US (America)animationlevelrepresented the industrytoplevel, thereforeLi Mudecided, with plan the competitive tender the way, moves the copyrightderivations of picture-story showsandanimationbigmoviethesethreedirectionsto conduct the fair competitionto " Plants vs Zombies Online » cartoon.
日本和美国的动画水平代表了行业顶尖水准,所以李牧决定,采用以策划竞标的方式,对《植物大战僵尸online》的漫画、动画剧、动画大电影这三个方向的版权衍生进行公平竞争。
The premise of competitive tenderis, regardless of the Muye Science and Technologychoiceandwhocooperates, will not use the copyrightis authorizedto the approach of opposite party, butis borneallderivationdevelopment costsbyoneself, thengives the opposite party20%points of net profit.
竞标的前提是,无论牧野科技选择和谁合作,都不会采用将版权授权给对方的做法,而是由自己承担所有的衍生开发费用,然后将净利润的20%分给对方。
The way of competitionis, makingthemcome the detailedplancase, Muye Science and Technologyaccording to the quality of plan, comes the directdesignationoperation target, in the meantime, Muye Science and Technologywill also sign the confidentiality agreementwiththem, allplancases, Muye Science and Technologywill not divulgewill not change external appearances onlyandpossess in any form, byfairness that thisguarantees the competitive tender.
竞争的方式是,让他们来出详细的策划案,牧野科技根据策划的好坏,来直接选定合作对象,同时,牧野科技也会跟他们签订保密协议,所有的策划案,牧野科技都不会泄露更不会以任何形式改头换面、据为己用,以此来确保竞标的公正性。Draws an analogy, ifPixarwere selected " Plants vs Zombies Online » cartoonmoviecopyrightcooperation, thenboth sidesdecide a production cost, for examplefiveTen Million USD, thesefiveTen Million USDwill be undertakenbyMuye Science and Technologycompletely, in the future after thisfilmmakingwill be completed, all net profits of obtains, will apportionPixar20%, what will be most essential, Pixarwill have20%gain sharing, but the copyrightandhis10 centsrelationswill not have, copyrightforeverin the Li Muhand.
打个比方,如果皮克斯中标了《植物大战僵尸online》的卡通电影版权合作,那么双方敲定一个制作费用,比如五千万美元,这五千万美元将全部由牧野科技承担,未来这部电影制作完成之后,所得到的所有净利润,都会分给皮克斯20%,但最关键的是,皮克斯只有20%的利润分成,但是版权和他一毛钱关系都没有,版权永远都在李牧自己手里。Onlinefiery/popularis incomparable, offlinekills the four directionsgreatly, if the cartoonandanimationblossomagainin abundance, «Plants vs Zombies»will becomethis yearsurely, and evenover the next several years, entire worldmostfiery/popularcartoonbigip!
线上火爆无比,线下大杀四方,如果漫画、动画再纷纷开花,《植物大战僵尸》必定会成为今年,乃至未来几年,全世界最火爆的卡通大ip!
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