,()
,()Mustotherwise, thisPowerhouseminute/share of minuteturn into an powerfulincomparableUndeadretinue, comesto launch the destructionattacktothem.
要不然的话,这个强者分分钟就会变成一个强悍无匹的亡灵仆从,来对他们实施毁灭打击。However, this is also notUndead Recoverythisskillmost disgustingplace.
然而,这还不是亡灵复苏这个技能最恶心的地方。Becauseplaysto playso manyyearsexperiencesbyQi Le, Undead Recoverythisskill, most disgusting, but also is the most intrepidplace, lay inbeing ableto awakenondying in battlethis point.
因为以齐乐玩游戏这么多年的经验来看,亡灵复苏这个技能,最恶心,但也是最强悍的地方,就在于能够唤醒阵亡者这一点上面。Butin the choice of dying in battle, thatwascanmake much ado about nothing.
而在阵亡者的选择上,那可是能够大做文章的。So long asisin additionalsocalculates that completeskeleton, thatcanbecome the Undead Recoverymagictarget.
只要是尚且还算完整的尸骸,那都是能够成为亡灵复苏魔法的目标的。Thisin other words, ifcanget so far asseveralbattle efficiencypowerfulDemon Beastskeletonsfortunately, is usedspare, might that Undead Recoverythisskillcanplay, is above the imaginationabsolutely.
这也就是说,如果能有幸弄到几头战斗力强悍的魔兽的尸骸,用来备用的话,那亡灵复苏这个技能可以发挥出来的威力,绝对是超乎想象的。This was also the Qi Lesuchpleasantly surprisedbiggestreason.
这也是齐乐会这么惊喜的最大原因了。Does not know that canmakeseveralGiant Dragonskeletonsto come.
就是不知道能不能弄几头巨龙的尸骸过来了。If, thenawakensseveralBone Dragonto come outusingUndead Recovery, seems not the impossiblematter.
如果真的可以的话,那么利用亡灵复苏唤醒几头骨龙出来,似乎也不是不可能的事情。
The onlyissueis, when the Undeadretinuehasexists the longlimit.
唯一的问题就是,亡灵仆从有存在时长的限制。Alsocontinues an appearance of fightprobably.
大概也就是持续一场战斗的样子。Thereforereallyhas usually not been ableto abuse.
所以平时还真不能乱用。First , because the influenceis not quite good.
一来,是因为影响不太好。Secondly, is the number of Undeadretinuebecausecanawakenone time, is closely linkedwith the skillrank of Undead Recovery.
二来,也是因为一次性能够唤醒的亡灵仆从的数量,和亡灵复苏的技能等级息息相关的。Before the skillrankis not very high, blindly not manyUndeadretinuesawakening.
在技能等级不够高之前,盲目把不多的亡灵仆从给唤醒出来了。Ifreallybumped into any critical moment, thatmayhave problems.
要是真碰到什么关键时刻了,那可就出问题了。Butin any event, thiswill not affectQi Leregarding the appraisal of Undead RecoverySkill Book.
但无论如何,这都不会影响到齐乐对于亡灵复苏技能书的评价。CanabsolutelyasMagicianpresses of magicbottom.
绝对能够作为一个魔法师压箱底之一的魔法。Alsomustplancompared with the Void TransformationSkill Bookpriorityhigh.
比起虚化技能书的优先级还要更高一筹。Really, appearsingold/metaljarinsideSkill Book, is fiercer than tinchildinsideSkill Book.
果然,出现在金罐子里面的技能书,就是要比银罐子里面的技能书更加厉害一点。Did not knowstrength of Skill Bookevil thought that how the effect.
就是不知道恶念之力技能书,效果怎么样了。„To come should not to disappointme.”
“想来应该也不会让我失望。”Qi Lewithsuchidea, selectedanotherSkill Bookdetailed information.齐乐怀着这样的想法,点开了另一本技能书的详细信息。Strength of Skill Bookevil thought: After the use, butstrength of skilllearnedevil thought that does not haveUse Restrictions.
恶念之力技能书:使用之后,可学会恶念之力技能,无使用限制。
The strength of evil thought: Passive Skill, after entering the fight, will help the skillownermaintainconcentrates on, and negativity that the skillownerhas, transformsas the temporaryattributerandomly.
恶念之力:被动技能,进入战斗之后,将帮助技能拥有者保持专注,并将技能拥有者产生的负面情绪,随机转化为临时属性。Friendshipprompt: After the negativityovershoots the transformedupper limit, is unable to continueto transform, andwill weaken the dedicatedeffect.
友情提示:当负面情绪超出转化上限之后,将无法继续转化,并且会减弱专注效果。
The strength of skillrankpromotionevil thought that maypromote the negativitytransformationupper limit.
提升恶念之力技能等级,可提升负面情绪转化上限。FinallythisSkill Book, withbeforehandthreeskillnottoo, isveryrarePassive Skill.
最后这本技能书,和之前三个技能都不太一样,是很罕见的被动技能。However the strength of skillevil thoughteffect, is actually not bad.
但是恶念之力这个技能的效果,却是一点都不差。Maintainsconcentrates on, is always during the fights, one of itemsmostneedsto pay attention.
保持专注,从来都是战斗之中,最需要注意的事项之一。Ifabsent-minded, undecided, thatduring the fight, 100%strength computationsalso can only displayhalf.
若是心不在焉,三心二意,那么在战斗之中,百分之百的实力估计也只能发挥出来一半。Evensomepossibilityalsoless thanhalf.
甚至有可能还不到一半。Moodthing, thatquiteaffects the battle efficiency.
要知道,情绪这个东西,那可是相当影响战斗力的。
The negativity more than one, the conditionwill become worse, instrength that in the fightcandisplay, will become worsenaturally.
负面情绪一多,状态就会变差,在战斗里面能够发挥出来的实力,自然而然就会变差。Probablyis angrywill make one lose the reason, dreadingwill make one fear the handto fear the footto be the same.
就好像愤怒会让人失去理智,畏惧会让人畏手畏脚一样。
A eachnegativity, inZhandou, is the unfavourablefactor.
每一种负面情绪,于战斗而言,都是不利的因素。Howeverstrength of Skill Bookevil thought that actuallysolvedthisproblemperfectly.
但是恶念之力技能书,却是完美的解决了这个问题。Moreovernot onlysolved, but can also during the helpmaintainsdedicated, transforms the temporaryattribute the negativityrandomly, is usedto strengthen the battle efficiency.
而且不仅是解决了,还能够在帮忙保持专注的同时,把负面情绪随机转化成临时属性,用来增强战斗力。This point, althoughnotlikeformerthatthreeSkill Book, from outwardlystrength.
这一点,虽然并不像之前那三本技能书一样,从明面上增强实力。But in fact, the effect that strength of skillevil thoughtachieves, without doubt was much stronger.
但在实际上,恶念之力这个技能所发挥出来的效果,无疑是要强得多了。Thisquitethereforeeliminated the hidden danger.
这就相当于是消除了隐患。So, strength of Skill Bookevil thoughtalsoworthilyisin the gold/metaljargoodthing, the effecttrulyistyrannical.
如此看来,恶念之力技能书也不愧是金罐子里面的好东西,效果确实是强横。Qi Le, could not bearcommendone.
就连齐乐,都忍不住称赞了一句。„FourSkill Book, nois the weak, cancause the goodthing that the playerssnatchinsanelycompletely, thisparsimoniousSystemcantakeone time, but also is really is a little naturalis not real.”
“四本技能书,没有一本是鸡肋,全部都是能够引起玩家们疯抢的好东西,这个吝啬的系统能够一次性拿出来,还真是大方得有点不真实了。”
After readingthesematerials, Qi Le cannot help but sighing with emotiononeat heartsilently.
看完了这些资料之后,齐乐不由自主地在心里默默的感慨了一句。Sometimes, is naturalandmean-spirited, but also is really separation.
有的时候,大方和小气,还真是一线之隔。Whocanwantto obtain, alwaysSystem that comes not to suffer a loss, unexpectedlysuchnaturalside.
谁能想得到,一向来都不肯吃亏的系统,居然还有这么大方的一面呢。However......
不过……„Necromancer's Towertranscription, overallcomputation rule......”
“死灵法师之塔副本,积分计算规则……”„Foundationoverall: Every timethrough a Ordinarylevel, a additionaloverall, every timethrough an elitelevel, additionaltenoveralls, every timethrough a bosslevel, additional100overalls.”
“基础积分:每通过一层普通层,加一积分,每通过一层精英层,加十积分,每通过一层boss层,加一百积分。”„Every timethroughfiveOrdinarylevels, nextis the elitelevel, every timethrough Floor 20 Floor Ordinary, nextwill be replaced the elitelevelby the bosslevel.”
“每通过五层普通层,下一层将会是精英层,每通过普通,下一层将会由boss层替换精英层。”„Performanceoverall: According to the performance of Challenger, increases the foundationoveralladditionally, canobtainthreetimes of foundationoverallshigh.”
“表现积分:根据挑战者的表现,额外增加基础积分,最高可以获得三倍基础积分。”„The Necromancer's Towertranscriptiondoes not have the placing an upper limit onlayer, buteachenemy, a stronginbeforeenemy.”
“死灵法师之塔副本没有封顶层数,但每一层的敌人,都会强于前一层的敌人。”„And, in the Necromancer's Towertranscription, forbidsto useany otherbigmaps the restorationclassmedicament, the volume of blood of Challengerexhausts, thenregards as the challengefailure.”
“并且,在死灵法师之塔副本内,禁止使用任何其他大地图的恢复类药剂,挑战者的血量耗尽,则视为挑战失败。”„Challengefailure, thendeductschallengetime, andreturns toNecromancer's TowerfirstChallenger.”
“挑战失败,则扣除一次挑战次数,并将挑战者送回死灵法师之塔第一层。”Afterlooking at the overallcomputation rule of Necromancer's Towertranscription, Qi Lesilentlypraising the Systemnaturalwords, swallowing back.
在看完了死灵法师之塔副本的积分计算规则之后,齐乐又默默的把夸赞系统大方的话,给咽了回去。
The reasondoes not havehim.
原因无他。Becauseonthisrule that gains the overall, System seems not the sinceritywantsto seek the benefitsto the players.
因为就这个获取积分的规则来看,系统似乎并不是真心想给玩家们谋福利。Ordinaryleveloverall, eliteleveltenoverall, bosslevel100overall.普通层一积分一层,精英层十积分一层,boss层一百积分一层。Thisvalue, seems like.
这个数值,看起来好像是挺多的。However, may , to be clear.
但是,诸位可要想清楚了。Maystart out the Skill Bookgold/metaljar, takes100,000overallone, eventin, stilltakes10,000overallone.
有可能开出技能书的金罐子,要十万积分一个,就算是银罐子,也要一万积分一个。Moreovercanstart out the Skill Bookprobability, but alsolowerspitifully.
而且能够开出技能书的概率,还低得可怜。Andthis is also notmost important.
并且这还不是最重要的。
The most importantmatteris, the Necromancer's Towertranscription, thatlimiteddailychallenge.
最重要的一件事情是,死灵法师之塔副本,那可是限制了每天挑战次数的。Thismeans,thesestrengthshad not estimated during that powerfulplayer, lostconstantlychallenged the possibility that the lowlayertobrushtakes the overall.
这就意味着,那些实力没有预想之中那么强大的玩家,失去了不断挑战低层数以刷取积分的可能性。Thisabsolutelyis the fatallimit.
这绝对是致命的限制。Butsimilarly, isforces the players to disciplinewith single-hearted devotioncombat skill, as well asmethod of fightconsciousness.
但同样的,也是迫使玩家们不得不专心磨练自己战斗技巧,以及战斗意识的手段。Sincelimitedchallenge, that can only challenge a higherlayerone time.
既然限制了挑战次数,那就只能一次性挑战到更高的层数了。Otherwise, wantsin a short time, savestomassiveoveralls, exchangesdrawingjar, butdaydreamed.
要不然,想要在短时间内,积攒到大量的积分,去兑换抽奖罐子,可就是白日做梦了。LikesDivine LevelSystemshopkeeperten thousandJiedaaskingeveryoneto collect:() Divine LevelSystemshopkeeperten thousandJieda the refresh rateis fastest.
喜欢神级系统万界大店长请大家收藏:()神级系统万界大店长更新速度最快。
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