GH :: Volume #3

#289: Skill Solidification Technique


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«Summon Skeleton Leader», skeleton leader ring, Mummy cotton garment and «Blood Shadow Instant Movement », «Strengthening Camouflage», «Skill Solidification Technique», «Body of Dead» and with inherent Crystal, 1000 gold coins.?.. 《召唤骷髅首领》、骷髅首领戒指、木乃伊布衣、《血影瞬移》、《强化伪装》、《技能固化术》、《亡者之躯》和和固有结晶,还有一千金币。?。。 And 1000 gold coins change into Yuan are 1 million, but Chen Mo thought that «Body of Dead» and «Skill Solidification Technique» these two Skill values must be bigger. 其中一千金币换成华夏币就是一百万,不过陈默觉得《亡者之躯》和《技能固化术》这两技能的价值要更大。 «Body of Dead»: After the study , the body of player can turn into the body of dead, immunity overwhelming majority undead are attack, undead Skill that the player grasps, the might enhancement %, optical system magic damage that but the player receives will enhance one time, the blessing class Skill effect weakens sharply. 《亡者之躯》:学习后玩家的身体会变成亡者之躯,免疫绝大部分亡灵攻击,玩家所掌握的亡灵技能,威力提高%,不过玩家所受到的光系魔法伤害将提高一倍,祝福类技能效果大幅减弱。 Attributes of body of dead is very simple ; first, immunity most undead are attack ; second, to enhance the undead Skill might, third is the negative effect. 亡者之躯的属性很简单,一是免疫大部分亡灵攻击,二是提高亡灵技能威力,第三就是负面效果。 Body of Skill this dead, without doubt is the undead Class masterstroke/divine skill, if puts in the market, will make these undead Class players crazy surely. 这亡者之躯技能,无疑是亡灵职业的神技,要是放到市面上,必定会让那些亡灵职业玩家疯狂。 Skill is best quality goods Skill, but pitifully is actually not the suitable Chen Mo use. If he studied the body of dead, although can immunity most undead be attack, but his undead Skill, body of most important Attributes dead will not be useless to him, instead is the final negative effect, that will make him receive the harm ratio of benefits to be many. 技能是极品技能,但可惜却是不适合陈默使用。他若学了亡者之躯,虽然能免疫大部分亡灵攻击,但他不会亡灵技能,亡者之躯最重要的属性对他无用,反而是最后的负面效果,会让他受到的害处比得到的好处要多。 As for «Skill Solidification Technique», Chen Mo actually takes, falls on the immediately study. 至于《技能固化术》,陈默却是拿到手,就第一时间学掉。 Skill Solidification Technique: Uses inherent Crystal, solidifies Skill above the body bloodlines, Skill after solidification can the directly stimulates use. Each Skill will seize the corresponding area of body, is powerful Skill, the occupied area is bigger. After Skill solidification, the directly stimulates uses Skill to cause the burden for the body, if the excessive use, will reduce body Attributes permanently. 技能固化术:使用固有结晶,把技能固化在身体血脉之上,固化之后的技能可以直接激发使用。每个技能会占领身体的相应面积,越是强力技能,占据的面积就越大。技能固化后,直接激发使用技能将会对身体造成负担,若是过度使用,将会永久降低身体属性 Skill Solidification Technique Description is not detailed, the forgiven meaning are many. To know how this Skill special details, must wait for him to perform the experiment to be clear. 技能固化术描述并不详细,包涵的意思不少。想知道这技能的具体情况如何,得等他做过试验才清楚。 However on Skill Description, Skill Solidification Technique without doubt is Skill that goes against heaven's will very much. 不过就技能描述来看,技能固化术无疑是个很逆天的技能 This Skill simply speaking, is to make Mage jump over recites the stage, directly uses magic Skill, goes to the instantaneous Skill situation, to Mage, the function of Skill Solidification Technique is limitless. 技能简单来说,就是让法师跳过吟唱阶段,直接使用魔法技能,达到瞬发技能的地步,对法师来说,技能固化术的作用不可限量。 Chen Mo is Hunter. Skill Solidification Technique to him, should have the function greatly, if nothing unexpected happens, the trap can also like magic Skill, achieve instantaneous! 陈默猎人技能固化术对他来说,应该也大有作用,如无意外,陷阱也能像魔法技能那样,达到瞬发! Instantaneous trap! 瞬发陷阱! He becomes the Hunter original intention, becomes acting alone, seeks for the loophole in Game conveniently, but several months get down. His present behavior and initial original intention have very big difference. 他成为猎人的本意,是成为独行者,方便在游戏里寻找漏洞,但几个月下来。他现在的行为和当初的本意已有了很大的不同。 Sought for the loophole to become the almost impossible matter, made commision in Game actually, made a lot of money from that mysterious commision person there. 寻找漏洞成了几乎不可能的事,倒是在游戏里做委托,从那神秘的委托人那里赚了不少钱。 If can start over from the beginning, Chen Mo could choose fight Class that a correction passes through. 如果能从头再来,陈默说不定能挑选一个更正经的战斗职业 Hunter Class is good, in person directly fight, missed much. He can arrive at the present, to a great extent depends upon the pet. 猎人职业不错,不过在与人正面战斗上,还是差了不少。他能走到现在,很大程度上都是依靠宠物。 But currently has Skill Solidification Technique, Chen Mo solidified trap Skill on the body. When fight does not need setting trap, but line start words, he can the incarnation be fight Hunter! 但现在有了技能固化术,陈默把陷阱技能固化在身体上。战斗时不需要布置陷阱而直接启动的话,他就能化身为一个战斗猎人 However, Skill Solidification Technique effect how, after must wait to test, can have the conclusion. 不过,技能固化术的效果到底如何,还是得等测试后才能有结论。 The body also has inherent Crystal in any case, Chen Mo stops simply, tested Skill Solidification Technique on the halfway. 反正身上也有固有结晶,陈默干脆停下来,在半路上测试了一下技能固化术 System Prompt: Please choose Skill that prepares to solidify. 系统提示:请选择准备固化的技能 System Prompt resounds, Chen Mo presents Skill that he learns at present. 系统提示响起,陈默眼前出现他学会的技能 Chen Mo pondered, chose Blasting Trap. 陈默想了想,选择了爆破陷阱 Blasting Trap is small-scale range Skill, if can trigger directly. When fight affects will be very big. 爆破陷阱是个小型的范围技能,若是能直接触发。战斗时作用将很大。 System Prompt: Solidifying Skill Level is insufficient! 系统提示:固化技能等级不足! Fuck! 擦! Is looking at this System Prompt. Chen Mo is a little scared. 望着这个系统提示陈默有点傻了眼。 The pit father, wants to solidify high Level Skill. To say can have the possibility the Skill Solidification Technique rise? 坑爹的,想固化高等级技能。岂不是说要把技能固化术升起来才有可能? However, thinks that Skill Solidification Technique this Skill was really changes, condition, having this limit was not strange. 不过,想到技能固化术技能实在是变、态了点,有这限制也不奇怪。 With Mage Skill, if solidified casting a spell directly, making casting a spell instantaneous, in present stage Mage basically was invincible, Game, but few people can resist instantaneous casting a spell. 就拿法师技能来说,若是直接固化了一个禁咒,让禁咒瞬发,在现阶段这法师就基本是无敌了,游戏了可是没几人能抵挡得了瞬发的禁咒。 Chen Mo chose most Low Level Skill immediately, Quake Trap. 陈默马上选了个最低级技能,震荡陷阱 System Prompt: Solidification Quake Trap Skill, will consume 1 inherent Crystal, determined? 系统提示:固化“震荡陷阱技能,将消耗一颗固有结晶,是否确定? System Prompt appears, Chen Mo also looked, solidifies different Skill, the inherent Crystal quantity that needs to consume will be different. 系统提示出现,陈默也是看了出来,固化不同的技能,需要消耗的固有结晶数量将会不同。 Quake Trap this Skill, is worth solidifying absolutely, Chen Mo has not thought that direct determination. 震荡陷阱技能,是绝对值得固化下来的,陈默没多想,直接确定。 After he determines, Chen Mo on surprised sight, in his wrist/skill place, presented the one blood-color ray, this blood-color ray paddles fast, forms a Quake Trap design in his right hand wrist/skill place. 而在他确定后,陈默就惊讶的见到,在他的手腕处,就出现了一道血色的光芒,这血色光芒飞快划动,在他的右手手腕处形成一个震荡陷阱的图案。 After the Quake Trap design forms, drops suddenly, words that probably the brand mark general hidden in the wrist/skill of Chen Mo, carefully watched, can see that the wrist/skill place is divulging an indistinct design there. 震荡陷阱图案形成后,就骤然下降,像是烙印一般的隐藏进了陈默的手腕里,仔细观看的话,还是能见到手腕处透漏着一丝隐约的图案在那里。 Chen Mo sees this, immediately uses Skill Solidification Technique again, System Prompt resounds, what this time he chooses is Thorny Trap. 陈默见此,马上再次使用技能固化术,系统提示响起,这次他选择的是荆刺陷阱 Also is a blood-color trap design appears, place that this design presents, is his right hand arm. 又是一个血色陷阱图案出现,这次图案出现的地方,是他的右手手臂。 So that's how it is, the Skill quantity of it seems like everyone solidifiable has the limit, different Skill, solidify inherent Crystal that needs to be different, the occupied body area is also different, Skill is Advanced/High Level and powerful, needed inherent Crystal are more, the occupied body area is also bigger.” “原来如此,看来每人可固化的技能数量是有限制的,不同技能,固化所需的固有结晶不同,占据的身体面积也不同,技能越是高级强力,需要的固有结晶就越多,占据的身体面积也越大。” Chen Mo nods, to Skill Solidification Technique, has the general understanding. 陈默点点头,对技能固化术,已是有了大概的了解。 Used twice Skill Solidification Technique, the Chen Mo also unexpected discovery, so long as uses again one time, Basic Level Skill Solidification Technique can promote Primary Level. 使用了两次技能固化术,陈默随之意外的发现,只要再使用一次,入门级技能固化术就能升级到初级 The promotion of Skill Solidification Technique is not evidently difficult, the only issue is to lack inherent Crystal, so long as there is inherent Crystal, wants the Skill rise to be very simple matter. 看样子技能固化术的升级并不难,唯一的问题就是缺乏固有结晶,只要有固有结晶,想把技能升起来是很简单的事。 Chen Mo wants first Skill Solidification Technique rise Primary Level, he to make other experiments while convenient. 陈默想先把技能固化术升到初级,他顺便做了另外一些试验。 The test result, Chen Mo discovered that originally on instantaneous Skill, is unable to use Skill Solidification Technique, non-combatant Class Skill, similarly is unable to use. 试验结果,陈默发现本来就瞬发的技能,是无法使用使用技能固化术,非战斗职业技能,同样无法使用。 Does not have the means that Chen Mo only to solidify Basic Trap Skill, the Skill Solidification Technique rise Primary Level. 没有办法,陈默只能固化基础陷阱技能,把技能固化术升到初级 The Skill Solidification Technique rise Primary Level, Chen Mo attempted again to the Blasting Trap Skill use, as a result, so long as consumes two inherent Crystal, can Blasting Trap also be the solidification on the body. 技能固化术升到了初级,陈默再次尝试对爆破陷阱技能使用,结果发现,只要消耗两颗固有结晶,就能把爆破陷阱也是固化在身体上。 Before three Skill, each Skill consumed Chen Mo inherent Crystal, on him was just left over, Chen Mo then chooses without hesitation solidified Blasting Trap Skill. 之前三个技能,每个技能都消耗了陈默一颗固有结晶,他身上刚好剩下颗,陈默便毫不犹豫的选择了固化爆破陷阱技能 Chen Mo closely looks is presenting the red light before body. 陈默紧紧望着出现在身体前的红光。 Consumed two to solidify Crystal, area that this time occupied, impressively was Basic Trap Skill two times! 消耗了两颗固化结晶的,这次占据的面积,赫然是基础陷阱技能的两倍! It seems like solidifies the Advanced/High Level Skill words, the quantity will be very limited, does not know that Skill Solidification Technique Level continues to promote, whether this condition will change.” “看来固化高级技能的话,数量会很有限啊,不知技能固化术等级继续提升,这个状况是否会有所改变。” A body area of player is so also big, according to present test, Advanced/High Level Skill, at the most also on solidification three, more is impossible. 一个玩家的身体面积也就那样大,按照眼下的测试情况,高级技能,顶天也就固化三个,更多的就不可能了。 However Chen Mo does not want is too many, solidifies good Skill, can choose the detachment to solidify, once the detachment, is unable to solidify same Skill again. 不过陈默也不想太多,固化好的技能,也可以选择移除固化,只是一旦移除,将无法再度固化同一技能 After Chen Mo tests solidifies the Skill use subsequently. 陈默继而测试固化后的技能使用。 Looked for several monster to try slightly, Chen Mo had the general understanding. 找了几个怪物稍微一试,陈默就有了大概的了解。 Solidifies the good trap, when wants to use, indeed did not use his setting trap, when using Skill, his body met the red light to flash, formed a blood-color trap design fast. 固化好的陷阱,想使用时,的确是不用他布置陷阱了,在使用技能时,他身上会红光一闪,飞快形成一个血色的陷阱图案。 After forming the trap design, the trap effect will not trigger directly, but needs with the enemy fight contact, to trigger. 形成了陷阱图案后,陷阱效果不会直接触发,而是需要和敌人战斗接触,才能触发。 Ha Ha Ha! Good good!” 哈哈哈!不错不错!” Chen Mo and a monster thing fought a meeting, then loudly shouted satisfies a craving. 陈默一个怪物战斗了一会,便大呼过瘾。 The use solidifies good Skill, the blood-color trap forms instantaneously, a Chen Mo fist or a palm pat on monster, the trap will also trigger. 使用固化好的技能,血色陷阱瞬间形成,陈默一拳或者一掌拍在怪物身上,陷阱就会随之触发。 Therefore a Chen Mo palm pats on monster, monster on the body bang, will trigger the trap, appears light effect that the trap explodes. 于是陈默一掌拍在怪物身上,怪物就身上就会砰的一声,触发陷阱,出现陷阱爆炸的光效。 Basic Trap and roles of Thorny Trap these two Skill are not big, were not many said that Quake Trap and Blasting Trap these two Skill, using were really crisp and convenient a point. 基础陷阱荆刺陷阱这两技能的作用不大,就不多说了,震荡陷阱爆破陷阱这两技能,使用起来实在是太爽和方便了一点。 With Quake Trap, there is an enemy to be close to attack, his palm pats, opposite party even again fierce, must be spread out six meters forcefully. 就拿震荡陷阱来说,有敌人接近攻击,他一掌拍过去,对方就算再厉害,也得被强行拉开六米的距离。 But Blasting Trap, his palm hits on the enemy, can trigger a radical explosion, not only can injure the enemy, companion who can also injure the enemy. 爆破陷阱,他一掌打在敌人身上,就能引发一阵剧烈的爆炸,不仅能伤敌人,也能伤敌人的同伴。 These Chen Mo not useful Skill, now all of a sudden became useful. 这些陈默本是不怎么用得上的技能,现在一下子变得有用了许多。 What a pity was inherent Crystal this thing was too possibly rare, in his Storehouse is also putting one, but actually could not make anything. 可惜的是固有结晶这东西可能太稀有了,他仓库里还放着一颗,但却是做不了什么。 Skill Solidification Technique is actually not difficult to rise, the Primary Level rise Intermediate Level, it is estimated that uses again several times, consumes four inherent Crystal, can rise. 技能固化术倒是不难升,初级升到中级,估计再使用几次,消耗四颗固有结晶,就能升起来。 Issue thing, Chen Mo has not known that now where makes. 问题这东西,陈默现在还不知道从哪里弄得到。 Fought a meeting with monster, Chen Mo felt quickly, Skill Solidification Technique will cause the burden to the body what's the matter. 怪物战斗了一会,陈默很快就感到,技能固化术会对身体造成负担是怎么回事。 From the beginning, the use solidifies the Skill fight, Skill cooldown time and normal Skill Cooldown is a type, but uses after continuously repeatedly, will solidify good Skill cooldown time becomes will be longer. 一开始,使用固化技能战斗,技能冷却时间和正常的技能冷却是一个样,但连续多次使用之后,固化好的技能冷却时间就会变得更长。 Moreover, drinks potion to bring back to the life the words, the potion restoration effect also meets greatly reduced. Chen Mo attempted to drink one bottle of HP to restore potion, the result discovery effect, only then usual 80%. 不仅如此,喝药剂恢复生命的话,药剂的恢复效果也会大打折扣陈默尝试喝了一瓶HP恢复药剂,结果发现效果只有平时的八成。 Solidifies Skill evidently, cannot the unlimited use, otherwise perhaps really will be like Skill Description, will reduce character status permanently. 看样子固化技能,不能无限制的使用,不然恐怕真的是会像技能描述的那样,永久降低角色属性 ...... …… In three big cities, from the quicksand big rift valley recent was Windstorm City, Chen Mo spent for three hours, arrived at outside Windstorm City. 三大城市中,距离流沙大裂谷最近的就是风暴城,陈默只是花了三个小时,就来到了风暴城外。 Three big main cities have the characteristics respectively, the Windstorm City most conspicuous scenery, is the sand storm outside Windstorm City. 三大主城各有特色,风暴城最显眼的风景,就是风暴城外的沙尘暴。 This sand storm is not of the Ordinary sand storm, but is one after another is much huger, the hurricane sand storm of connection day and place. 这沙尘暴可不是普通的沙尘暴,而是一道道巨大得吓人,连接天与地的飓风沙尘暴。 It is said so long as HP of player is enough, these hurricane sand storm can curl the player to several kilometers sky above. 据说只要玩家的血量足够,这些飓风沙尘暴能把玩家卷到数千米的天空之上。 ............ ………… First.) 第一更。)
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