Under Feng Bujuespentto return to normalfor a long time the mood, tohad the matterto give a reasonableexplanationa moment ago. Hebelieves that fellownamedWoody is not very possiblegenerally the gamemanager . Moreover the Pan FengHua Xiongtwopeople that hisrankpreviouslymetwantto be higher.封不觉花了许久才平复下情绪,对刚才发生事做出了一个合理的解释。他认为,那个叫伍迪的家伙很可能不是一般的游戏管理员,而且他的级别比先前遇到的潘凤华雄二人要高很多。Sincehecanincrease the fakebuttonwhenLogin Space of playeras one pleasesand so onthing, thenheleaves, after walking into the mirrorwall , the image may also beis intentional.
既然他可以在玩家的登陆空间里随心所欲地添加假按钮之类的东西,那么他离开时,走入镜墙后所化的影像也极有可能是有意为之。Butthesebewilderedwords that the status that hereveals, as well asspoke, askedissue that wait/etc, thinks is also not meaningfulcarefully, only ifinthisworldreallyhas any supernatural forceand so on, otherwiseheis mysterious.
而他表露的身份,以及说的那些莫名其妙的话,问出的问题等等,仔细想想也没有什么意义,除非这世上真有什么超自然力量之类的,否则他就是故弄玄虚而已。Assuming thatall that sawa moment agoare not the illusions, perhaps the emergence of thatsense of fear...... means that ownconditionhadimprovement, startedto be afraid, thisshould...... be a goodnews.
假设刚才看到的一切不是幻觉,那恐惧感的出现……或许意味着自己的病情有了好转,开始害怕了,这应该……算是个好消息吧。In brief, the reasonableexplanation that Feng Bujuecanthink is this, as for the unreasonableexplanation, Woodythesewordsis equal to the unreasonableexplanation......
总而言之,封不觉能想到的合理解释就是这样,至于不合理的解释,伍迪的那些话就等于是不合理的解释……Obtainedthis„reasonably”conclusion, Feng Bujuethendid not think, seniormanagermister of thatgamebesidespractical joke, had not warnedin any case he conditionplays the gamein„lostfear”why notproper, Feng Bujuehad a securefeeling.
得出了这个“合理”结论,封不觉也就不接着想了,反正那位游戏的高级管理员先生除了恶作剧以外,并未警告他在“失去恐惧”的状态下玩游戏有何不妥,封不觉就更有了一种有恃无恐的感觉。Hecasts behindthissegmentlittleinterludefor the time being, so as to avoidaffected itselfto experience the betamood.
他把这段小插曲暂且抛诸脑后,免得影响了自己体验公测的心情。Moves backby the elevator dooroperationregion the line of sight, the remainingfourbuttons, have nothingsuspiciouslynormalbutton that shouldhave.
将视线重新移回电梯门旁的操作区域,剩下的四个按钮,就没什么可疑的了,应该都是本就存在的正常按钮。„Storage room”without doubtrefers toreceiving the settlementrewardanddeposits the Equipmentmetalroom, onFeng Bujue a Terror Ratingreward of Scenariohas not led, at this momentgoes incangain, buthepays attentioneye, becauseShopping Centerhad opened, Game coinsshouldapply. Thereforehedoes not worryto choose the rewardimmediately, whichtype the preparationfirstgoes to several other placesto observe the demandto decideto leadagain.
“储藏室”无疑是指领取结算奖励和存放装备的金属房间,封不觉上一个剧本的恐惧评级奖励还没领过,此刻进去就可以获取,不过他留了个心眼儿,因为商城已经开放了,游戏币应该会派上用场。所以他不着急马上去选择奖励,准备先去其他几个地方观察一下需求再决定领哪种。WhatFeng Bujuefirstclicksis the Conference roombutton, after pressing down, obtainedSystem Notification:封不觉首先点击的是会议室的按钮,按下以后就得到了系统提示:【YourConference roomhad been founded, youcaninviteplayer in Buddies, teammate and non-BlacklistenterConference roomto exchange, the populationupper limitistenpeople.】
【您的会议室已被创建,您可以邀请好友、队友以及非黑名单内的玩家进入会议室进行交流,人数上限为十人。】【WhenyouplaceinConference room, Shopping CenterorScary box, mayexchangesusing the Game MenunewwritingchatfunctionandBuddies.】
【当您身处会议室、商城或惊吓盒子中时,可运用游戏菜单新增的文字聊天功能与好友进行交流。】
After the promptended, the elevator doorthenopens, out of the doorisonecompared with the Storage roombiggermetalroom, is spacious, the ray is also very bright, the Conference roommiddlehas a longtable, the tablesurroundingsis suspending the blackoffice chairs of tenbelt/bringhoopandseat back cushion.
提示结束后,电梯门便开启,门外是一个比储藏室更大的金属房间,非常宽敞,光线也很明亮,会议室中间有一张长桌,桌子周围摆着十张带滚轮和靠背的黑色办公椅。
The surface of longtableis the silver, seems like that is a neatsmoothplane, butapproaches the observation, canseeclose to of edge, hastencolorslightlydifferentcircularplanesrespectively.
长桌的表面呈银色,看似是一块整齐光滑的平面,但走近观察,可以看见靠近边缘的一圈,分别有十块颜色略微不同的圆形平面。
After Feng Bujuesteps intoConference room, itbehindelevator doorclosedautomatically, hehesitatedslightly, whenwalks intoStorage roomcannotlike this. Thenlooks, whenConference roomthis, by the gatealso the switch, it seems likegoes outuses.封不觉踏入会议室后,其身后的电梯门就自动关上了,他略微迟疑了一下,因为走入储藏室时不会这样。回头看去,在会议室的这一侧,门旁也有一个开关,看来是出去时使用的。【Before„board”, youcanopen the specificmenu, glances overItem in Traveling Bag andStorage room, does not needto take outItemactually, thenitsattributedemonstrationondesktop.】
【在“会议桌”前,您可以打开特定的菜单,浏览行囊与储藏室中的物品,无需将物品实际取出,即可将其属性展示在桌面上。】
Before hearrives at the table, looks at the prompt, will take advantage of opportunity【Mario's Wrench】Demonstrates,tries the effect. The 3 Dprojection of Itemoutward appearanceappearedimmediatelyon the desktop, andslowlyrotation. ButItemexplainsdisplayat presentinhis„board”inmenu, ifonthis momentthislongtablealsosits others, they can also readfrom the menu.
他来到桌前看完提示,就顺势将【马里奥的管钳】展示出来,试了试效果。物品外观的3D投影立即浮现在了桌面上,并且缓慢地自转。而物品说明则显示在了他眼前的“会议桌”菜单中,如果此刻这张长桌上还坐着其他人,他们也能从菜单中阅览到。„so that's how it is......, fits outandexchangesfor the exchangeexcept for the teammembersItemwait/etc, but can also be usedto manageprivateauctionanything.”Feng Bujuediscussed.
“原来如此……除了队伍成员供交流、整备、交换物品等等,还能用来办个私人拍卖会什么的。”封不觉念道。
The Itemdemonstrationfunction of board, mainlydemonstratesEquipmentfor ease of a persontoonegroup of people, becausethisgamemustmakeothersexamineoneto belong toyourItem, mustgive the opposite partything, when measures, can only give the opposite partyunconditionally, buttobeta, dispatchedItemthatside, thencanaccording tosituationchoice„granting”, „transaction”or„demonstration”. Naturally, thischoiceis only a consciousnessoperation, will send out a neural signal to the systemby the playerto complete, is insufficientto createto hand overItem to spendoneminute of situation.
会议桌的物品展示功能,主要是为了便于一个人向一群人展示装备,因为这游戏要让别人查看一件已经属于你的物品,就得把东西交给对方,在内测时,只能无条件递给对方,而到了公测,递出物品的那一方,便可以根据情况选择“赠与”,“交易”或者“展示”了。当然,这种选择只是一个意识型操作,由玩家向系统发出一个神经信号就能会完成,不至于造成递个物品要花一分钟的情况。Feng Bujueleaves a tabledistance, Itemdemonstrated that thenstopsautomatically. Hepressedby an elevator doorbutton, the gateopened, whenitreturned to Login Spacethento closeagain.封不觉离开桌子一段距离,物品展示便自动停止。他按了一下电梯门旁的按钮,门重新打开,待其回到登陆空间中便再度关闭。Afterward, heput out a handto press down„Shopping Center”button, the systemvoiceresounded: 【Is connectingforyoutoShopping Center, please wait a moment...... thispartition numberis: 17】
随后,他就伸手按下了“商城”的按钮,系统语音响起:【正在为您连接至商城,请稍等……本次分区编号为:17】【Shopping Centeris the large-scale publicregion, toprevent the spaceis crowded, adopts the districtproductionsystem, youcanestablish the defaultpartition number that wantsto connectinLogin Space, if not establish, the systemwill assignyouto the quiteidledistrictimmediately. Eachdistrictholds5000playersat most, the population the fulldistricthas neededto line upto enter.】
【商城为大型公共区域,为防止空间拥挤,采取分区生成制,您可以在登陆空间设定想要连接的默认分区编号,如不设置,系统会将您即时分配给较为空闲的分区。每个分区至多容纳五千名玩家,人数已满的分区需要排队进入。】Listened to the prompt, the elevator doorto open, scene, to the firstimpression of person, seemed New YorksecuritiesExchange of expansionversion, was onlythisspaceis huger.
听完提示,电梯门就开了,门外的景象,给人的第一印象,仿佛就是个扩张版的纽约证券交易所,只是这个空间更加巨大。Shopping Centeramonghas a roundtowermetaldivine creative force, itssurroundingeachdirection, bytwometerstoeightmetershigh place, covered entirely the developingscreen, abovereal-timeis renovatingvariousdata, butencircles„informationtower” the surroundingcrowdare also mostinthis, thisscenequiteresembledthe 1990sHong Kong Stock Marketactually.商城正中间有一根圆塔型的金属造物,其周围各个方向,由两米至八米高处,都布满了显像屏,上面实时刷新着各种数据,而围在这“信息塔”周围的人群也最多,这场面倒是颇似上世纪九十年代的香港股票市场。
After Feng Bujuegoes out of the elevator, itbehindelevator dooronlycrossed for severalsecondsto close, thenopenedrapidlyagain, at this time, frominsidelineanotherplayer. Heturns the headto look around, discovered that constructionone side ofthis, the entireplatoonabout100leaves of suchelevator doors, openandcloseunceasingly, has the playerto enterorexit every minute.封不觉走出电梯后,其身后的电梯门只过了几秒就关上了,然后迅速地再次打开,这时,从里面又行出来另一名玩家。他转头张望,发现建筑的这一侧,有一整排大约一百扇这样的电梯门,不断开启、关上,每分钟都有玩家进入或离开。Theseare onlysomeinterdiction and heavycontinuallyspacehub, the closureopenseach timeagain, will pass through the differentplaces. When needsto leave, whichfanFeng Bujueenters the same as return toownLogin Spaceto gocasually.
这些门只是些遮断和重连空间的枢纽,每次关闭再开启,就会通到不同的地方。需要离开时,封不觉随便进哪扇都一样会回到自己的登陆空间去。Naturally, somepeopleplayhave enteredexperiment in a sliding doorshoulder to shoulder, what a pityis invalid, definitelypersonbyinvisiblewallblocking. Conference room is also likewise, if the playeraccepts the invitationto enterothers'Conference room, mustgo inthroughoneselfLogin Spaceelevator door, will enterwill closeby the back door. In other words, tenpeoplemustenterorexitone by one.
当然,也有人玩过并肩走进一扇门里的试验,可惜是行不通的,必然会有一人被无形的墙壁给挡住。会议室也是同理,玩家假如接受邀请进入别人的会议室,也得通过自己登陆空间的电梯门进去,进入以后门就会关上。也就是说,十个人得逐一进入或离开。Feng Bujuewalkstoward the Shopping Centercentral area, the peripheralenvironment, found that hereroofis high, hightobeing hardto measure with the eye the distance of itslift-off, the constructionfour sideswallassumes the arc, overall speaking, thisspacelike the bowl that backed off.封不觉向着商城的中心区域走去,环顾四周环境,发现这里的屋顶非常高,高到难以目测其离地的距离,建筑的四面墙呈弧形,整体来看,这个空间就像个被倒扣过来的碗。Around the middleinformationtowerhasfourpaths, is stoodto separateby the fan-shapeddivine creative force of four90degreescorners/horns, onthatfourobjectsalsohasmanydevelopingscreens, aboveis rollingsimilarly the information. Thiscentral area, is the Shopping Centerfocusis at- auction room.
正中间的信息塔周围有四条通路,由四个九十度角的扇形造物立分隔出来,那四个物体上也有多面显像屏,上面同样滚动着信息。这块中心区域,就是商城的焦点所在-拍卖行。But a peripheralpointplace, looks like the shopgeneralarrangement the store, theseare the systemshop, the person of patronageare also not infrequent, thing that but the systemsellsis fixed, even after mustexchange goods is still a quartermatter, the playerwill glance overgenerallyorbuysneededwill leave, therefore the player who stopped over there does not have the person in informationtowerthat sideto be many.
而外围一点的地方,还有许多像铺子一般排列的商店,这些都是系统店,光顾的人也不在少数,不过系统卖的东西是固定的,就算要换货也是一个季度以后的事情,玩家一般浏览完了或是买到了所需品就会离开,因此在那儿逗留的玩家没有信息塔那边的人多。
The player in thisdistrictdid not calculatelittle, bustling, the contactshuttled back and forth. Feng Bujue the planfirstvisited the officialstore, whoknows, suddenlysomepeopleshoutedonetohim: „Eh?isyou!”
这个分区里的玩家也不算少了,熙熙攘攘,往来穿梭。封不觉本打算先去逛逛官方的商店,谁知,忽然有人冲他喊了一声:“诶?是你!”
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