SLOGTK :: Volume #1

#64: The first battle encounters Japan


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Generally, only then involves range to be big, the influence broad system activity will use this System Proclamation way circular player. However, regarding the situation of this Territory Confrontation competition, in the memory of Yang Rui previous generation does not have any impression! 一般情况下,只有涉及范围较大,影响较广的系统活动才会采用这种系统公告的方式通告玩家。但是,对于这次领地对抗竞赛的情况,杨锐前世的记忆中却丝毫没有任何印象! After the System Proclamation full text reads through, the content of Yang Rui to so-called Territory Confrontation competition understands clearly in chest/heart. 系统公告的全文通读一遍之后,杨锐对所谓领地对抗竞赛的内容已是了然于胸。 Originally, this Territory Confrontation competition is the system, in view of the fact that in the game the player territory quantity has achieved 10000 numbers, but conducts specially. The goal of conducting, to let player resists the exchange mutually , to promote each other understood, makes up for one's deficiency by learning from others'strong points mutually, to gain experience of many territory construction. 原来,这次领地对抗竞赛是系统鉴于游戏中玩家领地数量达到了10000座之数,而特别举办的。举办的目的,是为了让玩家相互对抗交流,增进彼此了解,相互取长补短,以获取更多领地建设的经验 This is the official explanation that " War of Worlds » main engine gives. 这是《世界之战》主机给出的官方说明。 But according to the Yang Rui analysis, the system conducts this Territory Confrontation Match intention, profits from territory to construct experience mutually is only an aspect. On the other hand, perhaps this Territory Confrontation competition is the system wants to make various countries player be familiar with all parties' civilization characteristics, will play the multi- color setting of entire World Civilization to show in a player present way. 而据杨锐分析,系统举办这次领地对抗赛的意图,相互借鉴领地建设经验只是一个方面。另一方面,这次领地对抗竞赛恐怕是系统想让世界各国的玩家熟悉各方的文明特点,将游戏中整个世界文明的多彩设定展现在玩家眼前的一个途径。 Because of the First Stage competition of this Territory Confrontation competition, is various civilization in random extraction game, transforms the territory strength in player current game as extracts the civilization correspondence strength territory, then carries on the competition! 因为这次领地对抗竞赛的第一阶段比赛,就是随机抽取游戏中的各类文明,将玩家当前游戏中的领地实力转化为所抽取文明对应实力的领地,然后进行比赛的! Because «War of Worlds» plays civilization is really colorful, can say, in the player very big probability will not pull out to itself respective civilization, attended the competition in the non- civilization form! This will definitely increase the interest of player to game, can propagandize the charm of game! 由于《世界之战》游戏中的文明实在是丰富多彩,可以说,玩家很大概率上都不会抽到本身所属的文明,是以非己方文明的形式参加比赛的!这样必然会增加玩家对游戏的兴趣,也可以藉此宣传游戏的魅力吧! In the competition also has some limits, for example: To be fair, when any player leads into the strength of competition to take the System Proclamation issue game to put on file the data for the standard, preventing player after obtaining the system notice fudges again. 比赛中还有着一些限制,比如:为了公平起见,任何玩家带入比赛的实力都以系统公告发布之时的游戏存档数据为准,防止玩家在得到系统通知后再动手脚。 Again for example: To be fair, when same territory influence competition player that participates in can not over 1, participating player can be the territory founder, can be any other player of territory subordinate. 再比如:为了公平起见,同一个领地势力比赛时参加的玩家不得超过1名,参赛玩家可以是领地创建者,也可以是领地属下的其它任何一名玩家 It can be said that this rule to Yang Rui is very advantageous, currently speaking also only has player on Yang Rui's territory this rare and beautiful flowers! In comparison, other participating territory is many player is usually coordinating, during the game actually can only a person operate, perhaps is not good to adapt! 可以说,这一条规则对杨锐来讲是非常有利的,目前来讲也就杨锐的领地这朵奇葩只有一个玩家吧!相比之下,别的参赛领地平时都是多个玩家在配合,比赛时却只能一个人操作,恐怕不好适应! No matter what, Yang Rui has registered immediately, the final reward that because in System Proclamation gives really somewhat makes Yang Rui not abandon . Moreover the entire Territory Confrontation competition completes any competition every time, regardless of the victory and defeat will have some small presents to reward to player, the random drawing link wait/etc., the setting is user-friendly, obviously " War of Worlds » main engine has also spent thoughts! 不管怎样,杨锐在第一时间就报名参赛了,因为系统公告中给出的最后奖励实在是有些让杨锐不舍,而且整个领地对抗竞赛每完成任何一场比赛,不论胜负都会有一些小礼品奖励给玩家,还有随机抽奖环节等等,设定非常人性化,可见《世界之战》主机也是颇费了一番“心思”的! Concrete activity reward is as follows: 具体的活动奖励如下: In the First Stage competition, gains a victory of competition every time, rewards the single item resources 1000 units or the money 1000 copper randomly. 第一阶段比赛中,每取得一场比赛的胜利,随机奖励单项资源1000单位或金钱1000铜。 In the Second Stage competition, gains a victory of competition every time, rewards various resources 1000 units as well as the money 1000 copper randomly, rewards Blackiron Grade primary martial general set equipment randomly( and corresponds civilization set equipment). 第二阶段比赛中,每取得一场比赛的胜利,随机奖励各项资源1000单位以及金钱1000铜,随机奖励黑铁级初级武将套装(及对应文明套装)一件。 The finals enter eight strong player, rewards Blackiron Grade primary martial general set equipment( and corresponds civilization set equipment) one set, rewards Silver Grade primary martial general set equipment randomly( and corresponds civilization set equipment), draws randomly one time, the money 1000 silver, Yellow Grade territory attribute scroll. 决赛进入八强的玩家,奖励黑铁级初级武将套装(及对应文明套装)一套,随机奖励白银级初级武将套装(及对应文明套装)一件,随机抽奖一次,金钱1000银,黄级领地属性卷轴一张。 The finals enter four strong player, in eight reward on basic, supplement reward related profession Silver Grade weapon, supplement reward money 1000 silver, territory attribute scroll advance a grade to Profound Grade. 决赛进入四强的玩家,在八强奖励基础上,追加奖励相关职业白银级武器一把,追加奖励金钱1000银,领地属性卷轴升级玄级 Plays in the finals third, makes up simultaneous/uniform one set of Silver Grade primary martial general set equipment( and corresponds civilization set equipment), supplement reward money 100 gold/metal \; Plays in the finals second, makes up simultaneous/uniform one set of Silver Grade primary martial general set equipment( and corresponds civilization set equipment), supplement reward money 200 gold/metal, territory attribute scroll advance a grade to Earth Grade \; Plays in the finals first, rewards Gold Grade primary martial general set equipment( and corresponds civilization set equipment) one set, the supplement reward money 500 gold/metal, territory attribute scroll advance a grade to Heaven Grade. 决赛第三名,补齐一套白银级初级武将套装(及对应文明套装),追加奖励金钱100金\;决赛第二名,补齐一套白银级初级武将套装(及对应文明套装),追加奖励金钱200金,领地属性卷轴升级地级\;决赛第一名,奖励黄金级初级武将套装(及对应文明套装)一套,追加奖励金钱500金,领地属性卷轴升级天级 Regardless of any stage competition, player completes a competition every time, except the above fixed reward beyond, victory and defeat both sides will obtain small gift box one that the system grants randomly, in the gift box the goods have the probability are any above award item. 无论任何阶段比赛,玩家每完成一场比赛,除去上述固定奖励外,胜负双方都会得到系统随机赠与的小礼盒一个,礼盒内物品有几率是上述奖项中的任何一项。 ...... …… For the first time looks like, the reward of Territory Confrontation competition is rich, has everything expected to find to the reward from equipment, the small gift box very probably will bring the pleasant surprise! However Yang Rui most regards as important is actually territory attribute scroll this award item! 乍一看来,领地对抗竞赛的奖励可谓是丰富,从装备到奖励应有尽有,还有小礼盒很可能会带来意外的惊喜!不过杨锐最看重的却是领地属性卷轴这一奖项! Reward goods rich nature is unquestionable, but carefully looks like, equipment that gives is actually not higher than Gold Grade, moreover is merely related with individual strength, the influence is really limited \; Even if money reward places currently speaking, although number are many, the final accounts on are not many, even if the champion 500 gold coins bonuses, the exchange rate converts presently the present true-value currency also on 20,000~30,000 RMB! 奖励物品丰富自然不容置疑,但是仔细看来,给出的装备却都不高于黄金级,而且仅仅与个人实力相关,影响实在非常有限\;金钱奖励即使放在目前来讲,数目虽然不少,却也决算不上太多,即使冠军500金币的奖金,当前汇率折算成现实币也就两三万RMB罢了! However territory attribute scroll this thing somewhat was uncommon! Yang Rui is very clear, previous generation Valiant Dragon Guild obtained Earth Grade territory attribute scroll, is addition siege equipment attribute, the function time limit merely is one year. But in this year time, as a result of its siege equipment kind of product best-selling lead, making the exuviate of Valiant Dragon Guild strength from national first or second-rate into one of the few well-known guilds! 不过领地属性卷轴这东西就有些不凡了!杨锐很清楚,前世枭龙公会就曾经得到过一张地级领地属性卷轴,是加成攻城器械属性的,作用时限仅仅是一年。而就在这一年的时间内,由于其攻城器械类产品畅销的带动,使得枭龙公会实力从全国一二流之间蜕变成了为数不多的知名公会之一! Therefore, the Yang Rui biggest goal is comes to territory attribute scroll! But must achieve this goal, Yang Rui must experience at least 5~6 field monowheel elimination series of First Stage competition, the Second Stage 4~5 field group tournament, as well as at least 6~7 competition of final stage...... 因此,杨锐最大的目标就是冲着领地属性卷轴而来的!而要达成这个目标,杨锐必须经历第一阶段比赛的至少五六场单轮淘汰赛,第二阶段四五场小组排名赛,以及决赛阶段的至少六七场比赛…… The First Stage competition uses the monowheel to eliminate the athletic competition system, any player that enters for the competition, by the system according to the territory strength momentarily automation partition height two sector, will then draw an item at random strong weak two matches to carry on the competition. From this, although is the monowheel eliminates athletic competition system, in the First Stage competition strength strong player most will preserve! 第一阶段比赛采用单轮淘汰赛制,凡是报名参加比赛的玩家,都将被系统按照领地实力随时自动划分到高低两个区域,尔后随机抽取一强一弱两个对手进行比赛。由此,虽然是单轮淘汰赛制,第一阶段比赛中实力较强的玩家大部分都会存留下来! Will produce 112 player after the First Stage competition, enters the Second Stage group tournament, establishes 16 competition groups, finally gives first two of each group, attack 32 player is in the final final stage. 经过第一阶段比赛将产生112名玩家,进入第二阶段的小组排名赛,共设置16个比赛小组,最终取每小组的前两名,攻击32名玩家进入最后的决赛阶段。 But the competition pattern of final stage is most exciting, what adopts is the way of double round elimination series, among every two player has two competitions, according to the comprehensive results of two competitions eliminates player, till producing final position! 而决赛阶段的比赛模式是最扣人心弦的,采取的是双轮淘汰赛的方式,每两名玩家之间有两场比赛,按照两场比赛的综合结果淘汰其中一名玩家,直到产生最后名次为止! The Territory Confrontation competition schedule is 20-day, accepts the registration time for first 3 days. First Stage competition player can in daily any time participation, after the player registration, so long as enters „the Territory Confrontation competition space, then participates in the competition under the system assignment, every day most carries on three competitions. 领地对抗竞赛赛程为期20天,其中接受报名时间为前3天。第一阶段比赛玩家可以在每天任何时间段参与,玩家报名后只要进入“领地对抗竞赛”空间,即可在系统分配下参与比赛,每天最多进行三场比赛。 Naturally, except the daily regular competition beyond, player has been able to participate in the practice match. The number of practice match is unlimited, so long as player wants, and can seek or as random as the situation of match, can play! But practice match not any reward and that's the end. 当然了,除去每天的正规比赛之外,玩家可以参与练习赛。练习赛的场次是无限制的,只要玩家愿意,并能够寻找或者随机到对手的情况下,就能够一直玩下去!只不过练习赛没有任何奖励就是了。 What has not said that after Yang Rui enters for the competition, immediately entered „the Territory Confrontation competition space, is waiting for the system random match. 没什么好说的,杨锐报名参加比赛之后立即进入了“领地对抗竞赛”空间,等待着系统随机对手。 Respect player Fierce Sun, this competition for your random match is: player from Japan Warring States area... “尊敬的玩家烈阳,本场比赛为您随机的对手是:来自倭国战国区的玩家 This competition formally will start after 2 minutes, defined that the playing time 3 hours, capture other side territory discussing politics center to win, in 3 hours are unable to capture other side mutually, defer to the small points statistics victory and defeat relations! 本场比赛将在2分钟之后正式开始,限定比赛时间3小时,率先攻取对方领地议政中心者获胜,3小时内相互无法攻陷对方,则按照小积分统计胜负关系! Please prepare for the competition! Other offline or forms interrupt the competition are regarded as will admit defeat automatically... ” 请您做好比赛准备!下线或者其他形式中断比赛将被视为自动认输…”
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