SS :: Volume #1

#3: In tower prince


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Presently mold train: Prince revenge 当前模组:王子复仇记 Story stage: Varetz world / new continent / approximately Heym east coast 故事舞台:瓦雷斯世界/新大陆/约顿海姆东海岸 Starting time: The Saint light underwent in 1453 the early summer 起始时间:圣光历1453年夏初 Story background: 故事背景: Ambitious frost giant feudal lord serac master Ghale Mil, leads army corps of the giant and beast person surmount approximately Heym big glacier, invades the eastern plain, conquered the Atha Clan indigenous people on this lands „the Olaf Tribe, Atha clansman who the force is captured constructs the fort, as dispatching troops to conquer other human influences the bridgehead. 野心勃勃的霜巨人领主“冰塔术士”格尔密尔,率领一支由巨人和兽人组成的兵团翻越约顿海姆大冰川,入侵东部平原,征服了这片土地上的阿萨族原住民“奥拉夫部落”,强迫被俘的阿萨族人修建要塞,作为发兵征服其它人类势力的桥头堡。 Ghale Mil killed the most aristocrats of Olaf Tribe, leaves behind tribe prince Saqqa Olaf only, detains, in stands erect in tall tower in coastal cliff corner/horn. 格尔密尔杀害了奥拉夫部落的大部分贵族,唯独留下部落王子巴萨卡・奥拉夫,关押在一座矗立在海岸崖角上的高塔中。 The serac master does not kill Prince Bassar eagerly, wants to press for an answer the whereabouts of divine tool a Olaf royal family passes from generation to generation from his mouth. 冰塔术士不急于杀死巴萨卡王子,是想从他口中逼问出一件奥拉夫王族世代相传的神器的下落。 This divine tool named Saint the axe of Olaf, the legend is more than 300 years ago approximately Heym Uncivilized nationalities tribe hegemon Saint the Olaf king has used weapon. 这件神器名为“圣・奥拉夫之斧”,传说是300多年前约顿海姆蛮族部落盟主圣・奥拉夫大王使用过的武器。 In war that this uncivilized nationalities hero finally in a resistance frost giant invades heroic death, killed the enemy the innumerable divine tool battle axes also to obey the custom of Atha clansman, buried the bedroom tomb of king as the funeral object. 这位蛮族英雄最终在一场抵御霜巨人入侵的战争中壮烈牺牲,生前杀敌无数的神器战斧也遵照阿萨族人的习俗,作为陪葬品埋入大王的寝陵。 Approximately Heym's Atha clansmen believe such a prediction: When the frost giant crosses the glacier, starts the flames of war again, Saint the successor of Olaf king will also arise at the historic moment, lifts up high the Saint axe, leads various Atha Clan tribes to unite, invader of common fight from West. 约顿海姆的阿萨族人都相信这样一则预言:当霜巨人越过冰川,再次掀起战火,圣・奥拉夫大王的继承人也将应运而生,高举圣斧,领导阿萨族各部落团结一心,共同抗击来自西方的侵略者。 The serac master snorts contemptuously to this prediction, but he also knows that the Saint Olaf battle axe indeed is a difficult adversary of frost giant clan, cannot do without guarding. 冰塔术士对这则预言嗤之以鼻,但是他也知道圣奥拉夫战斧的确是霜巨人一族的克星,不可不防。 In order to cease the hidden danger, Ghale Mil tries to eavesdrop on that from the Baza bayonet socket Saint the mausoleum of Olaf king is located where, snatches in that so-called Savior front attains the Saint axe, tries to destroy this divine tool, forever never recurring trouble. 为了杜绝隐患,格尔密尔试图从巴萨卡口中探听圣・奥拉夫大王的陵墓位于何处,抢在那个所谓的“救世主”前头拿到圣斧,设法摧毁这件神器,永绝后患。 Saqqa when was imprisoned, receives the magic arts hypnosis of serac master, although he has resisted the enemy with all streng, actually said few words. 巴萨卡在被监禁的时候,受到冰塔术士的法术催眠,尽管他已经竭力抵抗,却还是吐露了只言片语。 These clues are unable to let evil master satisfaction, threatened is not clear the matter confession about Saint axe before dawn, hung him! 这些线索无法让邪恶的术士满意,威胁说天亮之前不把关于圣斧的事情交代清楚,就吊死他! Weather near before dawn, uncivilized nationalities prince Saqqa Olaf who falls into the prison thinks that oneself life is not much left, the wish of revenge will soon change to the bubble, under has no way out only has to implore the gods to save, directs itself to escape from the cage, snatches retrieves the divine tool before Ghale Mil, the liberation is forced for the clansman of slave. 天色已近拂晓,身陷牢狱的蛮族王子巴萨卡・奥拉夫想到自己的生命所剩无几,复仇的心愿即将化作泡影,走投无路之下唯有祈求神明拯救,指点自己逃脱牢笼,抢在格尔密尔之前寻回神器,解放被迫为奴的族人。 ...... …… The introduction of story background stops, the astrolabe sends in the system prompt: New teaching calls upon the gods the pattern. 故事背景的介绍到此为止,星盘发来系统提示:新手教学・降神模式。 So-called calling upon the gods, soars as player operates Saqqa Olaf this role adventure and fight. 所谓的“降神”,就是高飞以玩家的身份操纵巴萨卡・奥拉夫这个角色冒险和战斗。 Saqqa could not certainly realize oneself are only a role in game, but also thinks that the gods responded to his pray, the holy spirit arrived on him, directing him to flee from the jail. 巴萨卡当然意识不到自己只是游戏中的一个角色,还以为神明回应了他的祈祷,圣灵降临在他身上,指引他逃离监牢。 The astrolabe to soar to provide two operator schemata. 星盘为高飞提供了两种操作模式。 First, soars as the game in god only, can use God angle of view controls own voter, is barbarian friend Saqqa, by round system the way fights, specifically speaking is a bit like fights the chess RPG game. 首先,高飞作为游戏中的“神祇”,可以采用“上帝视角”控制自己的“选民”,也就是蛮子老兄巴萨卡,以“回合制”的方式进行战斗,具体来说有点像战棋类RPG游戏。 In addition, soars can also base in Saqqa, like controlling own body, by the first person angle of view experience game plot, what the fight turns is more real is the tense, if Saqqa is injured in the fight, will soar also to experience the similar pain, will be just like plans the real body feeling game perfectly. 此外,高飞还可以凭依在巴萨卡身上,如同支配自己的身体,以第一人称视角体验游戏剧情,战斗变成更真实的即时制,如果巴萨卡在战斗中受伤,高飞也会体验到同样的痛苦,好比完美拟真的体感游戏。 The experience of first person game angle of view is more real, but the operation difficulty is also bigger, soaring is a novice, thought that the safe point is quite good, therefore chose the God angle of view. 第一人称游戏视角的体验更真实,但是操作难度也更大,高飞还是个新手,觉得稳妥一点比较好,于是就选择了上帝视角。 The astrolabe has not provided the mouse or the handle, soars, so long as the thought moves, then controls remotely Saqqa to defer to own intention action. 星盘没有配备鼠标或者手柄,高飞只要念头一动,即可遥控巴萨卡按照自己的心意行动。 Soared first tried a basic motion operation, then according to the system prompt assigned out Saqqa's condition column, various attributes that examined this barbarian friend. 高飞先尝试了一下基本的移动操作,然后按照系统提示调出巴萨卡的状态栏,查看这位蛮子老兄的各项属性。 ...... …… Saqqa Olaf( crazy soldier 1 level) ・巴萨卡・奥拉夫(狂战士一级) Chaotic neutrality, kind of person lifeform 混乱中立,类人生物 Skilled( revises + 2): Guards to have( light armor / Zhongjia / shield) ; Weapon( simple / military) ; Tool( navigation) ; Exemption( tenacious) ; Skill( movement, tames, threatens) 熟练项(修正):防具(轻甲/中甲/盾牌);武器(简易/军用);工具(航海);豁免(强韧);技能(运动,驯兽,威吓) Condition: Is wounded( HP to cut in half), 1 level of strength uses up( attribute examination disadvantage) 状态:负伤(HP减半),一级力竭(属性检定劣势) Life: 8 / 16 生命:8/16 Speed: 30 chi (0.33 m)( walk) 速度:30尺(步行) Defense: 12( agile + 2 dodge) 防御:12(敏捷闪避) Close combat: Boxing + 6( causes 1 d 4 + 4 to strike injury obtusely) 近战:拳击(造成1d4+4钝击伤害) Attribute: Strength 18 ( + 4 ), agile 15 ( + 2 ), physique 18 ( + 4 ), intelligence 8 (-1 ), sensation 14 ( + 2 ), charm 15 ( + 2 ) 属性:力量18(+4),敏捷15(+2),体质18(+4),智力8(-1),感知14(+2),魅力15(+2) Exemption: Tenacious + 6 豁免:强韧 Skill: Movement + 6, tames + 4, threatens + 4 技能:运动,驯兽,威吓 Sense: Detects 12 passively 感官:被动察觉12 Special capability: In regards the mystique( to examine the condition), fight style( when holds for use both hands weapon, attack examines double dice to take superiorly) 特殊能力:内视秘法(查看自身状态),战斗风格(持用双手武器时,攻击检定双骰取优) Special attack: Wild( 7 times / day- throws in the movement to start, strength and physique attribute + 4 ; Defense -2, the will exempts from the double dice to take superiorly , to continue for 9 minutes ; Will enhance 1 level of strength to use up from now on wild) 特殊攻击:狂暴(七次/天-附赠动作发动,力量与体质属性;防御-二,意志豁免双骰取优,持续九分钟;狂暴过后提升一级力竭) ...... …… In game a role skilled, which weapons refers to him being good, against having, tool and exemption type and skill examination. 游戏中一个角色的“熟练项”,就是指他擅长哪些武器、防具、工具、豁免类型和技能检定。 Regarding project that proficiently grasps, 1 level of role can obtain + 2 revisions. 对于熟练掌握的项目,一级角色可以获得修正。 With the promotion of rank, the skilled corrected value also meets the gradual promotion. 随着等级的提升,熟练修正值也会阶段性提升。 The letter in condition column D, what represented is dice ( dice ) of various types of surface numbers, is used to manifest the randomness of game. 状态栏中的字母“d”,代表的是各种面数的骰子(dice),用来体现游戏的随机性。 For example 1 d 4, refers to throwing four sides dice a time, points that projects randomly situated in 1 ~ 4. 比如“1d4”,指的是投一次正四面骰,随机投出的点数介于1~4之间。 If some examination has advantage, refers to throwing two 20 dices, takes the big that points ; Otherwise, disadvantage refers to the double dice taking lowly. 如果某项检定有“优势”,是指投两个二十面骰,取较大的那个点数;反之,“劣势”则是指双骰取低。 A critical data, is attribute revision. 还有一个关键数据,就是“属性修正”。 In this fantasy world, the six big attribute average values of average person are 10 points. Some attribute of role subtracts 10 points, divides 2 again, takes downward entire, is this/should attribute corrected value. 在这个奇幻世界里,普通人的六大属性均值都为十点。角色的某项属性减去十点,再除以二,向下取整,就是该项属性的修正值。 In Saqqa's condition column, behind the attribute value the digit in parenthesis, is the attribute of correspondence revises. 在巴萨卡的状态栏中,属性值后面括号中的数字,就是对应的属性修正。 The computation magic and physical attack hit probability, skill and exemption examination, life value and special capability the use number of times wait/etc situations, need to use attribute to revise this kind of data. 计算魔法和物理攻击命中率、技能和豁免检定、生命值和特殊能力的使用次数等等场合,都需要用到“属性修正”这类数据。 For example computation attack hit probability, is attack examination, first throws 20 dices, then adds on the strength to revise, the skilled additional values and other additional values. 比如计算攻击命中率,也就是“攻击检定”,先投一个二十面骰,然后再加上力量修正、熟练项加值和其它加值。 Saqqa's strength attribute is 18 points, the strength revision is + 4. 巴萨卡的力量属性是18点,力量修正即为。 The convicts do not have the weapon, was good had undergone the assaulting training because of Saqqa since childhood, the unarmed fight can also obtain the skilled revision( + 2). 囚徒没有武器,好在巴萨卡自幼接受过搏击训练,赤手空拳搏斗也能获得熟练修正()。 Both equal + 6, is counted again throws the random points that 20 dices obtain, the total is not lower than the defense rank of enemy side, then hit opposite party. 两者合计,再算上投二十面骰得到的随机点数,总数不低于敌方的防御等级,即可命中对方。
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